Player Matchup

Ares
Ares
Falloway
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,278 Elo+
Solo
Sylvanus
Sylvanus
FerDaaayz
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,271 Elo+
Solo
Hades
Hades
Solar Bones
Hades
Level 152
God Stats
17W - 18L
1,270 SR
Queue Stats
616W - 623L
1,463 Elo+
Party 1
Izanami
Izanami
Spellz4Sellz
Izanami
Level 125
God Stats
11W - 9L
1,506 SR
Queue Stats
607W - 627L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
bookclimber
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,342 Elo+
Solo
Team Averages
Level 106
1,455 SR
1,360 Elo+

VS

Team Averages
Level 104
1,515 SR
1,411 Elo+
Xbalanque
Xbalanque
MiniLich13
Xbalanque
Level 108
God Stats
2W - 4L
1,468 SR
Queue Stats
238W - 240L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
PredaconWarlord
Jormungandr
Level 158
God Stats
5W - 8L
1,420 SR
Queue Stats
332W - 363L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Rezsnov22
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Chang'e
Chang'e
Zlim Menace
Chang'e
Level 68
God Stats
0W - 2L
1,329 SR
Queue Stats
254W - 283L
1,396 Elo+
Party 2
Chronos
Chronos
sintyre
Chronos
Level 129
God Stats
2W - 2L
1,856 SR
Queue Stats
60W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 4 / 17
10,672
711
6,147
19,094
27,144
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
FerDaaayz
Sylvanus
18
0 / 1 / 24
11,410
761
7,655
19,440
28,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
22 / 2 / 8
13,865
924
37,781
19,134
19,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Spellz4Sellz
Izanami
20
3 / 3 / 24
11,384
759
23,935
15,272
11,685
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
bookclimber
Amaterasu
18
5 / 7 / 12
11,141
743
17,133
25,961
42,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MiniLich13
Xbalanque
17
4 / 9 / 8
10,205
680
27,032
18,669
7,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
PredaconWarlord
Jormungandr
19
0 / 2 / 15
10,504
700
15,220
26,512
15,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Rezsnov22
Erlang Shen
14
2 / 9 / 9
9,534
636
7,030
21,734
22,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Zlim Menace
Chang'e
17
7 / 8 / 6
10,777
718
14,152
19,676
8,630
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
sintyre
Chronos
18
4 / 6 / 7
10,306
687
17,816
17,147
7,104
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
34
Kills
17
17
Deaths
34
85
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
17
3.13
W
Sylvanus
FerDaaayz
Sylvanus
0
1
24
12
L
Xbalanque
MiniLich13
Xbalanque
4
9
8
0.89
L
Jormungandr
PredaconWarlord
Jormungandr
0
2
15
3.75
L
Erlang Shen
Rezsnov22
Erlang Shen
2
9
9
0.72
W
22
2
8
13
W
Izanami
Spellz4Sellz
Izanami
3
3
24
5
L
Chang'e
Zlim Menace
Chang'e
7
8
6
1.25
W
Amaterasu
bookclimber
Amaterasu
5
7
12
1.57
L
Chronos
sintyre
Chronos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,651
Damage
81,250
98,901
Taken
103,738
129,184
Mitigated
61,367
43,416
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,147
417
1,060
747
19,094
27,144
930
7,825
11,269
11,484
0
W
Sylvanus
FerDaaayz
Sylvanus
7,655
1,565
14,253
8,930
19,440
28,015
857
9,624
9,816
16,220
0
L
Xbalanque
MiniLich13
Xbalanque
27,032
10,168
1,918
2,203
18,669
7,392
395
11,036
7,303
0
42,182
L
Jormungandr
PredaconWarlord
Jormungandr
15,220
3,007
883
8,445
26,512
15,987
252
12,695
13,284
40,651
0
L
Erlang Shen
Rezsnov22
Erlang Shen
7,030
2,216
77
3,824
21,734
22,254
175
8,790
12,795
895
9,461
W
37,781
1,166
3,912
6,950
19,134
19,874
1,872
8,032
11,102
69,044
0
W
Izanami
Spellz4Sellz
Izanami
23,935
17,174
2,689
1,917
15,272
11,685
4,134
7,787
7,485
0
51,525
L
Chang'e
Zlim Menace
Chang'e
14,152
1,830
4,220
4,312
19,676
8,630
0
10,052
9,362
23,190
0
W
Amaterasu
bookclimber
Amaterasu
17,133
4,631
0
2,958
25,961
42,466
503
14,525
11,436
396
25,896
L
Chronos
sintyre
Chronos
17,816
6,304
413
867
17,147
7,104
168
9,406
7,453
33,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,472
Gold Earned
51,326
154
Minions Killed
168
0
Camps Cleared
0
1,322,726
Distance Traveled
1,153,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,672
711
2
0
0
265,008
0
W
Sylvanus
11,410
761
12
1
0
242,384
0
L
Xbalanque
10,205
680
40
3
0
207,332
0
L
Jormungandr
10,504
700
49
3
0
252,691
0
L
Erlang Shen
9,534
636
9
1
0
224,557
3
W
Hades
13,865
924
71
5
0
276,421
0
W
Izanami
11,384
759
45
3
0
276,660
0
L
Chang'e
10,777
718
22
1
0
237,084
0
W
Amaterasu
11,141
743
24
2
0
262,253
0
L
Chronos
10,306
687
48
3
0
231,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role