Player Matchup

Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bunny_Glamour
Raijin
Level 159
God Stats
0W - 1L
1,967 SR
Queue Stats
33W - 37L
1,460 Elo+
Solo
Set
Set
ProLqndon
Set
Level 101
God Stats
5W - 5L
1,563 SR
Queue Stats
148W - 118L
1,558 Elo+
Solo
Hercules
Hercules
RealWonFish
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,440 Elo+
Solo
Apollo
Apollo
hyyppo
Apollo
Level 114
God Stats
2W - 7L
1,213 SR
Queue Stats
77W - 76L
1,421 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,476 Elo+

VS

Team Averages
Level 94
1,513 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ImagineGrimes
Anubis
Level 87
God Stats
21W - 20L
1,491 SR
Queue Stats
25W - 28L
1,426 Elo+
Solo
Fenrir
Fenrir
TomyDC21222
Fenrir
Level 105
God Stats
52W - 37L
1,573 SR
Queue Stats
133W - 136L
1,468 Elo+
Solo
Poseidon
Poseidon
WornRoberto69
Poseidon
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,465 Elo+
Solo
Ishtar
Ishtar
ycar1
Ishtar
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 2 / 0
7,418
412
4,200
17,685
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 1
8,580
477
11,807
11,370
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 8 / 4
9,435
524
12,843
21,808
10,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
RealWonFish
Hercules
6
1 / 2 / 0
6,271
348
1,688
5,561
2,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Apollo
hyyppo
Apollo
14
4 / 5 / 3
8,702
483
9,798
17,745
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 1 / 8
9,199
511
7,085
12,951
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 3 / 2
11,485
638
14,890
16,421
7,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
2 / 1 / 5
9,252
514
10,193
13,911
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
WornRoberto69
Poseidon
15
3 / 4 / 1
10,288
572
10,031
14,238
4,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ishtar
ycar1
Ishtar
14
4 / 3 / 5
9,239
513
8,974
11,534
4,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
18
19
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Bacchus
 
Bacchus
0
1
8
4
L
2
2
1
1.25
W
9
3
2
3.33
L
3
8
4
0.63
L
Hercules
RealWonFish
Hercules
1
2
0
0.5
W
Fenrir
2
1
5
4.5
W
Poseidon
WornRoberto69
Poseidon
3
4
1
0.88
L
Apollo
hyyppo
Apollo
4
5
3
1.1
W
Ishtar
ycar1
Ishtar
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
51,173
74,169
Taken
69,055
40,176
Mitigated
35,134
12,463
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,200
284
48
3,712
17,685
16,981
87
4,392
13,293
28,803
300
W
Bacchus
 
Bacchus
7,085
1,007
0
4,383
12,951
11,566
437
2,430
10,521
35,286
0
L
11,807
1,051
0
1,758
11,370
3,712
0
5,368
6,002
67,952
0
W
14,890
313
0
9,575
16,421
7,986
1,581
6,453
9,968
89,874
0
L
12,843
5,643
0
3,238
21,808
10,468
27
9,868
11,940
0
84,840
L
Hercules
RealWonFish
Hercules
1,688
875
0
1,153
5,561
2,960
0
2,843
2,718
0
11,065
W
Fenrir
10,193
3,841
0
4,145
13,911
6,156
934
3,258
10,653
0
58,209
W
Poseidon
WornRoberto69
Poseidon
10,031
2,236
0
2,719
14,238
4,463
4,137
2,334
11,904
70,556
0
L
Apollo
hyyppo
Apollo
9,798
6,394
0
2,554
17,745
6,055
309
9,535
8,210
0
50,573
W
Ishtar
ycar1
Ishtar
8,974
6,861
0
2,815
11,534
4,963
2,113
2,083
9,451
0
46,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
49,463
350
Minions Killed
441
0
Camps Cleared
0
1,481,789
Distance Traveled
1,602,635
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,418
412
40
2
0
362,803
2
W
Bacchus
9,199
511
52
3
0
323,561
4
L
Raijin
8,580
477
110
6
0
292,980
2
W
Anubis
11,485
638
138
8
0
315,614
3
L
Set
9,435
524
115
6
0
332,492
0
L
Hercules
6,271
348
17
1
0
138,125
1
W
Fenrir
9,252
514
69
4
0
347,012
0
W
Poseidon
10,288
572
125
7
0
307,796
0
L
Apollo
8,702
483
68
4
0
355,389
2
W
Ishtar
9,239
513
57
3
0
308,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role