Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Firewoodbear
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Nox
Nox
Kite14
Nox
Level 89
God Stats
9W - 12L
1,458 SR
Queue Stats
274W - 254L
1,590 Elo+
Solo
Hachiman
Hachiman
Pretzzel
Hachiman
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 70L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
SatansLilleUnge
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Team Averages
Level 91
1,492 SR
1,445 Elo+

VS

Team Averages
Level 103
1,393 SR
1,531 Elo+
Chang'e
Chang'e
CaironyxHD
Chang'e
Level 85
God Stats
7W - 10L
1,092 SR
Queue Stats
193W - 186L
1,434 Elo+
Solo
King Arthur
King Arthur
Darxe
King Arthur
Level 122
God Stats
3W - 1L
1,637 SR
Queue Stats
110W - 95L
1,568 Elo+
Party 3
Hou Yi
Hou Yi
OverHeathed
Hou Yi
Level 159
God Stats
28W - 37L
1,531 SR
Queue Stats
257W - 257L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
SANJIPUNISHER
Sylvanus
Level 127
God Stats
5W - 9L
1,395 SR
Queue Stats
153W - 133L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VinsmokeTony
Tsukuyomi
Level 21
God Stats
1W - 1L
1,309 SR
Queue Stats
225W - 200L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 0
6,665
444
8,407
10,520
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Firewoodbear
Tsukuyomi
11
0 / 6 / 1
6,844
456
7,691
13,768
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Kite14
Nox
11
0 / 5 / 1
6,760
451
5,278
6,913
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pretzzel
Hachiman
13
1 / 2 / 0
7,686
512
5,223
8,667
3,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SatansLilleUnge
Zhong Kui
12
1 / 5 / 0
7,469
498
6,899
12,704
9,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaironyxHD
Chang'e
14
9 / 1 / 2
8,821
588
7,641
11,415
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Darxe
King Arthur
14
4 / 1 / 2
8,614
574
9,705
14,805
14,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
13
1 / 0 / 2
7,621
508
4,463
9,426
3,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SANJIPUNISHER
Sylvanus
12
0 / 0 / 7
7,398
493
2,810
8,092
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
VinsmokeTony
Tsukuyomi
14
5 / 1 / 5
8,405
560
10,254
11,580
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
19
19
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
Chang'e
CaironyxHD
Chang'e
9
1
2
10
W
King Arthur
Darxe
King Arthur
4
1
2
5
L
Tsukuyomi
Firewoodbear
Tsukuyomi
0
6
1
0.08
L
Nox
Kite14
Nox
0
5
1
0.1
W
Hou Yi
1
0
2
2
L
Hachiman
Pretzzel
Hachiman
1
2
0
0.5
W
Sylvanus
SANJIPUNISHER
Sylvanus
0
0
7
3.5
L
Zhong Kui
SatansLilleUnge
Zhong Kui
1
5
0
0.2
W
Tsukuyomi
VinsmokeTony
Tsukuyomi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
34,873
52,572
Taken
55,318
29,679
Mitigated
32,505
15,053
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,407
1,509
210
3,880
10,520
10,099
0
2,574
7,946
21,334
0
W
Chang'e
CaironyxHD
Chang'e
7,641
1,019
850
3,525
11,415
4,104
704
6,190
5,225
51,570
0
W
King Arthur
Darxe
King Arthur
9,705
1,048
0
2,120
14,805
14,913
0
7,239
7,566
0
69,159
L
Tsukuyomi
Firewoodbear
Tsukuyomi
7,691
1,959
0
3,971
13,768
5,228
0
3,025
10,743
0
50,909
L
Nox
Kite14
Nox
5,278
1,501
0
500
6,913
2,292
0
3,685
3,228
51,139
0
W
Hou Yi
4,463
2,110
0
4,009
9,426
3,689
683
1,805
7,621
0
58,325
L
Hachiman
Pretzzel
Hachiman
5,223
3,505
0
3,666
8,667
3,059
0
793
7,874
0
61,759
W
Sylvanus
SANJIPUNISHER
Sylvanus
2,810
651
3,276
2,708
8,092
5,396
168
2,973
5,119
22,578
0
L
Zhong Kui
SatansLilleUnge
Zhong Kui
6,899
2,128
228
2,598
12,704
9,001
0
374
12,330
49,151
0
W
Tsukuyomi
VinsmokeTony
Tsukuyomi
10,254
3,657
0
1,237
11,580
4,403
0
2,377
9,203
0
67,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
40,859
405
Minions Killed
409
0
Camps Cleared
0
1,358,406
Distance Traveled
1,442,714
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,665
444
31
2
0
294,809
5
W
Chang'e
8,821
588
93
6
0
275,254
2
W
King Arthur
8,614
574
112
7
0
259,275
5
L
Tsukuyomi
6,844
456
81
5
0
325,781
1
L
Nox
6,760
451
93
6
0
240,507
0
W
Hou Yi
7,621
508
92
6
0
275,560
4
L
Hachiman
7,686
512
126
8
0
268,749
2
W
Sylvanus
7,398
493
28
2
0
282,507
4
L
Zhong Kui
7,469
498
74
5
0
228,560
0
W
Tsukuyomi
8,405
560
84
6
0
350,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role