Player Matchup

Rama
Rama
Arietis4
Rama
Level 109
God Stats
6W - 5L
1,555 SR
Queue Stats
82W - 83L
1,411 Elo+
Party 2
Fenrir
Fenrir
DimitrisMazi
Fenrir
Level 45
God Stats
6W - 11L
1,245 SR
Queue Stats
26W - 44L
1,205 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MakimasDoggo
Tsukuyomi
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
8W - 15L
1,097 Elo+
Party 3
King Arthur
King Arthur
PandaRUS004
King Arthur
Level 105
God Stats
18W - 20L
1,591 SR
Queue Stats
296W - 296L
1,493 Elo+
Solo
Chang'e
Chang'e
ShiroWP
Chang'e
Level 44
God Stats
5W - 2L
1,316 SR
Queue Stats
50W - 53L
1,430 Elo+
Party 2
Team Averages
Level 66
1,393 SR
1,327 Elo+

VS

Team Averages
Level 95
1,544 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Danki221
Ne Zha
Level 87
God Stats
3W - 7L
1,444 SR
Queue Stats
102W - 116L
1,472 Elo+
Solo
Cabrakan
Cabrakan
HEESEHO
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Hades
Hades
WillimWollam
Hades
Level 117
God Stats
4W - 4L
1,638 SR
Queue Stats
80W - 74L
1,494 Elo+
Party 1
Hercules
Hercules
keksik078
Hercules
Level 123
God Stats
4W - 5L
1,636 SR
Queue Stats
524W - 587L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
10 / 0 / 2
10,201
600
8,693
10,072
4,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
4 / 3 / 3
10,516
619
9,066
15,147
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
MakimasDoggo
Tsukuyomi
14
0 / 5 / 2
9,087
535
12,438
11,943
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
PandaRUS004
King Arthur
13
4 / 1 / 8
8,540
502
8,321
14,840
15,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
ShiroWP
Chang'e
16
1 / 0 / 3
10,035
590
8,697
11,751
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 0
7,479
440
11,468
13,700
4,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Danki221
Ne Zha
12
0 / 6 / 2
7,344
432
5,753
17,275
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HEESEHO
Cabrakan
9
1 / 4 / 0
6,907
406
3,254
12,024
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
5,044
297
0
0
0
Hercules
keksik078
Hercules
15
7 / 3 / 0
8,922
525
7,153
21,271
23,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
9
9
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
0
0.17
W
Rama
10
0
2
11
L
Ne Zha
Danki221
Ne Zha
0
6
2
0.17
W
Fenrir
4
3
3
1.83
L
Cabrakan
HEESEHO
Cabrakan
1
4
0
0.25
W
Tsukuyomi
MakimasDoggo
Tsukuyomi
0
5
2
0.2
W
King Arthur
PandaRUS004
King Arthur
4
1
8
8
W
Chang'e
ShiroWP
Chang'e
1
0
3
2.5
L
0
0
0
0
L
Hercules
keksik078
Hercules
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
27,628
63,753
Taken
64,270
36,572
Mitigated
48,017
19,513
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,468
7,916
210
2,844
13,700
4,974
0
2,329
11,371
0
67,977
W
Rama
8,693
6,786
0
6,497
10,072
4,099
1,310
1,227
8,845
0
82,078
L
Ne Zha
Danki221
Ne Zha
5,753
2,346
0
4,575
17,275
6,838
0
4,397
12,878
0
42,569
W
Fenrir
9,066
2,170
0
1,906
15,147
7,544
833
842
14,196
0
89,253
L
Cabrakan
HEESEHO
Cabrakan
3,254
518
0
1,514
12,024
12,383
0
1,971
10,053
11,848
0
W
Tsukuyomi
MakimasDoggo
Tsukuyomi
12,438
3,821
0
2,148
11,943
4,736
636
0
11,415
0
57,532
W
King Arthur
PandaRUS004
King Arthur
8,321
235
0
3,865
14,840
15,179
0
1,509
13,331
0
35,874
W
Chang'e
ShiroWP
Chang'e
8,697
962
1,080
4,017
11,751
5,014
3,768
390
11,361
84,651
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
keksik078
Hercules
7,153
2,173
0
6,545
21,271
23,822
0
0
21,271
0
49,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,379
Gold Earned
35,696
510
Minions Killed
269
0
Camps Cleared
0
1,658,752
Distance Traveled
1,087,716
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,479
440
105
6
0
262,763
0
W
Rama
10,201
600
112
7
0
287,570
2
L
Ne Zha
7,344
432
72
4
0
282,174
0
W
Fenrir
10,516
619
122
7
0
344,898
0
L
Cabrakan
6,907
406
17
1
0
281,562
4
W
Tsukuyomi
9,087
535
100
6
0
332,878
0
W
King Arthur
8,540
502
37
2
0
384,493
4
W
Chang'e
10,035
590
139
8
0
308,913
2
L
Hades
5,044
297
0
0
0
0
0
L
Hercules
8,922
525
75
4
0
261,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role