Player Matchup

Neith
Neith
Silver V
 
Neith
Silver V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Slayzal
Janus
Silver II
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 124L
911 MMR
Solo
Ix Chel
Ix Chel
Silver II
VxXTheBigOXxV
Ix Chel
Silver II
Level 121
God Stats
3W - 3L
1,616 SR
Queue Stats
439W - 459L
990 MMR
Solo
Susano
Susano
Silver V
Wortixxx
Susano
Silver V
Level 83
God Stats
0W - 5L
1,447 SR
Queue Stats
21W - 36L
955 MMR
Solo
Ymir
Ymir
Silver III
mirkomitreski
Ymir
Silver III
Level 84
God Stats
6W - 6L
1,672 SR
Queue Stats
100W - 117L
867 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,547 SR
1,045 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,608 SR
1,065 MMR
Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Da_Muff1nM4n
Anubis
Silver I
Level 127
God Stats
4W - 5L
1,493 SR
Queue Stats
99W - 103L
1,000 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
GotSkilla
Zhong Kui
Silver II
Level 158
God Stats
8W - 3L
1,727 SR
Queue Stats
67W - 75L
957 MMR
Solo
Jormungandr
Jormungandr
Silver II
Reaps91
Jormungandr
Silver II
Level 149
God Stats
10W - 12L
1,820 SR
Queue Stats
170W - 176L
967 MMR
Solo
Cerberus
Cerberus
Silver III
garidaki69
Cerberus
Silver III
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
442W - 474L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 4 / 0
5,837
417
6,301
9,144
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Slayzal
Janus
13
2 / 3 / 0
7,670
548
8,282
10,287
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
13
0 / 4 / 1
6,725
480
2,626
8,784
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Wortixxx
Susano
10
0 / 5 / 3
6,613
472
7,585
13,297
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
7,498
536
4,645
15,117
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniHachimanVamana

VS

Bans
AwilixBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 1 / 2
9,033
645
13,281
11,246
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
15
5 / 1 / 1
9,334
667
4,942
8,036
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
GotSkilla
Zhong Kui
14
2 / 1 / 1
8,854
632
7,398
13,691
13,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Reaps91
Jormungandr
14
5 / 1 / 6
8,593
614
8,046
11,116
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
garidaki69
Cerberus
13
2 / 1 / 4
7,620
544
5,760
10,216
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
20
20
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Cernunnos
 
Cernunnos
6
1
2
7
W
Anubis
5
1
1
5.5
W
Zhong Kui
GotSkilla
Zhong Kui
2
1
1
2.5
W
Jormungandr
Reaps91
Jormungandr
5
1
6
8
L
Janus
Slayzal
Janus
2
3
0
0.67
L
Ix Chel
0
4
1
0.13
L
Susano
Wortixxx
Susano
0
5
3
0.3
W
Cerberus
garidaki69
Cerberus
2
1
4
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
39,427
56,629
Taken
54,305
27,774
Mitigated
35,557
10,164
Healing
26,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,301
2,859
0
1,722
9,144
2,960
0
1,593
7,453
0
32,180
W
Cernunnos
 
Cernunnos
13,281
6,608
0
6,478
11,246
5,023
879
2,288
8,896
0
71,693
W
Anubis
4,942
170
0
4,956
8,036
3,590
624
2,140
5,738
89,268
0
W
Zhong Kui
GotSkilla
Zhong Kui
7,398
1,869
0
8,823
13,691
13,345
582
5,543
7,682
68,913
0
W
Jormungandr
Reaps91
Jormungandr
8,046
1,635
0
3,464
11,116
5,581
11
2,954
8,044
48,761
0
L
Janus
Slayzal
Janus
8,282
1,026
0
1,474
10,287
4,125
0
7,937
2,302
57,430
0
L
Ix Chel
2,626
0
370
2,151
8,784
3,086
0
4,516
4,184
48,520
0
L
Susano
Wortixxx
Susano
7,585
2,410
0
1,528
13,297
4,817
0
5,321
7,935
0
45,241
W
Cerberus
garidaki69
Cerberus
5,760
265
0
2,707
10,216
8,018
0
2,162
7,998
34,653
0
L
4,645
1,495
0
2,919
15,117
12,786
0
5,918
8,609
23,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
43,434
331
Minions Killed
502
0
Camps Cleared
0
1,223,472
Distance Traveled
1,260,435
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,837
417
38
3
0
178,597
2
W
Cernunnos
9,033
645
112
8
0
239,400
2
W
Anubis
9,334
667
146
10
0
261,868
3
W
Zhong Kui
8,854
632
113
8
0
195,230
0
W
Jormungandr
8,593
614
58
4
0
294,701
0
L
Janus
7,670
548
98
7
0
265,342
0
L
Ix Chel
6,725
480
89
6
0
242,152
0
L
Susano
6,613
472
62
4
0
285,312
0
W
Cerberus
7,620
544
73
5
0
269,236
0
L
Ymir
7,498
536
44
3
0
252,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role