Player Matchup

Maui
Maui
AsianPastatute
Maui
Level 74
God Stats
6W - 3L
1,448 SR
Queue Stats
136W - 106L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
Chadski
Ne Zha
Level 141
God Stats
2W - 0L
1,744 SR
Queue Stats
33W - 25L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
Gera9235
Sylvanus
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
306W - 306L
1,531 Elo+
Solo
He Bo
He Bo
jexcygames
He Bo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,679 Elo+
Solo
Chronos
Chronos
mayverick
Chronos
Level 145
God Stats
2W - 1L
1,386 SR
Queue Stats
92W - 67L
1,633 Elo+
Party 1
Team Averages
Level 125
1,516 SR
1,616 Elo+

VS

Team Averages
Level 139
1,530 SR
1,528 Elo+
Xing Tian
Xing Tian
Bakamatsu
Xing Tian
Level 158
God Stats
1W - 1L
1,636 SR
Queue Stats
167W - 156L
1,605 Elo+
Party 2
Horus
Horus
JeffCrr
Horus
Level 158
God Stats
3W - 1L
1,512 SR
Queue Stats
120W - 127L
1,524 Elo+
Solo
Bakasura
Bakasura
LimpySkywalker
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
SG_Hillen
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,459 Elo+
Solo
Rama
Rama
Skylord Ember
Rama
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 202L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,731
1,146
1,608
5,283
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Chadski
Ne Zha
11
3 / 0 / 3
5,936
1,187
6,477
3,025
1,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Gera9235
Sylvanus
9
1 / 2 / 3
5,278
1,056
3,102
5,477
4,393
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
10
1 / 1 / 3
5,688
1,138
4,305
3,191
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
mayverick
Chronos
10
0 / 0 / 5
5,459
1,092
4,605
3,042
1,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bakamatsu
Xing Tian
10
1 / 0 / 2
4,788
958
2,839
3,480
1,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
JeffCrr
Horus
8
0 / 3 / 1
4,762
952
1,231
6,931
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
7
0 / 0 / 1
4,432
886
592
1,848
1,235
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sun Wukong
SG_Hillen
Sun Wukong
10
0 / 2 / 2
4,723
945
3,684
6,244
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 2
5,013
1,003
1,696
3,210
1,126
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
6
Kills
2
3
Deaths
6
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Xing Tian
Bakamatsu
Xing Tian
1
0
2
2
W
Ne Zha
Chadski
Ne Zha
3
0
3
4.5
W
Sylvanus
Gera9235
Sylvanus
1
2
3
1.25
L
Horus
JeffCrr
Horus
0
3
1
0.17
L
Bakasura
0
0
1
0.5
L
Sun Wukong
SG_Hillen
Sun Wukong
0
2
2
0.5
L
1
1
2
2
W
He Bo
1
1
3
2.5
W
Chronos
mayverick
Chronos
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
10,042
20,018
Taken
21,713
13,903
Mitigated
13,133
6,099
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,608
430
852
679
5,283
4,910
92
689
4,594
2,649
0
L
Xing Tian
Bakamatsu
Xing Tian
2,839
71
0
118
3,480
1,584
0
1,720
1,721
5,178
0
W
Ne Zha
Chadski
Ne Zha
6,477
460
0
631
3,025
1,601
288
389
2,636
0
13,478
W
Sylvanus
Gera9235
Sylvanus
3,102
113
1,957
1,320
5,477
4,393
50
1,186
4,291
3,362
0
L
Horus
JeffCrr
Horus
1,231
691
1,891
1,475
6,931
5,363
0
4,448
2,403
0
2,984
L
Bakasura
592
592
0
666
1,848
1,235
0
1,077
771
0
749
L
Sun Wukong
SG_Hillen
Sun Wukong
3,684
108
858
1,430
6,244
3,825
0
4,779
1,346
0
7,772
L
1,696
1,319
499
260
3,210
1,126
0
1,320
1,852
0
7,074
W
He Bo
4,305
535
48
513
3,191
1,441
0
282
2,909
8,959
0
W
Chronos
mayverick
Chronos
4,605
1,261
0
99
3,042
1,558
1,746
293
2,749
15,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
23,718
60
Minions Killed
27
0
Camps Cleared
0
507,487
Distance Traveled
473,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,731
1,146
2
0
0
110,756
0
L
Xing Tian
4,788
958
3
1
0
113,885
0
W
Ne Zha
5,936
1,187
20
4
0
101,373
0
W
Sylvanus
5,278
1,056
2
0
0
97,073
0
L
Horus
4,762
952
2
0
0
99,913
0
L
Bakasura
4,432
886
4
1
0
70,458
0
L
Sun Wukong
4,723
945
6
1
0
112,287
0
L
Rama
5,013
1,003
12
2
0
77,380
0
W
He Bo
5,688
1,138
12
2
0
97,828
0
W
Chronos
5,459
1,092
24
5
0
100,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role