Player Matchup

Zhong Kui
Zhong Kui
Diablomijo07
Zhong Kui
Level 152
God Stats
1W - 2L
1,413 SR
Queue Stats
145W - 148L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
IndyHigher
Danzaburou
Level 112
God Stats
2W - 0L
2,024 SR
Queue Stats
60W - 31L
1,677 Elo+
Party 3
Hades
Hades
SargentoPuyana
Hades
Level 165
God Stats
24W - 17L
1,621 SR
Queue Stats
284W - 279L
1,535 Elo+
Party 1
Khepri
Khepri
atcojack
Khepri
Level 156
God Stats
3W - 2L
1,652 SR
Queue Stats
112W - 98L
1,559 Elo+
Party 3
Jormungandr
Jormungandr
orzank5
Jormungandr
Level 128
God Stats
44W - 26L
1,692 SR
Queue Stats
127W - 135L
1,499 Elo+
Party 1
Team Averages
Level 143
1,680 SR
1,550 Elo+

VS

Team Averages
Level 102
1,558 SR
1,530 Elo+
Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Arider5te
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
I_NeoX_IHD1
Nu Wa
Level 139
God Stats
3W - 3L
1,570 SR
Queue Stats
13W - 16L
1,517 Elo+
Solo
Achilles
Achilles
LucacoJ3ain
Achilles
Level 104
God Stats
25W - 19L
1,751 SR
Queue Stats
470W - 388L
1,588 Elo+
Party 2
Mercury
Mercury
WrK Poseidon
Mercury
Level 158
God Stats
3W - 4L
1,469 SR
Queue Stats
181W - 164L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diablomijo07
Zhong Kui
13
0 / 1 / 3
7,586
506
5,477
10,121
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
IndyHigher
Danzaburou
16
3 / 0 / 2
9,295
620
8,743
7,974
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 4
8,013
534
8,562
10,566
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
atcojack
Khepri
12
0 / 2 / 3
6,866
458
3,287
9,707
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
orzank5
Jormungandr
13
1 / 3 / 0
7,774
518
7,592
12,417
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 0
7,549
503
5,616
10,596
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Arider5te
Yemoja
10
1 / 1 / 2
6,842
456
4,378
10,832
8,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 3
7,613
508
9,353
8,107
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
LucacoJ3ain
Achilles
14
3 / 2 / 1
8,589
573
10,408
16,045
14,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
WrK Poseidon
Mercury
15
2 / 0 / 3
8,514
568
4,606
7,800
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
7
7
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Yemoja
Arider5te
Yemoja
1
1
2
2
W
Zhong Kui
Diablomijo07
Zhong Kui
0
1
3
1.5
L
0
2
3
0.75
W
Danzaburou
IndyHigher
Danzaburou
3
0
2
4
L
Achilles
LucacoJ3ain
Achilles
3
2
1
1.75
W
3
1
4
5
L
Mercury
WrK Poseidon
Mercury
2
0
3
3.5
W
Khepri
atcojack
Khepri
0
2
3
0.75
W
Jormungandr
orzank5
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
34,361
50,785
Taken
53,380
36,078
Mitigated
33,427
19,493
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,616
3,167
0
4,498
10,596
3,615
1,085
1,881
8,715
74,491
0
L
Yemoja
Arider5te
Yemoja
4,378
687
2,216
3,202
10,832
8,615
0
5,337
5,447
19,433
0
W
Zhong Kui
Diablomijo07
Zhong Kui
5,477
134
0
5,998
10,121
7,094
0
5,961
4,160
80,227
0
L
9,353
5,315
0
2,803
8,107
3,698
222
5,764
2,343
72,119
0
W
Danzaburou
IndyHigher
Danzaburou
8,743
4,080
0
3,852
7,974
3,347
0
4,635
3,339
0
81,779
L
Achilles
LucacoJ3ain
Achilles
10,408
4,003
0
5,313
16,045
14,116
0
8,734
6,630
0
70,817
W
8,562
438
809
5,927
10,566
6,074
0
1,930
8,636
68,380
0
L
Mercury
WrK Poseidon
Mercury
4,606
2,878
0
1,252
7,800
3,383
0
2,267
5,533
0
80,993
W
Khepri
atcojack
Khepri
3,287
308
215
2,100
9,707
8,965
0
5,980
3,727
26,214
0
W
Jormungandr
orzank5
Jormungandr
7,592
2,539
0
592
12,417
10,598
0
841
11,576
61,655
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
39,107
523
Minions Killed
500
0
Camps Cleared
0
1,504,970
Distance Traveled
1,468,328
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,549
503
113
8
0
267,748
1
L
Yemoja
6,842
456
26
2
0
279,617
2
W
Zhong Kui
7,586
506
157
10
0
299,889
3
L
Nu Wa
7,613
508
114
8
0
264,915
0
W
Danzaburou
9,295
620
135
9
0
301,588
5
L
Achilles
8,589
573
117
8
0
294,824
0
W
Hades
8,013
534
104
7
0
315,403
0
L
Mercury
8,514
568
130
9
0
361,224
0
W
Khepri
6,866
458
25
2
0
307,111
2
W
Jormungandr
7,774
518
102
7
0
280,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role