Player Matchup

Medusa
Medusa
Arbrelas
Medusa
Level 38
God Stats
2W - 7L
1,368 SR
Queue Stats
31W - 44L
1,226 Elo+
Solo
Anubis
Anubis
EliteSpacefishy
Anubis
Level 69
God Stats
79W - 57L
1,436 SR
Queue Stats
542W - 549L
1,523 Elo+
Solo
Mulan
Mulan
FateStayDrake
Mulan
Level 34
God Stats
5W - 4L
1,579 SR
Queue Stats
16W - 20L
1,347 Elo+
Solo
Fafnir
Fafnir
Verixa
Fafnir
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 24L
1,512 Elo+
Solo
Janus
Janus
YLOKTMKT
Janus
Level 109
God Stats
5W - 3L
1,504 SR
Queue Stats
304W - 289L
1,455 Elo+
Solo
Team Averages
Level 65
1,477 SR
1,413 Elo+

VS

Team Averages
Level 104
1,353 SR
1,474 Elo+
Nox
Nox
HeyeLash
Nox
Level 129
God Stats
1W - 0L
1,087 SR
Queue Stats
120W - 104L
1,490 Elo+
Solo
Achilles
Achilles
LSH_Scomening_
Achilles
Level 88
God Stats
5W - 6L
1,379 SR
Queue Stats
235W - 241L
1,398 Elo+
Party 1
Mercury
Mercury
MNPWR-
Mercury
Level 76
God Stats
2W - 1L
1,236 SR
Queue Stats
199W - 200L
1,429 Elo+
Party 1
Poseidon
Poseidon
Taehtie
Poseidon
Level 157
God Stats
17W - 8L
1,570 SR
Queue Stats
674W - 666L
1,510 Elo+
Solo
Chernobog
Chernobog
kaeeihx187
Chernobog
Level 68
God Stats
7W - 8L
1,492 SR
Queue Stats
649W - 606L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arbrelas
Medusa
13
2 / 3 / 3
7,841
436
5,780
9,020
4,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 5 / 3
9,690
538
15,438
15,661
9,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 1
6,472
360
4,096
9,578
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Verixa
Fafnir
13
3 / 3 / 6
8,501
472
5,116
13,364
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
YLOKTMKT
Janus
15
5 / 4 / 2
8,961
498
14,629
8,964
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
8,965
498
5,442
13,444
14,626
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
16
7 / 3 / 1
10,545
586
11,298
15,209
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
MNPWR-
Mercury
12
1 / 6 / 6
7,848
436
3,318
15,051
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Taehtie
Poseidon
16
2 / 3 / 6
9,365
520
10,161
14,402
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
kaeeihx187
Chernobog
16
5 / 0 / 4
9,672
537
9,634
8,698
3,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
18
Kills
19
20
Deaths
18
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arbrelas
Medusa
2
3
3
1.17
L
7
5
3
1.7
L
1
5
1
0.3
W
4
6
5
1.08
W
Achilles
7
3
1
2.5
W
Mercury
MNPWR-
Mercury
1
6
6
0.67
W
Poseidon
Taehtie
Poseidon
2
3
6
1.67
L
Fafnir
Verixa
Fafnir
3
3
6
2
L
Janus
YLOKTMKT
Janus
5
4
2
1.5
W
Chernobog
kaeeihx187
Chernobog
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
39,853
56,587
Taken
66,804
39,992
Mitigated
42,492
11,476
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arbrelas
Medusa
5,780
3,277
0
301
9,020
4,232
348
1,015
7,907
67
49,741
L
15,438
170
0
5,346
15,661
9,332
0
7,558
7,771
84,944
0
L
4,096
1,039
0
2,163
9,578
4,383
0
0
9,015
0
19,943
W
5,442
974
0
1,895
13,444
14,626
56
7,427
5,787
18,266
0
W
Achilles
11,298
3,593
0
4,794
15,209
12,749
310
4,187
10,344
0
84,880
W
Mercury
MNPWR-
Mercury
3,318
379
0
1,370
15,051
5,668
0
8,902
5,877
0
37,067
W
Poseidon
Taehtie
Poseidon
10,161
1,530
80
3,322
14,402
5,993
186
10,284
3,922
73,228
0
L
Fafnir
Verixa
Fafnir
5,116
1,232
0
2,606
13,364
17,501
0
3,679
9,379
18,858
0
L
Janus
YLOKTMKT
Janus
14,629
274
0
1,060
8,964
4,544
0
3,103
5,656
72,862
0
W
Chernobog
kaeeihx187
Chernobog
9,634
5,707
0
3,368
8,698
3,456
643
3,513
5,177
0
73,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
46,395
368
Minions Killed
449
0
Camps Cleared
0
1,507,151
Distance Traveled
1,866,054
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,841
436
81
5
0
324,498
7
L
Anubis
9,690
538
122
7
0
339,977
0
L
Mulan
6,472
360
33
2
0
164,916
0
W
Nox
8,965
498
23
1
0
343,311
5
W
Achilles
10,545
586
129
7
0
378,745
2
W
Mercury
7,848
436
59
3
0
407,954
0
W
Poseidon
9,365
520
128
7
0
339,877
0
L
Fafnir
8,501
472
15
1
0
325,163
5
L
Janus
8,961
498
117
7
0
352,597
0
W
Chernobog
9,672
537
110
6
0
396,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role