Player Matchup

Odin
Odin
AProXee
Odin
Level 81
God Stats
3W - 4L
1,221 SR
Queue Stats
93W - 76L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
TROLLCAZAPUTAS
Aphrodite
Level 87
God Stats
1W - 2L
1,299 SR
Queue Stats
345W - 362L
1,456 Elo+
Solo
Zeus
Zeus
The Hazey Void
Zeus
Level 124
God Stats
10W - 5L
1,720 SR
Queue Stats
400W - 394L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Xen0Sanity
Gilgamesh
Level 88
God Stats
2W - 2L
1,640 SR
Queue Stats
120W - 114L
1,441 Elo+
Party 2
Geb
Geb
xVxIxPxExR
Geb
Level 168
God Stats
6W - 2L
1,715 SR
Queue Stats
198W - 224L
1,378 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,444 Elo+

VS

Team Averages
Level 126
1,518 SR
1,494 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Budz of Joy
Fafnir
Level 152
God Stats
4W - 3L
1,552 SR
Queue Stats
57W - 59L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
CeleKnight8194
Heimdallr
Level 129
God Stats
5W - 5L
1,488 SR
Queue Stats
371W - 377L
1,508 Elo+
Solo
Yu Huang
Yu Huang
GOD OF MOBN
Yu Huang
Level 129
God Stats
11W - 11L
1,550 SR
Queue Stats
841W - 853L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
JABOFL95
Erlang Shen
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 38L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AProXee
Odin
18
6 / 0 / 7
10,170
726
12,293
12,437
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TROLLCAZAPUTAS
Aphrodite
17
2 / 2 / 8
9,719
694
8,478
15,134
10,367
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
4 / 1 / 10
10,540
753
21,605
8,179
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Xen0Sanity
Gilgamesh
17
5 / 2 / 9
10,151
725
11,423
15,959
15,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 14
9,607
686
6,944
19,524
19,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 1 / 3
9,095
650
7,428
6,980
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fafnir
17
1 / 2 / 6
9,700
693
8,602
16,508
26,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
CeleKnight8194
Heimdallr
15
3 / 7 / 4
8,794
628
10,363
15,104
8,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
GOD OF MOBN
Yu Huang
17
1 / 2 / 6
9,402
672
18,433
11,240
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
JABOFL95
Erlang Shen
15
3 / 5 / 3
8,686
620
9,721
16,287
17,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
17
Kills
9
9
Deaths
17
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
W
Odin
AProXee
Odin
6
0
7
9.5
L
Fafnir
1
2
6
2
L
Heimdallr
CeleKnight8194
Heimdallr
3
7
4
0.71
L
Yu Huang
GOD OF MOBN
Yu Huang
1
2
6
2
L
Erlang Shen
JABOFL95
Erlang Shen
3
5
3
0.9
W
Aphrodite
TROLLCAZAPUTAS
Aphrodite
2
2
8
3
W
4
1
10
9
W
Gilgamesh
Xen0Sanity
Gilgamesh
5
2
9
4.75
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,743
Damage
54,547
71,233
Taken
66,119
60,238
Mitigated
68,046
37,373
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,428
1,346
7,630
1,425
6,980
7,788
0
4,419
2,458
18,011
0
W
Odin
AProXee
Odin
12,293
1,182
3,275
2,894
12,437
11,066
326
6,121
5,995
0
21,060
L
Fafnir
8,602
2,689
3,372
3,734
16,508
26,847
0
9,568
6,365
15,042
0
L
Heimdallr
CeleKnight8194
Heimdallr
10,363
3,265
942
1,369
15,104
8,807
0
8,037
6,762
0
26,991
L
Yu Huang
GOD OF MOBN
Yu Huang
18,433
1,115
951
1,988
11,240
6,795
0
7,831
3,365
38,126
0
L
Erlang Shen
JABOFL95
Erlang Shen
9,721
3,078
964
2,337
16,287
17,809
0
8,434
7,580
0
10,308
W
Aphrodite
TROLLCAZAPUTAS
Aphrodite
8,478
2,403
7,995
7,773
15,134
10,367
0
7,158
7,793
24,398
0
W
21,605
618
1,316
1,784
8,179
3,910
1,364
2,576
5,603
41,148
0
W
Gilgamesh
Xen0Sanity
Gilgamesh
11,423
2,121
2,669
1,622
15,959
15,195
591
10,408
5,169
2,190
20,944
W
6,944
408
3,549
4,496
19,524
19,700
0
8,200
10,969
14,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,187
Gold Earned
45,677
149
Minions Killed
132
0
Camps Cleared
0
1,467,687
Distance Traveled
1,167,182
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,095
650
22
2
0
201,471
0
W
Odin
10,170
726
17
1
0
295,256
0
L
Fafnir
9,700
693
27
2
0
250,546
0
L
Heimdallr
8,794
628
28
2
0
220,511
0
L
Yu Huang
9,402
672
55
4
0
252,322
0
L
Erlang Shen
8,686
620
0
0
0
242,332
0
W
Aphrodite
9,719
694
35
3
0
314,885
0
W
Zeus
10,540
753
50
4
0
296,919
0
W
Gilgamesh
10,151
725
31
2
0
288,310
0
W
Geb
9,607
686
16
1
0
272,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role