Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DisabledPaul
Odin
Level 41
God Stats
1W - 1L
1,241 SR
Queue Stats
8W - 14L
1,404 Elo+
Party 2
Surtr
Surtr
KnownJAIR117
Surtr
Level 107
God Stats
1W - 0L
1,288 SR
Queue Stats
14W - 15L
1,380 Elo+
Solo
Hades
Hades
ParalyzedPingu
Hades
Level 69
God Stats
3W - 0L
1,728 SR
Queue Stats
98W - 90L
1,475 Elo+
Party 2
Ra
Ra
clayhackspoke
Ra
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
99W - 94L
1,446 Elo+
Solo
Team Averages
Level 85
1,408 SR
1,441 Elo+

VS

Team Averages
Level 73
1,528 SR
1,474 Elo+
Scylla
Scylla
CJGamer2x0
Scylla
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 254L
1,501 Elo+
Solo
Guan Yu
Guan Yu
HarambeDiedForUs
Guan Yu
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
158W - 185L
1,455 Elo+
Solo
Chernobog
Chernobog
MateoVr2910
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,472 Elo+
Party 1
Kali
Kali
MgallegoP420
Kali
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 140L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
PeachCello32110
Danzaburou
Level 63
God Stats
20W - 13L
1,641 SR
Queue Stats
825W - 833L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 6
8,290
829
16,694
5,048
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 6
7,350
735
4,415
7,811
7,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 6
7,715
772
5,703
9,874
12,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 5
8,655
866
7,767
7,604
5,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 7
8,150
815
5,641
7,399
3,517
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CJGamer2x0
Scylla
15
2 / 3 / 3
7,919
792
9,810
5,821
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 3
7,821
782
2,273
11,069
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
MateoVr2910
Chernobog
14
1 / 2 / 4
7,105
711
4,751
8,727
4,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 4
6,947
695
4,521
9,540
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
PeachCello32110
Danzaburou
11
0 / 3 / 4
6,722
672
6,404
9,305
4,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
11
Kills
6
6
Deaths
11
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
6
5
L
Scylla
CJGamer2x0
Scylla
2
3
3
1.17
W
2
2
6
2.5
L
2
0
3
3.5
W
3
3
6
2
L
Chernobog
MateoVr2910
Chernobog
1
2
4
1.5
L
1
3
4
1
W
4
0
5
6.5
L
Danzaburou
PeachCello32110
Danzaburou
0
3
4
0.67
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
27,759
37,736
Taken
44,462
31,875
Mitigated
24,764
17,971
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,694
3,409
1,345
693
5,048
2,480
225
1,276
3,772
24,699
0
L
Scylla
CJGamer2x0
Scylla
9,810
368
424
127
5,821
2,424
0
4,672
1,149
20,490
0
W
4,415
480
236
777
7,811
7,590
38
1,307
6,504
0
5,431
L
2,273
102
5,827
5,808
11,069
10,000
0
7,462
3,314
0
5,126
W
5,703
1,514
0
1,272
9,874
12,967
312
1,493
8,381
1,346
11,592
L
Chernobog
MateoVr2910
Chernobog
4,751
2,306
585
1,055
8,727
4,102
0
5,507
3,220
0
25,377
L
4,521
1,722
2,547
1,966
9,540
4,183
0
5,942
3,598
0
9,334
W
7,767
241
682
3,369
7,604
5,321
488
3,506
4,098
18,094
0
L
Danzaburou
PeachCello32110
Danzaburou
6,404
1,711
218
2,718
9,305
4,055
0
6,885
2,229
0
17,611
W
5,641
160
5,465
4,132
7,399
3,517
571
2,228
5,171
26,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
36,514
114
Minions Killed
137
0
Camps Cleared
0
1,048,606
Distance Traveled
1,019,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,290
829
23
2
0
269,645
0
L
Scylla
7,919
792
30
3
0
201,438
0
W
Odin
7,350
735
4
0
0
156,730
0
L
Guan Yu
7,821
782
4
0
0
235,994
0
W
Surtr
7,715
772
15
2
0
197,619
0
L
Chernobog
7,105
711
57
6
0
196,854
0
L
Kali
6,947
695
10
1
0
221,822
0
W
Hades
8,655
866
33
3
0
199,973
0
L
Danzaburou
6,722
672
36
4
0
163,227
0
W
Ra
8,150
815
39
4
0
224,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role