Player Matchup

Awilix
Awilix
Silver II
Bread_Florin
Awilix
Silver II
Level 90
God Stats
83W - 66L
1,566 SR
Queue Stats
365W - 402L
1,135 MMR
Solo
Eset
Eset
Silver I
PeaceMakerFIN
Eset
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 85L
1,170 MMR
Solo
Ishtar
Ishtar
Silver I
daniroor91
Ishtar
Silver I
Level 158
God Stats
46W - 52L
1,544 SR
Queue Stats
801W - 834L
1,106 MMR
Party 1
King Arthur
King Arthur
Silver II
urihusqy
King Arthur
Silver II
Level 145
God Stats
10W - 13L
1,427 SR
Queue Stats
426W - 450L
1,077 MMR
Party 1
Horus
Horus
Silver II
zDONK3YxELIT3z
Horus
Silver II
Level 109
God Stats
2W - 2L
1,494 SR
Queue Stats
129W - 140L
1,259 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,506 SR
1,149 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,528 SR
1,204 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Casel_ez
Neith
Silver II
Level 85
God Stats
8W - 5L
1,460 SR
Queue Stats
59W - 61L
1,100 MMR
Solo
He Bo
He Bo
Gold IV
Jofrii
He Bo
Gold IV
Level 106
God Stats
4W - 1L
1,714 SR
Queue Stats
312W - 320L
1,100 MMR
Solo
Hercules
Hercules
Silver II
ShadowStorrm1
Hercules
Silver II
Level 66
God Stats
10W - 10L
1,465 SR
Queue Stats
158W - 168L
1,062 MMR
Solo
Cerberus
Cerberus
Gold V
gmgabixl
Cerberus
Gold V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 1 / 2
7,536
538
9,572
9,504
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 0
7,679
549
5,434
7,390
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
daniroor91
Ishtar
10
0 / 3 / 1
6,091
435
4,486
8,173
3,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
urihusqy
King Arthur
12
0 / 3 / 1
7,134
510
5,339
11,850
8,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 4
7,462
533
5,235
10,318
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AgniThorAo KuangMartichorasIzanami

VS

Bans
VamanaThanatosBakasuraMauiSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 4
7,453
532
4,107
6,138
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Casel_ez
Neith
13
4 / 3 / 0
7,766
555
7,072
12,311
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Jofrii
He Bo
15
4 / 1 / 0
8,324
595
5,464
8,295
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ShadowStorrm1
Hercules
13
2 / 1 / 1
8,245
589
8,018
12,003
11,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
gmgabixl
Cerberus
11
0 / 0 / 5
7,303
522
4,870
12,403
9,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
10
10
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
4
2
L
Awilix
3
1
2
4
W
Neith
Casel_ez
Neith
4
3
0
1.33
W
He Bo
Jofrii
He Bo
4
1
0
4
L
1
2
0
0.5
W
Hercules
ShadowStorrm1
Hercules
2
1
1
2.5
L
Ishtar
daniroor91
Ishtar
0
3
1
0.17
W
Cerberus
gmgabixl
Cerberus
0
0
5
2.5
L
King Arthur
urihusqy
King Arthur
0
3
1
0.17
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
29,531
47,235
Taken
51,150
26,336
Mitigated
29,983
13,751
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,107
120
473
1,423
6,138
2,436
288
3,367
2,771
58,081
0
L
Awilix
9,572
4,493
0
530
9,504
3,916
18
4,582
4,922
0
54,975
W
Neith
Casel_ez
Neith
7,072
2,637
0
3,400
12,311
4,139
802
85
12,226
0
59,035
W
He Bo
Jofrii
He Bo
5,464
550
0
4,469
8,295
2,565
0
157
8,138
73,379
0
L
5,434
892
0
1,220
7,390
3,004
0
4,063
3,327
69,623
0
W
Hercules
ShadowStorrm1
Hercules
8,018
2,980
0
4,453
12,003
11,703
0
223
11,780
0
57,685
L
Ishtar
daniroor91
Ishtar
4,486
3,358
0
2,987
8,173
3,130
0
1,939
6,234
0
42,681
W
Cerberus
gmgabixl
Cerberus
4,870
381
1,709
4,808
12,403
9,140
98
1,910
10,493
31,382
0
L
King Arthur
urihusqy
King Arthur
5,339
363
0
3,773
11,850
8,151
0
238
11,612
428
54,148
L
5,235
1,484
1,030
4,211
10,318
8,135
0
3,619
6,699
0
17,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
39,091
407
Minions Killed
499
0
Camps Cleared
0
1,292,080
Distance Traveled
1,374,703
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,453
532
113
8
0
300,937
7
L
Awilix
7,536
538
80
6
0
313,851
0
W
Neith
7,766
555
99
7
0
248,454
0
W
He Bo
8,324
595
123
9
0
302,817
3
L
Eset
7,679
549
133
10
0
251,478
0
W
Hercules
8,245
589
110
8
0
271,295
3
L
Ishtar
6,091
435
79
6
0
180,484
0
W
Cerberus
7,303
522
54
4
0
251,200
2
L
King Arthur
7,134
510
95
7
0
270,680
0
L
Horus
7,462
533
20
1
0
275,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role