Player Matchup

Ymir
Ymir
HAMINATOR XXX
Ymir
Level 126
God Stats
15W - 12L
1,560 SR
Queue Stats
136W - 128L
1,455 Elo+
Solo
King Arthur
King Arthur
Jayshawn_YTalert
King Arthur
Level 104
God Stats
3W - 3L
1,249 SR
Queue Stats
140W - 130L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
KirboStar7977
Ne Zha
Level 95
God Stats
23W - 22L
1,421 SR
Queue Stats
86W - 80L
1,402 Elo+
Party 2
Ix Chel
Ix Chel
VPN-BOO
Ix Chel
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,584 Elo+
Party 2
Artemis
Artemis
isatinflames
Artemis
Level 147
God Stats
5W - 3L
1,408 SR
Queue Stats
38W - 38L
1,492 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,478 Elo+

VS

Team Averages
Level 129
1,512 SR
1,504 Elo+
Freya
Freya
LittleKuro
Freya
Level 158
God Stats
4W - 9L
1,381 SR
Queue Stats
261W - 253L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Mild-Remedy
Jing Wei
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,463 Elo+
Solo
Tyr
Tyr
Rambowsmurf
Tyr
Level 108
God Stats
0W - 1L
1,700 SR
Queue Stats
182W - 161L
1,486 Elo+
Party 1
Artio
Artio
ToXiCiTy4196
Artio
Level 88
God Stats
1W - 6L
1,276 SR
Queue Stats
181W - 176L
1,504 Elo+
Party 1
Thor
Thor
goldlion3636
Thor
Level 158
God Stats
4W - 9L
1,705 SR
Queue Stats
109W - 100L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,232
476
4,794
7,660
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jayshawn_YTalert
King Arthur
12
3 / 1 / 4
6,833
621
8,813
11,420
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 2
7,041
640
5,374
7,606
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
VPN-BOO
Ix Chel
11
3 / 1 / 0
7,046
641
8,353
7,426
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
isatinflames
Artemis
12
3 / 0 / 1
6,838
622
7,527
6,130
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 4 / 2
5,735
521
4,572
10,510
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Mild-Remedy
Jing Wei
10
0 / 2 / 0
5,904
537
3,265
8,775
3,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 2
5,892
536
7,074
12,396
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 2
5,657
514
3,898
12,801
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 0
6,026
548
4,063
8,019
2,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
3
3
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
King Arthur
Jayshawn_YTalert
King Arthur
3
1
4
5
W
5
1
2
6
L
Freya
0
4
2
0.25
L
Jing Wei
Mild-Remedy
Jing Wei
0
2
0
0
L
1
4
2
0.5
L
1
3
2
0.67
W
Ix Chel
VPN-BOO
Ix Chel
3
1
0
3
L
1
1
0
1
W
Artemis
isatinflames
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
22,872
40,242
Taken
52,501
21,054
Mitigated
30,155
11,530
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,794
1,171
0
1,810
7,660
4,154
201
2,300
5,219
20,681
0
W
King Arthur
Jayshawn_YTalert
King Arthur
8,813
1,423
0
1,859
11,420
8,636
0
934
9,749
0
40,580
W
5,374
1,823
0
836
7,606
3,223
0
1,294
6,156
0
51,674
L
Freya
4,572
1,133
0
3,946
10,510
3,331
203
6,590
3,886
38,118
0
L
Jing Wei
Mild-Remedy
Jing Wei
3,265
2,547
0
3,015
8,775
3,152
0
288
8,417
0
44,091
L
7,074
1,026
0
5,025
12,396
13,028
0
1,107
11,203
0
37,760
L
3,898
1,307
420
1,556
12,801
7,913
0
3,531
9,022
14,627
41
W
Ix Chel
VPN-BOO
Ix Chel
8,353
675
50
2,522
7,426
2,773
129
3,116
3,990
49,464
0
L
4,063
388
0
1,925
8,019
2,731
181
1,095
6,826
0
31,044
W
Artemis
isatinflames
Artemis
7,527
4,692
0
4,453
6,130
2,268
814
355
5,775
0
46,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
29,214
326
Minions Killed
287
0
Camps Cleared
0
1,138,014
Distance Traveled
1,101,821
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,232
476
34
3
0
216,032
0
W
King Arthur
6,833
621
48
4
0
240,777
0
W
Ne Zha
7,041
640
85
8
0
267,643
0
L
Freya
5,735
521
71
6
0
208,333
0
L
Jing Wei
5,904
537
80
7
0
212,570
0
L
Tyr
5,892
536
61
6
0
214,301
0
L
Artio
5,657
514
14
1
0
242,704
0
W
Ix Chel
7,046
641
70
6
0
221,196
2
L
Thor
6,026
548
61
6
0
223,913
7
W
Artemis
6,838
622
89
8
0
192,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role