Player Matchup

Kuzenbo
Kuzenbo
Atari2now
Kuzenbo
Level 100
God Stats
3W - 3L
1,464 SR
Queue Stats
295W - 284L
1,462 Elo+
Party 1
Tiamat
Tiamat
DementedDeity
Tiamat
Level 41
God Stats
2W - 2L
1,335 SR
Queue Stats
19W - 18L
1,400 Elo+
Party 1
Ishtar
Ishtar
Hs HORSE
Ishtar
Level 52
God Stats
2W - 3L
1,430 SR
Queue Stats
89W - 109L
1,392 Elo+
Solo
Da Ji
Da Ji
The_real_Alpha10
Da Ji
Level 54
God Stats
5W - 4L
1,411 SR
Queue Stats
37W - 31L
1,451 Elo+
Party 1
Horus
Horus
q_Draugr_p
Horus
Level 87
God Stats
5W - 1L
1,727 SR
Queue Stats
209W - 183L
1,469 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,435 Elo+

VS

Team Averages
Level 44
1,447 SR
1,241 Elo+
Danzaburou
Danzaburou
Bewbz_Prxduct
Danzaburou
Level 29
God Stats
1W - 3L
1,491 SR
Queue Stats
44W - 69L
1,194 Elo+
Party 2
Gilgamesh
Gilgamesh
KORAwhk24
Gilgamesh
Level 41
God Stats
0W - 2L
1,227 SR
Queue Stats
33W - 70L
1,309 Elo+
Party 2
Fenrir
Fenrir
KoraTw
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,183 Elo+
Party 2
Nu Wa
Nu Wa
RAZOR_oIo_
Nu Wa
Level 97
God Stats
215W - 204L
1,516 SR
Queue Stats
534W - 518L
1,446 Elo+
Solo
Ymir
Ymir
SpinConez_
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Atari2now
Kuzenbo
9
0 / 0 / 4
6,137
558
2,338
6,903
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 1
6,066
551
2,761
5,677
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Hs HORSE
Ishtar
10
3 / 1 / 1
5,987
544
5,055
6,566
2,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 1
5,920
538
4,632
8,262
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
12
1 / 1 / 2
6,739
613
5,580
5,981
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bewbz_Prxduct
Danzaburou
8
0 / 2 / 1
5,126
466
3,140
5,671
1,755
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KORAwhk24
Gilgamesh
8
0 / 1 / 0
4,873
443
2,385
7,651
3,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
KoraTw
Fenrir
8
0 / 2 / 0
4,996
454
3,929
8,528
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
12
2 / 0 / 0
6,710
610
3,366
4,417
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,781
435
1,654
9,749
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
4
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Atari2now
Kuzenbo
0
0
4
2
L
Danzaburou
Bewbz_Prxduct
Danzaburou
0
2
1
0.25
W
0
1
1
0.5
W
Ishtar
Hs HORSE
Ishtar
3
1
1
3.5
L
Gilgamesh
KORAwhk24
Gilgamesh
0
1
0
0
L
Fenrir
KoraTw
Fenrir
0
2
0
0
L
Nu Wa
2
0
0
2
L
0
3
0
0
W
4
1
1
4.5
W
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,366
Damage
14,474
33,389
Taken
36,016
16,436
Mitigated
15,414
14,362
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Atari2now
Kuzenbo
2,338
1,435
0
2,210
6,903
5,726
0
1,210
5,693
13,262
0
L
Danzaburou
Bewbz_Prxduct
Danzaburou
3,140
1,242
0
1,628
5,671
1,755
0
367
5,304
0
29,062
W
2,761
219
0
2,927
5,677
2,313
0
2,163
3,514
45,985
0
W
Ishtar
Hs HORSE
Ishtar
5,055
2,922
0
3,087
6,566
2,151
0
661
5,905
0
36,108
L
Gilgamesh
KORAwhk24
Gilgamesh
2,385
246
0
2,097
7,651
3,550
0
0
7,133
0
22,195
L
Fenrir
KoraTw
Fenrir
3,929
1,196
0
470
8,528
3,099
0
477
8,051
0
30,192
L
Nu Wa
3,366
839
0
750
4,417
1,523
584
1,743
2,674
47,904
0
L
1,654
242
0
598
9,749
5,487
0
2,512
7,195
18,036
0
W
4,632
1,669
0
4,002
8,262
2,909
0
711
7,551
0
35,435
W
Horus
5,580
3,125
160
1,976
5,981
3,337
0
275
5,706
0
46,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
26,486
313
Minions Killed
247
0
Camps Cleared
0
1,104,061
Distance Traveled
1,083,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,137
558
19
2
0
231,189
0
L
Danzaburou
5,126
466
45
4
0
191,424
0
W
Tiamat
6,066
551
94
9
0
202,350
0
W
Ishtar
5,987
544
60
5
0
200,974
0
L
Gilgamesh
4,873
443
38
3
0
231,001
0
L
Fenrir
4,996
454
51
5
0
237,870
0
L
Nu Wa
6,710
610
85
8
0
219,331
0
L
Ymir
4,781
435
28
3
0
203,613
0
W
Da Ji
5,920
538
64
6
0
240,112
0
W
Horus
6,739
613
76
7
0
229,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role