Player Matchup

Medusa
Medusa
Platinum II
greenbuff88
Medusa
Platinum II
Level 128
God Stats
389W - 413L
1,652 SR
Queue Stats
393W - 422L
1,697 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,652 SR
1,697 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 142
1,501 SR
1,567 MMR
Surtr
Surtr
Bronze V
GothboyAdvance
Surtr
Bronze V
Level 142
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 3L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 1 / 0
8,796
977
4,296
5,601
3,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VamanaChaacBellonaIx ChelKali

VS

Bans
Cu ChulainnBakasuraHadesBastetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,498
833
3,292
8,231
10,662
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,296
Damage
3,292
5,601
Taken
8,231
3,068
Mitigated
10,662
1,614
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,292
1,252
0
1,705
8,231
10,662
51
637
7,594
860
27,692
W
Medusa
4,296
2,882
0
1,614
5,601
3,068
883
408
5,193
0
49,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,796
Gold Earned
7,498
107
Minions Killed
57
4
Camps Cleared
2
171,185
Distance Traveled
163,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,498
833
57
6
2
163,644
0
W
Medusa
8,796
977
107
12
4
171,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role