Player Matchup

Agni
Agni
Silver V
Boldpresence333
Agni
Silver V
Level 124
God Stats
1W - 2L
1,442 SR
Queue Stats
158W - 172L
644 MMR
Solo
Kali
Kali
Silver III
CigaretteFlavor
Kali
Silver III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
891 MMR
Solo
Skadi
Skadi
Gold III
DirtyBrUdAh
Skadi
Gold III
Level 149
God Stats
24W - 14L
1,669 SR
Queue Stats
63W - 60L
1,515 MMR
Solo
Yemoja
Yemoja
Gold V
XTARN1SHEDX
Yemoja
Gold V
Level 172
God Stats
4W - 1L
1,715 SR
Queue Stats
76W - 73L
1,517 MMR
Solo
King Arthur
King Arthur
Bronze III
ayepick
King Arthur
Bronze III
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 51L
834 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,565 SR
1,080 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,466 SR
1,079 MMR
Pele
Pele
Silver II
Giantgalaxy5
Pele
Silver II
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 50L
1,062 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
PsychWardDweller
Ah Muzen Cab
Gold II
Level 107
God Stats
2W - 2L
1,518 SR
Queue Stats
97W - 100L
1,517 MMR
Party 1
Persephone
Persephone
Gold III
Staag
Persephone
Gold III
Level 143
God Stats
1W - 4L
1,187 SR
Queue Stats
138W - 149L
1,526 MMR
Party 1
Bacchus
Bacchus
Bronze I
Toreadasns
Bacchus
Bronze I
Level 77
God Stats
6W - 2L
1,500 SR
Queue Stats
248W - 284L
394 MMR
Solo
Surtr
Surtr
Silver IV
jib_nation
Surtr
Silver IV
Level 55
God Stats
11W - 6L
1,624 SR
Queue Stats
218W - 237L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,838
488
2,329
9,793
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 2
6,888
492
5,567
14,461
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 3 / 1
7,002
500
9,162
10,993
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
2 / 2 / 0
7,279
520
5,056
11,309
8,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ayepick
King Arthur
11
0 / 4 / 0
6,634
474
4,911
11,951
11,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
He BoIx ChelBastetHachiman

VS

Bans
Chang'eAo KuangVamanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
8,968
641
8,781
15,091
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
PsychWardDweller
Ah Muzen Cab
13
3 / 0 / 5
8,172
584
6,662
9,462
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Staag
Persephone
15
4 / 1 / 7
9,925
709
12,061
5,600
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Toreadasns
Bacchus
12
2 / 0 / 9
8,105
579
3,832
9,678
8,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
15
5 / 0 / 3
9,617
687
7,576
12,416
14,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
20
20
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
5
2
0.6
L
0
3
1
0.17
W
6
4
9
2.63
W
Ah Muzen Cab
PsychWardDweller
Ah Muzen Cab
3
0
5
5.5
W
Persephone
Staag
Persephone
4
1
7
7.5
W
Bacchus
Toreadasns
Bacchus
2
0
9
6.5
L
Yemoja
2
2
0
1
L
King Arthur
ayepick
King Arthur
0
4
0
0
W
Surtr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
38,912
58,507
Taken
52,247
32,623
Mitigated
35,849
10,982
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,329
255
0
1,812
9,793
3,469
0
6,208
3,585
49,694
0
L
5,567
2,828
0
3,014
14,461
5,589
0
1,833
12,628
0
48,244
L
9,162
4,256
0
1,233
10,993
3,835
0
2,081
8,912
0
60,169
W
8,781
2,052
0
1,578
15,091
6,528
0
2,439
12,652
0
69,510
W
Ah Muzen Cab
PsychWardDweller
Ah Muzen Cab
6,662
2,073
0
1,358
9,462
3,936
1,157
923
8,539
0
67,352
W
Persephone
Staag
Persephone
12,061
1,208
0
2,000
5,600
2,039
891
1,711
3,879
82,132
0
W
Bacchus
Toreadasns
Bacchus
3,832
717
2,539
3,052
9,678
8,556
74
2,208
7,470
19,360
0
L
Yemoja
5,056
398
2,590
2,333
11,309
8,176
0
3,976
7,333
16,681
0
L
King Arthur
ayepick
King Arthur
4,911
394
0
0
11,951
11,554
38
2,264
9,687
0
44,785
W
Surtr
7,576
3,502
0
4,933
12,416
14,790
334
439
11,977
1,503
59,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
44,787
413
Minions Killed
479
0
Camps Cleared
0
1,382,152
Distance Traveled
1,518,380
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,838
488
106
8
0
272,733
2
L
Kali
6,888
492
73
5
0
302,890
0
L
Skadi
7,002
500
115
8
0
266,509
4
W
Pele
8,968
641
96
7
0
327,303
4
W
Ah Muzen Cab
8,172
584
109
8
0
313,158
0
W
Persephone
9,925
709
136
10
0
306,755
2
W
Bacchus
8,105
579
26
2
0
311,583
3
L
Yemoja
7,279
520
42
3
0
263,886
4
L
King Arthur
6,634
474
77
6
0
276,134
4
W
Surtr
9,617
687
112
8
0
259,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role