Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
IceCream79
Morgan Le Fay
Bronze III
Level 110
God Stats
1W - 3L
1,890 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,890 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 61
1,500 SR
1,275 MMR
Hercules
Hercules
Silver II
franllameante
Hercules
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 98L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IceCream79
Morgan Le Fay
17
3 / 0 / 0
11,417
951
13,260
8,557
9,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Baron SamediAnubisMerlinPoseidonBakasura

VS

Bans
MulanAnhurOlorunAh Muzen CabTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
franllameante
Hercules
15
0 / 3 / 0
10,474
873
6,297
16,672
14,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
IceCream79
Morgan Le Fay
3
0
0
3
L
Hercules
franllameante
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,260
Damage
6,297
8,557
Taken
16,672
9,197
Mitigated
14,439
2,710
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
IceCream79
Morgan Le Fay
13,260
2,282
0
2,710
8,557
9,197
894
425
8,132
61,528
0
L
Hercules
franllameante
Hercules
6,297
2,826
0
4,663
16,672
14,439
161
13,930
2,742
0
51,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,417
Gold Earned
10,474
115
Minions Killed
121
7
Camps Cleared
4
215,177
Distance Traveled
258,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,417
951
115
10
7
215,177
0
L
Hercules
10,474
873
121
10
4
258,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role