Player Matchup

Persephone
Persephone
Silver V
Ahyperion14
Persephone
Silver V
Level 108
God Stats
33W - 50L
1,343 SR
Queue Stats
249W - 296L
493 MMR
Solo
Hercules
Hercules
Bronze I
Tryck5
Hercules
Bronze I
Level 65
God Stats
7W - 10L
1,189 SR
Queue Stats
247W - 281L
344 MMR
Party 2
Geb
Geb
Bronze II
Valentay7816
Geb
Bronze II
Level 127
God Stats
8W - 12L
1,333 SR
Queue Stats
353W - 380L
263 MMR
Party 2
Nemesis
Nemesis
Silver IV
dakaatdaddy
Nemesis
Silver IV
Level 117
God Stats
33W - 53L
1,342 SR
Queue Stats
287W - 352L
726 MMR
Solo
Heimdallr
Heimdallr
Silver V
killer_ghost2969
Heimdallr
Silver V
Level 75
God Stats
7W - 10L
1,367 SR
Queue Stats
399W - 441L
527 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,315 SR
471 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,597 SR
444 MMR
Ganesha
Ganesha
Bronze I
Aryrth
Ganesha
Bronze I
Level 158
God Stats
35W - 38L
1,619 SR
Queue Stats
233W - 305L
356 MMR
Solo
Shiva
Shiva
Bronze III
GimmeSolo-_-nw
Shiva
Bronze III
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
306W - 380L
-29 MMR
Solo
Merlin
Merlin
Silver I
Kill Fuzzy1310
Merlin
Silver I
Level 120
God Stats
19W - 11L
1,609 SR
Queue Stats
130W - 139L
1,090 MMR
Party 1
Ullr
Ullr
Bronze III
LegendJLove
Ullr
Bronze III
Level 91
God Stats
4W - 2L
1,771 SR
Queue Stats
134W - 180L
-19 MMR
Solo
Achilles
Achilles
Silver III
StandbyIowa664
Achilles
Silver III
Level 109
God Stats
20W - 26L
1,485 SR
Queue Stats
237W - 244L
820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ahyperion14
Persephone
12
1 / 0 / 0
6,313
631
2,570
4,237
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tryck5
Hercules
11
1 / 2 / 0
6,461
646
4,934
6,641
4,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 2
5,543
554
3,303
7,574
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
dakaatdaddy
Nemesis
3
0 / 1 / 0
3,808
381
655
3,763
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
7
1 / 2 / 0
4,913
491
5,436
5,807
2,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AnubisIx ChelPoseidonMartichoras

VS

Bans
VamanaArachneSurtrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aryrth
Ganesha
8
0 / 0 / 3
4,950
495
1,636
6,715
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
5,102
510
3,131
9,347
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 0
6,386
639
2,983
5,098
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 0
5,192
519
2,389
5,948
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
9
4 / 2 / 2
5,741
574
6,363
7,985
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ahyperion14
Persephone
1
0
0
1
W
Ganesha
Aryrth
Ganesha
0
0
3
1.5
W
0
1
1
0.5
W
2
0
0
2
W
1
1
0
1
W
Achilles
4
2
2
2.5
L
Hercules
Tryck5
Hercules
1
2
0
0.5
L
1
2
2
1
L
Nemesis
dakaatdaddy
Nemesis
0
1
0
0
L
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,898
Damage
16,502
28,022
Taken
35,093
14,865
Mitigated
17,161
4,419
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ahyperion14
Persephone
2,570
76
0
521
4,237
1,675
0
2,280
1,957
51,708
0
W
Ganesha
Aryrth
Ganesha
1,636
82
147
3,082
6,715
4,187
24
1,229
5,486
14,573
0
W
3,131
468
0
2,807
9,347
4,322
0
0
9,347
0
34,944
W
2,983
290
0
1,240
5,098
1,859
70
2,117
2,981
53,068
0
W
2,389
997
0
391
5,948
1,968
0
1,417
4,531
0
30,244
W
Achilles
6,363
3,514
0
555
7,985
4,825
0
1,110
6,875
0
32,593
L
Hercules
Tryck5
Hercules
4,934
2,557
0
1,757
6,641
4,718
0
0
6,641
0
51,141
L
3,303
468
0
704
7,574
5,454
0
1,692
5,882
18,576
0
L
Nemesis
dakaatdaddy
Nemesis
655
533
0
613
3,763
837
0
0
3,763
0
7,282
L
Heimdallr
5,436
2,941
0
824
5,807
2,181
8
647
5,160
0
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,038
Gold Earned
27,371
261
Minions Killed
280
0
Camps Cleared
0
837,376
Distance Traveled
989,582
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,313
631
87
9
0
199,105
0
W
Ganesha
4,950
495
1
0
0
230,915
8
W
Shiva
5,102
510
50
5
0
194,916
3
W
Merlin
6,386
639
109
11
0
188,648
3
W
Ullr
5,192
519
66
7
0
162,541
0
W
Achilles
5,741
574
54
5
0
212,562
0
L
Hercules
6,461
646
94
9
0
191,338
0
L
Geb
5,543
554
28
3
0
177,615
0
L
Nemesis
3,808
381
14
1
0
86,415
0
L
Heimdallr
4,913
491
38
4
0
182,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role