Player Matchup

Ne Zha
Ne Zha
Needul
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Vamana
Vamana
Tootwin
Vamana
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 97L
1,863 Elo+
Solo
Cthulhu
Cthulhu
botkn
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
internezine
Izanami
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
osmalice
Scylla
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,573 Elo+

VS

Team Averages
Level 134
1,675 SR
1,525 Elo+
Merlin
Merlin
I SVTISFY I
Merlin
Level 127
God Stats
3W - 3L
1,811 SR
Queue Stats
283W - 272L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Kagameme02
Jing Wei
Level 120
God Stats
30W - 12L
1,739 SR
Queue Stats
115W - 91L
1,536 Elo+
Party 1
Thor
Thor
TitianDawn79253
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,489 Elo+
Party 1
Bellona
Bellona
devilspider619
Bellona
Level 169
God Stats
162W - 100L
1,625 SR
Queue Stats
542W - 527L
1,526 Elo+
Solo
Anubis
Anubis
hoesorwoes
Anubis
Level 128
God Stats
6W - 8L
1,702 SR
Queue Stats
266W - 263L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Needul
Ne Zha
8
1 / 4 / 0
5,300
530
2,960
7,474
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Tootwin
Vamana
11
1 / 1 / 0
6,188
619
6,716
8,654
5,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
botkn
Cthulhu
6
0 / 4 / 1
4,721
472
1,408
7,611
4,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
internezine
Izanami
7
0 / 3 / 1
4,650
465
3,032
4,857
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
osmalice
Scylla
7
0 / 6 / 0
4,319
432
1,045
7,375
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 1 / 3
7,352
735
6,102
4,771
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kagameme02
Jing Wei
11
4 / 0 / 2
6,514
651
4,258
4,584
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 2
6,572
657
2,972
6,125
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
5,901
590
4,255
9,760
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
hoesorwoes
Anubis
11
6 / 0 / 3
6,295
630
7,894
5,455
2,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
18
18
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
3
5.5
W
Jing Wei
Kagameme02
Jing Wei
4
0
2
5
L
Ne Zha
Needul
Ne Zha
1
4
0
0.25
W
4
0
2
5
L
Vamana
Tootwin
Vamana
1
1
0
1
L
Cthulhu
botkn
Cthulhu
0
4
1
0.13
W
0
1
2
1
W
Anubis
hoesorwoes
Anubis
6
0
3
7.5
L
Izanami
internezine
Izanami
0
3
1
0.17
L
Scylla
osmalice
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
25,481
35,971
Taken
30,695
15,607
Mitigated
16,967
8,270
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,102
161
0
750
4,771
1,589
36
936
3,835
45,487
0
W
Jing Wei
Kagameme02
Jing Wei
4,258
3,384
0
2,445
4,584
1,493
737
519
4,065
0
42,193
L
Ne Zha
Needul
Ne Zha
2,960
404
0
2,607
7,474
2,186
0
2,246
5,228
0
20,259
W
2,972
493
0
1,341
6,125
2,121
325
493
5,632
0
42,493
L
Vamana
Tootwin
Vamana
6,716
3,702
0
3,342
8,654
5,754
0
979
7,675
0
44,712
L
Cthulhu
botkn
Cthulhu
1,408
239
622
693
7,611
4,049
0
2,513
5,098
4,997
0
W
4,255
1,919
0
4,064
9,760
9,539
0
0
9,760
0
44,243
W
Anubis
hoesorwoes
Anubis
7,894
513
0
3,422
5,455
2,225
0
505
4,950
44,398
0
L
Izanami
internezine
Izanami
3,032
2,163
0
514
4,857
1,399
0
1,807
3,050
0
25,287
L
Scylla
osmalice
Scylla
1,045
462
0
492
7,375
2,219
0
6,451
924
9,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
32,634
190
Minions Killed
360
0
Camps Cleared
0
907,196
Distance Traveled
1,026,537
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,352
735
83
8
0
180,934
0
W
Jing Wei
6,514
651
68
7
0
193,753
4
L
Ne Zha
5,300
530
34
3
0
195,176
2
W
Thor
6,572
657
80
8
0
234,101
0
L
Vamana
6,188
619
81
8
0
205,029
2
L
Cthulhu
4,721
472
7
1
0
189,329
0
W
Bellona
5,901
590
61
6
0
219,308
0
W
Anubis
6,295
630
68
7
0
198,441
2
L
Izanami
4,650
465
44
4
0
143,336
0
L
Scylla
4,319
432
24
2
0
174,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role