Player Matchup

Loki
Loki
 
Loki
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Gilgamesh0831
Fafnir
Level 158
God Stats
4W - 5L
1,431 SR
Queue Stats
170W - 171L
1,592 Elo+
Party 2
Scylla
Scylla
HamNotBroke
Scylla
Level 127
God Stats
6W - 2L
1,767 SR
Queue Stats
158W - 152L
1,553 Elo+
Party 2
Bellona
Bellona
TOXICPLAZMA14
Bellona
Level 121
God Stats
4W - 2L
1,925 SR
Queue Stats
56W - 83L
1,529 Elo+
Party 2
Team Averages
Level 159
1,625 SR
1,535 Elo+

VS

Team Averages
Level 96
1,445 SR
1,437 Elo+
Guan Yu
Guan Yu
CHF RAIDER
Guan Yu
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
245W - 248L
1,462 Elo+
Party 1
Mulan
Mulan
IICINATOBIlI
Mulan
Level 88
God Stats
39W - 36L
1,491 SR
Queue Stats
388W - 392L
1,392 Elo+
Party 1
Fenrir
Fenrir
NEWTedX
Fenrir
Level 102
God Stats
0W - 6L
1,500 SR
Queue Stats
63W - 77L
1,412 Elo+
Party 1
Chronos
Chronos
lelo1183
Chronos
Level 129
God Stats
0W - 4L
1,179 SR
Queue Stats
258W - 262L
1,510 Elo+
Solo
Tiamat
Tiamat
llIllIIIv
Tiamat
Level 101
God Stats
8W - 8L
1,555 SR
Queue Stats
336W - 362L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 0 / 4
7,499
682
7,741
6,848
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
 
Hachiman
11
3 / 1 / 3
6,325
575
4,352
7,656
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 8
6,300
573
3,648
9,642
8,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
5 / 0 / 2
6,940
631
7,033
5,156
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
11
3 / 1 / 0
6,341
576
5,143
10,626
11,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHF RAIDER
Guan Yu
9
0 / 3 / 1
5,381
489
4,323
8,789
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,761
433
3,173
9,143
6,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
NEWTedX
Fenrir
11
3 / 4 / 0
6,435
585
5,323
10,697
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
lelo1183
Chronos
9
0 / 4 / 1
5,308
483
2,820
5,756
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
llIllIIIv
Tiamat
10
0 / 3 / 0
5,787
526
3,763
6,483
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
4
9
W
Hachiman
 
Hachiman
3
1
3
4.5
L
Guan Yu
CHF RAIDER
Guan Yu
0
3
1
0.17
W
1
1
8
5
W
Scylla
5
0
2
6
L
0
5
0
0
L
Fenrir
NEWTedX
Fenrir
3
4
0
0.75
W
Bellona
3
1
0
3
L
Chronos
lelo1183
Chronos
0
4
1
0.13
L
Tiamat
llIllIIIv
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
19,402
39,928
Taken
40,868
26,286
Mitigated
23,588
16,128
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,741
3,258
0
470
6,848
2,335
0
280
6,414
0
59,924
W
Hachiman
 
Hachiman
4,352
2,241
0
4,463
7,656
2,662
0
1,465
6,191
0
48,611
L
Guan Yu
CHF RAIDER
Guan Yu
4,323
783
111
3,162
8,789
8,536
0
60
8,729
0
29,475
W
3,648
938
1,365
2,825
9,642
8,215
0
1,869
7,689
11,540
0
W
Scylla
7,033
941
0
1,125
5,156
1,870
310
2,601
2,313
60,628
0
L
3,173
589
0
1,078
9,143
6,154
0
4,256
4,887
0
19,186
L
Fenrir
NEWTedX
Fenrir
5,323
902
0
845
10,697
4,366
0
1,636
9,061
0
42,481
W
Bellona
5,143
2,985
0
5,880
10,626
11,204
0
0
9,862
182
46,034
L
Chronos
lelo1183
Chronos
2,820
857
0
428
5,756
1,406
763
449
5,307
30,229
0
L
Tiamat
llIllIIIv
Tiamat
3,763
147
0
1,393
6,483
3,126
0
4,430
2,053
38,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
27,672
349
Minions Killed
294
0
Camps Cleared
0
1,103,020
Distance Traveled
1,044,506
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,499
682
91
8
0
254,216
0
W
Hachiman
6,325
575
73
7
0
191,569
0
L
Guan Yu
5,381
489
55
5
0
219,078
0
W
Fafnir
6,300
573
19
2
0
226,010
3
W
Scylla
6,940
631
91
8
0
214,589
1
L
Mulan
4,761
433
28
3
0
205,261
2
L
Fenrir
6,435
585
72
7
0
236,743
0
W
Bellona
6,341
576
75
7
0
216,636
2
L
Chronos
5,308
483
51
5
0
173,633
1
L
Tiamat
5,787
526
88
8
0
209,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role