Player Matchup

Awilix
Awilix
 
Awilix
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Amelavv
Jormungandr
Level 147
God Stats
2W - 1L
1,786 SR
Queue Stats
55W - 27L
1,687 Elo+
Party 1
Ah Puch
Ah Puch
Emesava
Ah Puch
Level 197
God Stats
2W - 0L
1,614 SR
Queue Stats
75W - 37L
1,728 Elo+
Party 1
Fafnir
Fafnir
Flexer95
Fafnir
Level 139
God Stats
5W - 1L
1,665 SR
Queue Stats
171W - 67L
1,732 Elo+
Party 1
Danzaburou
Danzaburou
maddy1337
Danzaburou
Level 149
God Stats
1W - 0L
1,446 SR
Queue Stats
10W - 2L
1,738 Elo+
Party 1
Team Averages
Level 150
1,602 SR
1,677 Elo+

VS

Team Averages
Level 155
1,513 SR
1,545 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DIGITALDUCE
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,792 Elo+
Solo
Ao Kuang
Ao Kuang
TaranTlN0
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,419 Elo+
Solo
Rama
Rama
Vargo
Rama
Level 149
God Stats
5W - 7L
1,498 SR
Queue Stats
297W - 281L
1,510 Elo+
Solo
Skadi
Skadi
avelon-ace
Skadi
Level 190
God Stats
5W - 4L
1,566 SR
Queue Stats
459W - 481L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
6 / 3 / 12
10,919
728
10,779
12,510
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Amelavv
Jormungandr
18
7 / 3 / 13
11,306
754
16,042
20,542
27,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
Emesava
Ah Puch
19
3 / 3 / 10
11,193
746
20,625
13,260
8,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Flexer95
Fafnir
17
3 / 3 / 16
11,807
787
9,652
21,040
32,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
maddy1337
Danzaburou
19
5 / 2 / 13
12,291
819
20,777
15,077
9,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 4 / 13
10,600
707
15,257
20,177
29,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 5 / 8
9,890
659
13,427
22,671
31,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
TaranTlN0
Ao Kuang
16
4 / 6 / 5
9,458
631
6,925
13,419
8,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Vargo
Rama
19
6 / 4 / 5
11,106
740
16,985
14,639
8,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
17
1 / 5 / 7
9,237
616
14,284
15,299
8,464
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
24
Kills
14
14
Deaths
24
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
3
12
4
L
Jormungandr
 
Jormungandr
1
4
13
1.88
W
Jormungandr
Amelavv
Jormungandr
7
3
13
4.5
L
2
5
8
1.2
W
Ah Puch
Emesava
Ah Puch
3
3
10
2.67
W
Fafnir
Flexer95
Fafnir
3
3
16
3.67
L
Ao Kuang
TaranTlN0
Ao Kuang
4
6
5
1.08
L
Rama
Vargo
Rama
6
4
5
2.13
L
Skadi
1
5
7
0.9
W
Danzaburou
maddy1337
Danzaburou
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,875
Damage
66,878
82,429
Taken
86,205
86,657
Mitigated
86,909
28,773
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,779
3,614
2,814
2,242
12,510
8,842
1,788
5,586
6,924
0
16,182
L
Jormungandr
 
Jormungandr
15,257
1,901
2,677
5,205
20,177
29,578
96
11,650
8,308
30,134
0
W
Jormungandr
Amelavv
Jormungandr
16,042
4,055
2,686
2,455
20,542
27,528
451
8,107
12,435
32,167
0
L
13,427
1,191
571
2,959
22,671
31,674
0
7,850
14,617
23,317
0
W
Ah Puch
Emesava
Ah Puch
20,625
229
3,041
3,653
13,260
8,208
1,046
7,345
5,915
51,186
0
W
Fafnir
Flexer95
Fafnir
9,652
1,588
229
3,189
21,040
32,716
610
8,476
12,564
14,718
0
L
Ao Kuang
TaranTlN0
Ao Kuang
6,925
1,413
1,070
1,441
13,419
8,420
0
8,669
4,579
8,811
0
L
Rama
Vargo
Rama
16,985
13,588
1,493
2,961
14,639
8,773
581
9,396
4,991
0
37,794
L
Skadi
14,284
5,700
354
1,236
15,299
8,464
168
8,754
6,313
0
29,515
W
Danzaburou
maddy1337
Danzaburou
20,777
10,656
3,732
4,732
15,077
9,363
3,873
6,095
8,982
0
42,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,516
Gold Earned
50,291
164
Minions Killed
196
0
Camps Cleared
0
1,391,888
Distance Traveled
1,222,066
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,919
728
10
1
0
295,288
0
L
Jormungandr
10,600
707
49
3
0
243,930
0
W
Jormungandr
11,306
754
25
2
0
280,523
0
L
Geb
9,890
659
21
1
0
262,511
0
W
Ah Puch
11,193
746
62
4
0
283,122
0
W
Fafnir
11,807
787
13
1
0
282,081
3
L
Ao Kuang
9,458
631
8
1
0
229,562
0
L
Rama
11,106
740
70
5
0
263,619
0
L
Skadi
9,237
616
48
3
0
222,444
0
W
Danzaburou
12,291
819
54
4
0
250,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role