Player Matchup

Lancelot
Lancelot
JayExec
Lancelot
Level 102
God Stats
1W - 0L
1,715 SR
Queue Stats
24W - 14L
1,162 Elo+
Solo
Gilgamesh
Gilgamesh
Philz4Life6
Gilgamesh
Level 145
God Stats
3W - 0L
1,736 SR
Queue Stats
30W - 20L
1,573 Elo+
Party 1
He Bo
He Bo
papawj
He Bo
Level 153
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 14L
1,531 Elo+
Party 1
Team Averages
Level 133
1,722 SR
1,422 Elo+

VS

Team Averages
Level 45
1,410 SR
1,246 Elo+
Thanatos
Thanatos
FemaleSImp
Thanatos
Level 64
God Stats
10W - 14L
1,428 SR
Queue Stats
258W - 283L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Guts4Ever
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,115 Elo+
Party 2
Merlin
Merlin
NothingX9
Merlin
Level 6
God Stats
1W - 3L
1,302 SR
Queue Stats
3W - 10L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JayExec
Lancelot
12
5 / 1 / 8
8,963
896
6,000
7,177
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Philz4Life6
Gilgamesh
11
0 / 2 / 15
8,152
815
7,538
11,923
9,536
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
papawj
He Bo
13
14 / 2 / 3
10,495
1,050
17,361
8,477
3,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FemaleSImp
Thanatos
10
1 / 8 / 3
7,405
741
4,648
11,429
3,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Guts4Ever
Sylvanus
10
2 / 6 / 2
7,367
737
4,941
15,027
10,189
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
NothingX9
Merlin
11
1 / 5 / 2
7,644
764
5,408
8,725
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
4
5
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FemaleSImp
Thanatos
1
8
3
0.31
L
Sylvanus
Guts4Ever
Sylvanus
2
6
2
0.5
W
Lancelot
JayExec
Lancelot
5
1
8
9
L
Merlin
NothingX9
Merlin
1
5
2
0.4
W
Gilgamesh
Philz4Life6
Gilgamesh
0
2
15
3.75
W
He Bo
papawj
He Bo
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
14,997
27,577
Taken
35,181
15,542
Mitigated
16,908
4,214
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FemaleSImp
Thanatos
4,648
815
0
3,873
11,429
3,715
0
6,431
4,998
0
20,478
L
Sylvanus
Guts4Ever
Sylvanus
4,941
1,026
894
2,235
15,027
10,189
0
7,685
7,342
13,071
0
W
Lancelot
JayExec
Lancelot
6,000
1,224
0
2,737
7,177
2,741
162
3,114
4,030
0
30,878
L
Merlin
NothingX9
Merlin
5,408
385
123
116
8,725
3,004
0
3,592
5,133
19,737
0
W
Gilgamesh
Philz4Life6
Gilgamesh
7,538
2,224
0
670
11,923
9,536
434
5,057
6,762
0
18,629
W
He Bo
papawj
He Bo
17,361
2,232
0
807
8,477
3,265
248
2,541
5,918
49,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
22,416
128
Minions Killed
73
0
Camps Cleared
0
592,282
Distance Traveled
447,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,405
741
32
3
0
157,577
2
L
Sylvanus
7,367
737
15
2
0
139,291
0
W
Lancelot
8,963
896
50
5
0
214,707
0
L
Merlin
7,644
764
26
3
0
150,550
0
W
Gilgamesh
8,152
815
13
1
0
194,698
0
W
He Bo
10,495
1,050
65
7
0
182,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role