Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BTWGHOSTZ
Bastet
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 234L
1,499 Elo+
Party 1
Achilles
Achilles
GhostlyRizz
Achilles
Level 83
God Stats
16W - 6L
1,401 SR
Queue Stats
192W - 146L
1,588 Elo+
Party 1
Persephone
Persephone
Sasuke son17
Persephone
Level 49
God Stats
1W - 2L
1,175 SR
Queue Stats
389W - 394L
1,434 Elo+
Solo
Jing Wei
Jing Wei
jaKc0
Jing Wei
Level 47
God Stats
4W - 5L
1,483 SR
Queue Stats
11W - 9L
1,371 Elo+
Solo
Team Averages
Level 78
1,412 SR
1,478 Elo+

VS

Team Averages
Level 129
1,481 SR
1,476 Elo+
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BadwolfRuNzPS
Heimdallr
Level 106
God Stats
0W - 1L
1,398 SR
Queue Stats
75W - 82L
1,429 Elo+
Solo
Agni
Agni
O_Poderoso_Zeus_
Agni
Level 154
God Stats
0W - 3L
1,704 SR
Queue Stats
419W - 420L
1,470 Elo+
Solo
Sylvanus
Sylvanus
maadivr
Sylvanus
Level 119
God Stats
2W - 5L
1,274 SR
Queue Stats
394W - 393L
1,519 Elo+
Solo
Arachne
Arachne
sbaene86
Arachne
Level 126
God Stats
27W - 25L
1,528 SR
Queue Stats
369W - 363L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 1 / 2
8,179
481
6,502
14,991
20,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
BTWGHOSTZ
Bastet
17
8 / 2 / 3
10,325
607
10,259
13,716
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
GhostlyRizz
Achilles
17
6 / 0 / 5
10,218
601
12,305
11,954
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Sasuke son17
Persephone
13
0 / 4 / 1
8,286
487
5,683
9,374
3,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
jaKc0
Jing Wei
11
0 / 1 / 2
6,508
383
3,904
9,430
4,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 3
7,955
468
5,924
6,088
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
BadwolfRuNzPS
Heimdallr
10
0 / 5 / 0
6,995
411
6,484
13,427
5,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 1 / 3
8,835
520
7,475
9,696
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
maadivr
Sylvanus
14
1 / 6 / 0
8,411
495
4,208
12,850
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
sbaene86
Arachne
15
4 / 5 / 2
9,099
535
14,071
19,411
7,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
8
8
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
2
3
L
Nox
 
Nox
1
0
3
2.5
W
Bastet
BTWGHOSTZ
Bastet
8
2
3
4.75
L
Heimdallr
BadwolfRuNzPS
Heimdallr
0
5
0
0
W
Achilles
GhostlyRizz
Achilles
6
0
5
8.5
L
2
1
3
3.5
W
Persephone
Sasuke son17
Persephone
0
4
1
0.13
W
Jing Wei
jaKc0
Jing Wei
0
1
2
1
L
Sylvanus
maadivr
Sylvanus
1
6
0
0.17
L
Arachne
sbaene86
Arachne
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
38,162
59,465
Taken
61,472
45,909
Mitigated
27,609
12,454
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,502
1,918
232
4,473
14,991
20,925
0
4,800
10,191
32,761
0
L
Nox
 
Nox
5,924
1,006
0
2,023
6,088
3,947
0
1,879
4,209
31,105
0
W
Bastet
BTWGHOSTZ
Bastet
10,259
4,453
0
3,233
13,716
6,261
391
2,003
11,713
0
90,853
L
Heimdallr
BadwolfRuNzPS
Heimdallr
6,484
2,152
0
1,612
13,427
5,102
770
2,832
10,440
0
40,067
W
Achilles
GhostlyRizz
Achilles
12,305
2,888
0
4,066
11,954
11,003
0
3,728
8,226
0
90,312
L
7,475
1,001
0
3,468
9,696
3,711
0
4,165
5,531
74,928
0
W
Persephone
Sasuke son17
Persephone
5,683
478
0
450
9,374
3,146
0
4,255
5,036
61,040
0
W
Jing Wei
jaKc0
Jing Wei
3,904
2,961
0
0
9,430
4,574
2,196
2,495
6,935
164
29,480
L
Sylvanus
maadivr
Sylvanus
4,208
1,163
419
2,012
12,850
7,067
276
371
11,779
45,830
10,195
L
Arachne
sbaene86
Arachne
14,071
9,326
0
2,893
19,411
7,782
0
3,102
15,980
0
65,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
41,295
497
Minions Killed
402
0
Camps Cleared
0
1,794,817
Distance Traveled
1,517,536
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,179
481
44
3
0
383,090
2
L
Nox
7,955
468
48
3
0
323,239
2
W
Bastet
10,325
607
132
8
0
389,387
0
L
Heimdallr
6,995
411
55
3
0
292,742
8
W
Achilles
10,218
601
162
10
0
364,778
0
L
Agni
8,835
520
109
6
0
279,146
0
W
Persephone
8,286
487
111
7
0
280,613
0
W
Jing Wei
6,508
383
48
3
0
376,949
0
L
Sylvanus
8,411
495
100
6
0
264,307
0
L
Arachne
9,099
535
90
5
0
358,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role