Player Matchup

Baba Yaga
Baba Yaga
Dalex2589
Baba Yaga
Level 154
God Stats
2W - 3L
1,411 SR
Queue Stats
169W - 153L
1,541 Elo+
Party 2
Fenrir
Fenrir
DeusUruqVult
Fenrir
Level 122
God Stats
4W - 5L
1,573 SR
Queue Stats
168W - 150L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
Irbin29
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,498 Elo+
Party 1
Janus
Janus
PanchoP003
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 1
Bacchus
Bacchus
Rawcane
Bacchus
Level 127
God Stats
6W - 6L
1,639 SR
Queue Stats
173W - 156L
1,541 Elo+
Party 2
Team Averages
Level 126
1,525 SR
1,520 Elo+

VS

Team Averages
Level 111
1,618 SR
1,559 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheBussyBandit
Jormungandr
Level 147
God Stats
3W - 0L
1,734 SR
Queue Stats
50W - 26L
1,727 Elo+
Solo
Kali
Kali
Wulfven8446
Kali
Level 53
God Stats
5W - 3L
1,858 SR
Queue Stats
432W - 439L
1,535 Elo+
Solo
Ishtar
Ishtar
ZeroMortalPlanYT
Ishtar
Level 69
God Stats
20W - 21L
1,496 SR
Queue Stats
243W - 211L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dalex2589
Baba Yaga
14
3 / 3 / 1
9,173
573
12,022
7,913
4,292
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
3 / 6 / 1
8,051
503
7,497
18,143
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Irbin29
Heimdallr
13
2 / 6 / 1
7,768
486
6,677
14,102
6,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
1 / 8 / 0
7,569
473
5,287
11,276
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rawcane
Bacchus
10
0 / 4 / 3
6,812
426
4,091
12,744
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 1 / 7
9,104
569
12,985
7,028
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
 
Tyr
14
3 / 3 / 0
8,645
540
5,471
16,183
10,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
TheBussyBandit
Jormungandr
13
6 / 2 / 6
9,235
577
8,756
10,647
10,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 1 / 8
10,713
670
15,186
17,374
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 3
8,523
533
6,993
9,735
4,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
27
27
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
7
8.5
W
Tyr
 
Tyr
3
3
0
1
L
Baba Yaga
Dalex2589
Baba Yaga
3
3
1
1.17
L
Fenrir
3
6
1
0.58
L
Heimdallr
Irbin29
Heimdallr
2
6
1
0.42
L
Janus
1
8
0
0.13
L
Bacchus
Rawcane
Bacchus
0
4
3
0.38
W
Jormungandr
TheBussyBandit
Jormungandr
6
2
6
4.5
W
10
1
8
14
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,574
Damage
49,391
64,178
Taken
60,967
38,143
Mitigated
36,181
11,043
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,985
1,066
0
1,447
7,028
2,562
448
2,568
4,280
66,820
0
W
Tyr
 
Tyr
5,471
499
0
3,991
16,183
10,361
0
9,668
6,092
0
66,036
L
Baba Yaga
Dalex2589
Baba Yaga
12,022
1,368
0
865
7,913
4,292
0
1,110
6,803
77,413
0
L
Fenrir
7,497
1,907
0
2,820
18,143
8,113
0
5,895
12,248
0
60,774
L
Heimdallr
Irbin29
Heimdallr
6,677
3,704
0
2,642
14,102
6,678
0
2,622
11,480
0
58,004
L
Janus
5,287
437
0
878
11,276
3,969
0
6,218
5,058
54,176
0
L
Bacchus
Rawcane
Bacchus
4,091
524
226
3,612
12,744
15,091
0
5,896
6,848
15,805
0
W
Jormungandr
TheBussyBandit
Jormungandr
8,756
2,534
0
1,901
10,647
10,943
257
3,976
6,555
45,984
0
W
15,186
8,279
0
6,763
17,374
8,022
0
3,421
13,785
0
83,623
W
6,993
4,532
0
3,541
9,735
4,293
2,450
838
8,855
0
62,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
46,220
449
Minions Killed
492
0
Camps Cleared
0
1,487,359
Distance Traveled
1,635,204
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,104
569
101
6
0
321,597
2
W
Tyr
8,645
540
120
8
0
289,930
0
L
Baba Yaga
9,173
573
144
9
0
270,476
5
L
Fenrir
8,051
503
89
6
0
320,505
3
L
Heimdallr
7,768
486
91
6
0
256,937
0
L
Janus
7,569
473
103
6
0
301,446
0
L
Bacchus
6,812
426
22
1
0
337,995
0
W
Jormungandr
9,235
577
72
5
0
304,483
0
W
Kali
10,713
670
103
6
0
393,358
0
W
Ishtar
8,523
533
96
6
0
325,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role