Player Matchup

Hun Batz
Hun Batz
geralt540
Hun Batz
Level 86
God Stats
3W - 4L
1,295 SR
Queue Stats
155W - 170L
1,370 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gman0440
Kumbhakarna
Level 23
God Stats
3W - 4L
1,870 SR
Queue Stats
229W - 239L
1,358 Elo+
Party 3
Janus
Janus
iTz Cory K
Janus
Level 187
God Stats
4W - 9L
1,528 SR
Queue Stats
321W - 357L
1,441 Elo+
Party 1
Osiris
Osiris
iTz Court K
Osiris
Level 247
God Stats
21W - 17L
1,670 SR
Queue Stats
958W - 933L
1,492 Elo+
Party 1
Skadi
Skadi
wasted-always
Skadi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 86L
1,124 Elo+
Party 3
Team Averages
Level 110
1,573 SR
1,357 Elo+

VS

Team Averages
Level 74
1,533 SR
1,443 Elo+
Ares
Ares
A_Carmine_96
Ares
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 69L
1,481 Elo+
Solo
Pele
Pele
Muerbi
Pele
Level 121
God Stats
2W - 0L
1,714 SR
Queue Stats
161W - 165L
1,502 Elo+
Solo
Awilix
Awilix
PabloBiscuits
Awilix
Level 124
God Stats
66W - 40L
1,620 SR
Queue Stats
296W - 271L
1,463 Elo+
Party 2
Charybdis
Charybdis
Tanjirokamado05
Charybdis
Level 49
God Stats
3W - 6L
1,322 SR
Queue Stats
29W - 46L
1,338 Elo+
Solo
Anubis
Anubis
lkerSP-
Anubis
Level 43
God Stats
16W - 10L
1,509 SR
Queue Stats
303W - 286L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
geralt540
Hun Batz
15
4 / 7 / 6
9,122
537
8,647
15,538
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
gman0440
Kumbhakarna
12
1 / 5 / 4
6,676
393
3,917
14,108
7,213
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
17
5 / 4 / 1
9,925
584
10,329
7,441
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
16
3 / 3 / 4
9,828
578
13,496
25,420
37,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 3
6,988
411
4,478
14,945
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 11
9,528
560
5,434
15,850
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Muerbi
Pele
16
3 / 3 / 2
10,467
616
14,130
15,282
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 0 / 4
11,280
664
9,604
11,033
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Tanjirokamado05
Charybdis
15
7 / 2 / 8
9,607
565
13,023
12,373
5,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
lkerSP-
Anubis
15
3 / 4 / 7
9,840
579
10,103
12,646
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
13
Kills
27
27
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
Pele
Muerbi
Pele
3
3
2
1.33
W
9
0
4
11
W
Charybdis
Tanjirokamado05
Charybdis
7
2
8
5.5
L
Hun Batz
geralt540
Hun Batz
4
7
6
1
L
Kumbhakarna
gman0440
Kumbhakarna
1
5
4
0.6
L
Janus
5
4
1
1.38
L
Osiris
3
3
4
1.67
W
Anubis
lkerSP-
Anubis
3
4
7
1.63
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,867
Damage
52,294
77,452
Taken
67,184
57,613
Mitigated
44,615
12,192
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
630
0
1,699
15,850
19,670
731
4,326
11,430
17,476
0
W
Pele
Muerbi
Pele
14,130
5,582
124
4,582
15,282
6,731
441
1,300
13,932
0
86,137
W
9,604
4,900
0
1,621
11,033
5,104
0
2,844
8,041
0
84,596
W
Charybdis
Tanjirokamado05
Charybdis
13,023
7,783
0
4,382
12,373
5,976
1,808
2,267
10,056
0
80,286
L
Hun Batz
geralt540
Hun Batz
8,647
2,731
0
850
15,538
5,194
0
5,157
10,381
0
60,176
L
Kumbhakarna
gman0440
Kumbhakarna
3,917
865
0
891
14,108
7,213
270
3,361
10,747
23,118
0
L
Janus
10,329
155
0
455
7,441
2,227
0
3,046
4,395
78,551
0
L
Osiris
13,496
6,460
0
9,996
25,420
37,947
365
1,839
23,581
0
83,549
W
Anubis
lkerSP-
Anubis
10,103
102
0
5,301
12,646
7,134
970
3,021
9,479
69,495
0
L
4,478
2,664
0
0
14,945
5,032
419
2,134
12,811
0
38,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
50,722
411
Minions Killed
532
0
Camps Cleared
0
1,700,807
Distance Traveled
1,665,358
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,528
560
18
1
0
303,430
0
W
Pele
10,467
616
140
8
0
334,258
0
W
Awilix
11,280
664
116
7
0
427,307
0
W
Charybdis
9,607
565
138
8
0
299,864
0
L
Hun Batz
9,122
537
82
5
0
387,078
5
L
Kumbhakarna
6,676
393
31
2
0
355,633
1
L
Janus
9,925
584
137
8
0
358,335
3
L
Osiris
9,828
578
119
7
0
321,528
1
W
Anubis
9,840
579
120
7
0
300,499
0
L
Skadi
6,988
411
42
2
0
278,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role