Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kheoy
Geb
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 194L
1,399 Elo+
Party 1
Chaac
Chaac
Zyoij
Chaac
Level 84
God Stats
11W - 9L
1,507 SR
Queue Stats
96W - 97L
1,433 Elo+
Party 1
Janus
Janus
blue-modex
Janus
Level 122
God Stats
6W - 10L
1,527 SR
Queue Stats
278W - 299L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
isyenite-
The Morrigan
Level 124
God Stats
3W - 5L
1,529 SR
Queue Stats
314W - 344L
1,431 Elo+
Party 1
Team Averages
Level 108
1,513 SR
1,438 Elo+

VS

Team Averages
Level 127
1,544 SR
1,518 Elo+
Kali
Kali
 
Kali
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OGHobbes
Sun Wukong
Level 128
God Stats
16W - 9L
1,732 SR
Queue Stats
316W - 292L
1,562 Elo+
Party 2
Loki
Loki
ProSgt Lipton
Loki
Level 112
God Stats
14W - 15L
1,464 SR
Queue Stats
127W - 156L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
The_Holy_Warden
Ah Puch
Level 109
God Stats
2W - 2L
1,544 SR
Queue Stats
55W - 52L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
dolphin_notafish
Sylvanus
Level 119
God Stats
8W - 8L
1,482 SR
Queue Stats
25W - 33L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 2 / 1
3,176
635
267
3,214
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Kheoy
Geb
2
0 / 0 / 1
2,742
548
286
1,887
775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Zyoij
Chaac
6
0 / 1 / 0
3,808
762
2,336
5,169
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
6
1 / 0 / 0
3,429
686
1,014
2,290
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
isyenite-
The Morrigan
1
0 / 0 / 0
2,588
518
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 0 / 1
3,999
800
614
4,013
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
OGHobbes
Sun Wukong
7
1 / 0 / 0
4,185
837
2,664
4,255
2,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,593
719
816
2,451
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
4,209
842
2,316
813
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,602
720
1,583
2,097
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Kali
 
Kali
0
0
1
0.5
L
Geb
Kheoy
Geb
0
0
1
0.5
W
Sun Wukong
OGHobbes
Sun Wukong
1
0
0
1
W
0
0
0
0
W
2
0
0
2
L
Chaac
Zyoij
Chaac
0
1
0
0
L
Janus
1
0
0
1
W
0
1
0
0
L
The Morrigan
isyenite-
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,903
Damage
7,993
12,560
Taken
13,629
5,101
Mitigated
5,428
3,660
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
267
52
0
827
3,214
924
0
1,271
1,943
0
8,041
W
Kali
 
Kali
614
203
0
1,735
4,013
1,266
0
142
3,871
0
22,280
L
Geb
Kheoy
Geb
286
104
0
565
1,887
775
0
1,313
574
649
0
W
Sun Wukong
OGHobbes
Sun Wukong
2,664
936
0
1,249
4,255
2,410
0
0
4,255
0
25,125
W
816
104
0
343
2,451
592
0
0
2,451
0
19,637
W
2,316
0
0
468
813
206
0
174
639
19,976
0
L
Chaac
Zyoij
Chaac
2,336
850
0
1,768
5,169
2,721
0
0
5,169
0
22,918
L
Janus
1,014
51
0
500
2,290
681
0
1,152
1,138
16,463
0
W
1,583
613
60
526
2,097
954
575
984
1,113
14,120
5,596
L
The Morrigan
isyenite-
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,743
Gold Earned
19,588
108
Minions Killed
185
0
Camps Cleared
0
361,567
Distance Traveled
515,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,176
635
23
5
0
96,477
0
W
Kali
3,999
800
44
9
0
113,928
0
L
Geb
2,742
548
4
1
0
35,566
0
W
Sun Wukong
4,185
837
41
8
0
103,970
0
W
Loki
3,593
719
38
8
0
105,800
0
W
Ah Puch
4,209
842
36
7
0
109,104
0
L
Chaac
3,808
762
47
9
0
100,056
0
L
Janus
3,429
686
34
7
0
128,416
0
W
Sylvanus
3,602
720
26
5
0
82,279
0
L
The Morrigan
2,588
518
0
0
0
1,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role