Player Matchup

Hachiman
Hachiman
Diamond IV
OGr2d2
Hachiman
Diamond IV
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 48L
1,500 MMR
Solo
Agni
Agni
Diamond III
PIKACHUKILL
Agni
Diamond III
Level 180
God Stats
6W - 11L
1,668 SR
Queue Stats
247W - 218L
2,237 MMR
Solo
Fenrir
Fenrir
Diamond IV
TheNicou
Fenrir
Diamond IV
Level 154
God Stats
2W - 7L
1,437 SR
Queue Stats
287W - 274L
2,127 MMR
Solo
Tyr
Tyr
Diamond IV
XLionEddy
Tyr
Diamond IV
Level 109
God Stats
18W - 13L
1,702 SR
Queue Stats
152W - 123L
2,186 MMR
Solo
Eset
Eset
Diamond IV
xLILxroughneck
Eset
Diamond IV
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 66L
2,134 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,561 SR
2,037 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,588 SR
2,176 MMR
Scylla
Scylla
Diamond III
Godofthedead431
Scylla
Diamond III
Level 162
God Stats
27W - 20L
1,590 SR
Queue Stats
858W - 849L
2,123 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
Krrgo
Ratatoskr
Diamond II
Level 159
God Stats
20W - 10L
1,724 SR
Queue Stats
346W - 320L
2,178 MMR
Solo
Artio
Artio
Diamond V
TyttiMayo
Artio
Diamond V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 95L
2,061 MMR
Party 1
Charybdis
Charybdis
Diamond II
Youngpowerz
Charybdis
Diamond II
Level 76
God Stats
15W - 11L
1,624 SR
Queue Stats
203W - 187L
2,274 MMR
Solo
Shiva
Shiva
Diamond II
veryarrogant
Shiva
Diamond II
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
142W - 112L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OGr2d2
Hachiman
13
3 / 6 / 1
8,264
486
10,541
16,842
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
7,961
468
11,244
11,361
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheNicou
Fenrir
14
3 / 3 / 0
8,557
503
4,869
15,702
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 1 / 1
9,050
532
9,469
18,415
22,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 3
7,411
436
4,748
11,464
8,463
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThorJanusBakasura

VS

Bans
MartichorasVamanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
10,494
617
8,191
7,466
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Krrgo
Ratatoskr
17
10 / 2 / 5
10,755
633
14,108
13,201
5,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
TyttiMayo
Artio
11
0 / 3 / 7
7,664
451
5,811
16,255
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Youngpowerz
Charybdis
17
5 / 2 / 4
10,641
626
12,231
14,406
5,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 0 / 3
9,920
584
12,086
13,607
11,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
19
19
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Ratatoskr
Krrgo
Ratatoskr
10
2
5
6.25
L
Hachiman
OGr2d2
Hachiman
3
6
1
0.58
L
1
5
1
0.3
L
Fenrir
TheNicou
Fenrir
3
3
0
1
W
Artio
TyttiMayo
Artio
0
3
7
1.17
L
0
1
1
0.5
W
Charybdis
Youngpowerz
Charybdis
5
2
4
3.5
W
0
0
3
1.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
52,427
73,784
Taken
64,935
47,624
Mitigated
43,792
25,261
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,191
822
0
923
7,466
2,807
0
3,636
3,830
92,456
0
W
Ratatoskr
Krrgo
Ratatoskr
14,108
4,211
0
2,361
13,201
5,966
0
4,871
8,330
0
74,926
L
Hachiman
OGr2d2
Hachiman
10,541
7,874
0
5,072
16,842
5,775
0
2,581
14,261
0
64,430
L
11,244
862
0
230
11,361
3,967
311
3,980
7,381
73,062
0
L
Fenrir
TheNicou
Fenrir
4,869
1,524
0
6,219
15,702
7,159
0
3,155
12,547
0
62,555
W
Artio
TyttiMayo
Artio
5,811
1,131
515
4,301
16,255
17,523
0
4,969
11,286
20,570
0
L
9,469
1,105
0
11,347
18,415
22,260
0
1,701
16,714
0
85,394
W
Charybdis
Youngpowerz
Charybdis
12,231
6,772
0
6,954
14,406
5,729
462
4,189
10,217
0
113,305
W
12,086
2,184
765
3,656
13,607
11,767
0
655
12,952
0
92,490
L
4,748
1,155
0
2,393
11,464
8,463
234
2,585
8,879
23,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,243
Gold Earned
49,474
541
Minions Killed
643
0
Camps Cleared
0
1,635,389
Distance Traveled
1,802,306
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,494
617
171
10
0
336,339
4
W
Ratatoskr
10,755
633
123
7
0
424,792
0
L
Hachiman
8,264
486
109
6
0
301,845
3
L
Agni
7,961
468
138
8
0
310,033
10
L
Fenrir
8,557
503
106
6
0
377,657
2
W
Artio
7,664
451
14
1
0
365,190
4
L
Tyr
9,050
532
160
9
0
348,590
4
W
Charybdis
10,641
626
171
10
0
317,916
7
W
Shiva
9,920
584
164
10
0
358,069
0
L
Eset
7,411
436
28
2
0
297,264
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role