Player Matchup

Sobek
Sobek
AwwFlanky
Sobek
Level 64
God Stats
1W - 1L
1,854 SR
Queue Stats
8W - 9L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Coharte
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,764 SR
Queue Stats
170W - 165L
1,570 Elo+
Solo
Ganesha
Ganesha
Gibadib
Ganesha
Level 156
God Stats
10W - 8L
1,666 SR
Queue Stats
431W - 410L
1,581 Elo+
Solo
Chernobog
Chernobog
PewDucky
Chernobog
Level 106
God Stats
4W - 3L
1,608 SR
Queue Stats
325W - 327L
1,490 Elo+
Solo
Medusa
Medusa
satronachYT
Medusa
Level 129
God Stats
5W - 2L
1,720 SR
Queue Stats
75W - 82L
1,459 Elo+
Solo
Team Averages
Level 116
1,723 SR
1,540 Elo+

VS

Team Averages
Level 142
1,490 SR
1,516 Elo+
Ravana
Ravana
A2trentet
Ravana
Level 156
God Stats
0W - 2L
1,640 SR
Queue Stats
140W - 155L
1,525 Elo+
Solo
Chronos
Chronos
ApothisXIII
Chronos
Level 145
God Stats
6W - 8L
1,476 SR
Queue Stats
406W - 422L
1,562 Elo+
Solo
Ishtar
Ishtar
Romanun
Ishtar
Level 105
God Stats
8W - 14L
1,479 SR
Queue Stats
366W - 338L
1,497 Elo+
Solo
Mulan
Mulan
ailingeric
Mulan
Level 157
God Stats
0W - 4L
1,183 SR
Queue Stats
221W - 223L
1,526 Elo+
Solo
Freya
Freya
jlvv89
Freya
Level 149
God Stats
6W - 3L
1,672 SR
Queue Stats
295W - 311L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AwwFlanky
Sobek
14
2 / 2 / 19
9,225
1,025
5,247
14,727
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Coharte
Morgan Le Fay
15
6 / 1 / 11
9,109
1,012
11,240
6,294
3,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Gibadib
Ganesha
14
0 / 3 / 24
9,042
1,005
6,240
13,886
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
PewDucky
Chernobog
16
8 / 3 / 12
10,069
1,119
9,759
10,033
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
15
12 / 2 / 14
10,069
1,119
20,194
10,020
5,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A2trentet
Ravana
13
2 / 6 / 5
7,840
871
5,035
10,368
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
ApothisXIII
Chronos
13
0 / 6 / 6
7,030
781
7,027
11,795
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Romanun
Ishtar
13
2 / 5 / 6
7,093
788
7,612
11,751
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
12
0 / 7 / 4
6,631
737
6,975
14,416
14,856
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
jlvv89
Freya
15
6 / 5 / 4
8,515
946
7,589
9,413
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
28
Kills
10
11
Deaths
29
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
A2trentet
Ravana
2
6
5
0.75
L
Chronos
ApothisXIII
Chronos
0
6
6
0.5
W
Sobek
AwwFlanky
Sobek
2
2
19
5.75
W
Morgan Le Fay
Coharte
Morgan Le Fay
6
1
11
11.5
W
Ganesha
Gibadib
Ganesha
0
3
24
4
W
Chernobog
PewDucky
Chernobog
8
3
12
4.67
L
Ishtar
Romanun
Ishtar
2
5
6
1
L
Mulan
0
7
4
0.29
L
Freya
jlvv89
Freya
6
5
4
1.6
W
Medusa
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
34,238
54,960
Taken
57,743
47,517
Mitigated
37,005
19,276
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
A2trentet
Ravana
5,035
683
582
1,368
10,368
7,646
0
3,665
6,703
0
8,297
L
Chronos
ApothisXIII
Chronos
7,027
1,698
0
498
11,795
4,818
0
5,281
6,514
14,334
0
W
Sobek
AwwFlanky
Sobek
5,247
218
1,964
5,015
14,727
18,316
557
5,058
9,391
10,836
0
W
Morgan Le Fay
Coharte
Morgan Le Fay
11,240
1,806
1,242
542
6,294
3,365
2,576
1,257
4,956
24,323
0
W
Ganesha
Gibadib
Ganesha
6,240
205
1,041
3,215
13,886
13,858
676
3,159
10,686
15,622
0
W
Chernobog
PewDucky
Chernobog
9,759
5,928
889
1,182
10,033
6,064
1,691
2,210
7,709
0
24,314
L
Ishtar
Romanun
Ishtar
7,612
3,603
631
1,883
11,751
5,015
0
4,908
6,843
0
12,251
L
Mulan
6,975
157
789
607
14,416
14,856
27
6,075
8,341
0
15,070
L
Freya
jlvv89
Freya
7,589
2,202
390
1,064
9,413
4,670
0
2,798
6,615
19,330
0
W
Medusa
20,194
7,780
862
3,324
10,020
5,914
2,923
2,932
7,044
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
37,109
112
Minions Killed
76
0
Camps Cleared
0
880,477
Distance Traveled
747,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,840
871
6
1
0
143,304
0
L
Chronos
7,030
781
19
2
0
163,709
0
W
Sobek
9,225
1,025
17
2
0
191,222
0
W
Morgan Le Fay
9,109
1,012
24
3
0
165,991
0
W
Ganesha
9,042
1,005
0
0
0
173,716
0
W
Chernobog
10,069
1,119
46
5
0
159,127
0
L
Ishtar
7,093
788
9
1
0
153,844
0
L
Mulan
6,631
737
14
2
0
145,063
0
L
Freya
8,515
946
28
3
0
141,821
0
W
Medusa
10,069
1,119
25
3
0
190,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role