Player Matchup

Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ArkhamJoker
Bakasura
Level 156
God Stats
11W - 4L
1,650 SR
Queue Stats
278W - 260L
1,513 Elo+
Solo
Agni
Agni
Kewolier
Agni
Level 124
God Stats
7W - 9L
1,599 SR
Queue Stats
54W - 55L
1,533 Elo+
Party 1
Charybdis
Charybdis
sepster
Charybdis
Level 119
God Stats
10W - 4L
1,716 SR
Queue Stats
91W - 72L
1,621 Elo+
Solo
Terra
Terra
thehippei
Terra
Level 147
God Stats
8W - 3L
1,555 SR
Queue Stats
198W - 193L
1,525 Elo+
Party 1
Team Averages
Level 138
1,604 SR
1,538 Elo+

VS

Team Averages
Level 79
1,674 SR
1,532 Elo+
Ix Chel
Ix Chel
DEOBET
Ix Chel
Level 102
God Stats
8W - 2L
1,861 SR
Queue Stats
391W - 364L
1,486 Elo+
Solo
Da Ji
Da Ji
Liliphia
Da Ji
Level 40
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Poseidon
Poseidon
ValleyPik
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,630 Elo+
Solo
Hercules
Hercules
iCyclow
Hercules
Level 100
God Stats
39W - 36L
1,546 SR
Queue Stats
243W - 249L
1,531 Elo+
Solo
Horus
Horus
wetAndCheesy730
Horus
Level 44
God Stats
18W - 13L
1,713 SR
Queue Stats
100W - 94L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 0 / 3
7,755
597
7,957
5,073
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bakasura
ArkhamJoker
Bakasura
12
1 / 5 / 2
7,075
544
3,090
15,256
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
12
1 / 0 / 4
7,118
548
7,703
5,373
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
sepster
Charybdis
14
4 / 2 / 0
8,279
637
5,800
10,151
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
thehippei
Terra
11
0 / 0 / 6
6,908
531
3,670
13,375
10,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DEOBET
Ix Chel
14
1 / 3 / 0
7,650
588
6,874
10,592
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Liliphia
Da Ji
9
1 / 2 / 0
6,010
462
2,081
9,123
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ValleyPik
Poseidon
11
2 / 4 / 0
6,816
524
8,668
6,639
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
iCyclow
Hercules
14
3 / 0 / 1
8,633
664
7,873
7,208
6,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 2
6,526
502
2,587
10,864
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
7
7
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
W
Bakasura
ArkhamJoker
Bakasura
1
5
2
0.4
L
Ix Chel
DEOBET
Ix Chel
1
3
0
0.33
W
Agni
1
0
4
3
L
Da Ji
Liliphia
Da Ji
1
2
0
0.5
L
Poseidon
ValleyPik
Poseidon
2
4
0
0.5
L
Hercules
iCyclow
Hercules
3
0
1
3.5
W
Charybdis
sepster
Charybdis
4
2
0
2
W
Terra
thehippei
Terra
0
0
6
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
28,083
49,228
Taken
44,426
26,212
Mitigated
23,043
17,669
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,957
2,748
0
943
5,073
2,485
355
1,659
3,406
0
65,064
W
Bakasura
ArkhamJoker
Bakasura
3,090
1,658
0
4,455
15,256
7,199
92
1,212
14,044
0
38,446
L
Ix Chel
DEOBET
Ix Chel
6,874
1,026
965
2,557
10,592
4,196
318
4,487
6,105
72,195
0
W
Agni
7,703
491
0
1,989
5,373
1,954
78
2,578
2,753
60,562
0
L
Da Ji
Liliphia
Da Ji
2,081
207
0
830
9,123
3,212
0
2,220
6,903
0
32,315
L
Poseidon
ValleyPik
Poseidon
8,668
2,794
0
710
6,639
1,855
0
801
5,838
54,835
0
L
Hercules
iCyclow
Hercules
7,873
3,070
0
2,525
7,208
6,062
0
501
6,460
0
69,792
W
Charybdis
sepster
Charybdis
5,800
3,057
0
4,933
10,151
3,850
664
4,637
5,112
0
70,606
W
Terra
thehippei
Terra
3,670
693
2,159
3,190
13,375
10,724
506
4,792
8,371
20,206
0
L
2,587
1,725
2,786
3,500
10,864
7,718
0
3,364
7,204
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
35,635
466
Minions Killed
410
0
Camps Cleared
0
1,407,373
Distance Traveled
1,220,703
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,755
597
96
7
0
300,340
0
W
Bakasura
7,075
544
92
7
0
285,754
0
L
Ix Chel
7,650
588
129
10
0
246,657
0
W
Agni
7,118
548
117
9
0
290,188
5
L
Da Ji
6,010
462
53
4
0
225,469
0
L
Poseidon
6,816
524
90
7
0
218,194
0
L
Hercules
8,633
664
117
9
0
266,445
3
W
Charybdis
8,279
637
126
10
0
245,839
3
W
Terra
6,908
531
35
3
0
285,252
3
L
Horus
6,526
502
21
2
0
263,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role