Player Matchup

Loki
Loki
Joshuanz45
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 131L
1,348 Elo+
Party 1
Ares
Ares
Maoritaniwha86
Ares
Level 68
God Stats
0W - 3L
1,200 SR
Queue Stats
116W - 162L
1,366 Elo+
Party 1
Rama
Rama
PooStains
Rama
Level 97
God Stats
8W - 16L
1,412 SR
Queue Stats
150W - 187L
1,406 Elo+
Party 1
Hades
Hades
Priskguss
Hades
Level 88
God Stats
0W - 2L
1,272 SR
Queue Stats
121W - 156L
1,378 Elo+
Party 1
King Arthur
King Arthur
priskelle
King Arthur
Level 77
God Stats
16W - 19L
1,493 SR
Queue Stats
79W - 116L
1,397 Elo+
Party 1
Team Averages
Level 85
1,375 SR
1,379 Elo+

VS

Team Averages
Level 73
1,557 SR
1,492 Elo+
Hera
Hera
Asunace
Hera
Level 111
God Stats
15W - 9L
2,003 SR
Queue Stats
196W - 181L
1,521 Elo+
Party 2
Bellona
Bellona
PolarPack
Bellona
Level 17
God Stats
12W - 11L
1,430 SR
Queue Stats
391W - 357L
1,497 Elo+
Party 2
Ishtar
Ishtar
Sbenen
Ishtar
Level 89
God Stats
13W - 18L
1,430 SR
Queue Stats
31W - 41L
1,446 Elo+
Solo
Hercules
Hercules
Straightenin
Hercules
Level 80
God Stats
7W - 4L
1,421 SR
Queue Stats
51W - 45L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Traplandpat
Cliodhna
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 85L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,163
469
3,148
8,397
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 1
4,592
417
2,601
8,809
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
10
1 / 3 / 0
5,816
529
4,300
8,516
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Priskguss
Hades
10
0 / 2 / 0
5,758
523
1,432
9,379
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
priskelle
King Arthur
11
0 / 0 / 0
5,988
544
6,332
9,341
7,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Asunace
Hera
12
3 / 0 / 1
7,217
656
6,262
3,314
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
PolarPack
Bellona
10
0 / 0 / 0
5,782
526
4,328
10,200
10,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Sbenen
Ishtar
11
1 / 1 / 3
5,998
545
5,508
7,117
2,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
Straightenin
Hercules
9
3 / 0 / 2
6,178
562
6,138
6,408
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cliodhna
Traplandpat
Cliodhna
10
2 / 0 / 1
6,072
552
4,438
6,974
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
Asunace
Hera
3
0
1
3.5
L
0
1
0
0
L
0
3
1
0.17
W
Bellona
PolarPack
Bellona
0
0
0
0
L
Rama
1
3
0
0.33
L
Hades
Priskguss
Hades
0
2
0
0
W
Ishtar
Sbenen
Ishtar
1
1
3
2.5
W
Hercules
Straightenin
Hercules
3
0
2
4
W
Cliodhna
Traplandpat
Cliodhna
2
0
1
2.5
L
King Arthur
priskelle
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
26,674
44,442
Taken
34,013
23,531
Mitigated
20,299
15,919
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Asunace
Hera
6,262
1,236
0
930
3,314
1,138
568
1,247
2,067
64,392
0
L
3,148
992
0
1,609
8,397
2,621
0
1,463
6,934
0
33,489
L
2,601
132
0
2,400
8,809
6,115
0
2,010
6,799
9,518
0
W
Bellona
PolarPack
Bellona
4,328
1,880
0
4,595
10,200
10,731
0
0
10,200
0
39,353
L
Rama
4,300
3,797
0
3,380
8,516
2,896
0
0
8,516
0
45,634
L
Hades
Priskguss
Hades
1,432
157
100
6,230
9,379
3,916
0
2,789
6,590
41,775
0
W
Ishtar
Sbenen
Ishtar
5,508
3,425
0
3,083
7,117
2,481
0
881
6,236
0
44,037
W
Hercules
Straightenin
Hercules
6,138
1,228
0
3,892
6,408
3,383
0
1,178
5,230
0
21,099
W
Cliodhna
Traplandpat
Cliodhna
4,438
935
0
844
6,974
2,566
0
727
6,247
0
48,716
L
King Arthur
priskelle
King Arthur
6,332
486
0
2,200
9,341
7,983
0
0
9,341
0
45,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
31,247
322
Minions Killed
364
0
Camps Cleared
0
1,074,758
Distance Traveled
1,125,983
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,217
656
116
11
0
219,185
4
L
Loki
5,163
469
55
5
0
260,390
3
L
Ares
4,592
417
14
1
0
183,803
2
W
Bellona
5,782
526
67
6
0
223,477
0
L
Rama
5,816
529
81
7
0
183,083
0
L
Hades
5,758
523
94
9
0
224,705
0
W
Ishtar
5,998
545
75
7
0
198,676
0
W
Hercules
6,178
562
33
3
0
241,785
1
W
Cliodhna
6,072
552
73
7
0
242,860
0
L
King Arthur
5,988
544
78
7
0
222,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role