Player Matchup

Medusa
Medusa
Asneetch
Medusa
Level 157
God Stats
0W - 3L
1,315 SR
Queue Stats
181W - 185L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
MCJABBERx
Hou Yi
Level 128
God Stats
0W - 9L
1,058 SR
Queue Stats
116W - 116L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
OWLRizeG9
Kukulkan
Level 121
God Stats
0W - 1L
1,630 SR
Queue Stats
59W - 56L
1,362 Elo+
Solo
Odin
Odin
Slim Neely
Odin
Level 149
God Stats
3W - 5L
1,706 SR
Queue Stats
287W - 297L
1,504 Elo+
Solo
Surtr
Surtr
cosmicberry
Surtr
Level 148
God Stats
0W - 2L
1,225 SR
Queue Stats
22W - 21L
1,279 Elo+
Party 1
Team Averages
Level 141
1,387 SR
1,443 Elo+

VS

Team Averages
Level 122
1,570 SR
1,532 Elo+
He Bo
He Bo
BLOODYAYY NULL
He Bo
Level 148
God Stats
10W - 11L
1,621 SR
Queue Stats
352W - 369L
1,489 Elo+
Solo
Nemesis
Nemesis
EDez23
Nemesis
Level 108
God Stats
3W - 1L
1,691 SR
Queue Stats
344W - 195L
1,655 Elo+
Solo
Hachiman
Hachiman
GARM THE FIERCE
Hachiman
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Nike
Nike
ObobbyO
Nike
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 264L
1,499 Elo+
Solo
Discordia
Discordia
ToughJasmine
Discordia
Level 120
God Stats
14W - 13L
1,537 SR
Queue Stats
512W - 556L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asneetch
Medusa
16
3 / 6 / 7
9,083
826
8,428
14,335
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
MCJABBERx
Hou Yi
16
4 / 5 / 5
8,623
784
10,530
12,880
5,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
OWLRizeG9
Kukulkan
16
5 / 4 / 1
9,284
844
7,485
9,107
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 7
7,475
680
3,668
14,236
13,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 5
7,854
714
4,996
16,103
16,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
10,086
917
12,228
8,007
4,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EDez23
Nemesis
17
7 / 2 / 12
10,089
917
13,618
11,265
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
18
9 / 2 / 15
10,963
997
13,826
8,194
5,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
ObobbyO
Nike
15
0 / 5 / 17
8,853
805
7,247
14,715
18,003
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ToughJasmine
Discordia
16
3 / 3 / 11
9,559
869
13,285
8,839
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
13
Kills
28
28
Deaths
14
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asneetch
Medusa
3
6
7
1.08
W
9
2
12
7.5
W
Nemesis
EDez23
Nemesis
7
2
12
6.5
W
Hachiman
9
2
15
8.25
L
Hou Yi
MCJABBERx
Hou Yi
4
5
5
1.3
L
Kukulkan
OWLRizeG9
Kukulkan
5
4
1
1.38
W
Nike
ObobbyO
Nike
0
5
17
1.7
L
0
8
7
0.44
W
Discordia
ToughJasmine
Discordia
3
3
11
2.83
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
60,204
66,661
Taken
51,020
44,405
Mitigated
39,434
15,100
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asneetch
Medusa
8,428
2,583
884
2,120
14,335
5,501
240
3,533
10,802
0
22,415
W
12,228
495
1,368
1,724
8,007
4,417
1,215
1,530
6,477
26,052
0
W
Nemesis
EDez23
Nemesis
13,618
3,229
897
3,713
11,265
7,322
1,453
1,046
10,219
0
22,641
W
Hachiman
13,826
8,158
534
2,134
8,194
5,210
2,564
1,497
6,697
0
29,374
L
Hou Yi
MCJABBERx
Hou Yi
10,530
4,794
1,134
2,295
12,880
5,293
868
5,615
7,265
0
17,687
L
Kukulkan
OWLRizeG9
Kukulkan
7,485
775
1,019
1,537
9,107
3,844
584
3,795
5,312
28,807
0
W
Nike
ObobbyO
Nike
7,247
247
1,259
1,230
14,715
18,003
88
2,729
11,986
0
13,283
L
3,668
116
241
958
14,236
13,533
198
6,832
7,404
0
6,442
W
Discordia
ToughJasmine
Discordia
13,285
856
784
2,236
8,839
4,482
1,936
800
8,039
35,628
0
L
4,996
1,173
1,196
3,716
16,103
16,234
0
5,738
10,365
117
7,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
49,550
112
Minions Killed
144
0
Camps Cleared
0
914,282
Distance Traveled
1,090,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,083
826
30
3
0
177,208
0
W
He Bo
10,086
917
33
3
0
219,192
0
W
Nemesis
10,089
917
16
1
0
236,067
0
W
Hachiman
10,963
997
32
3
0
226,470
0
L
Hou Yi
8,623
784
16
1
0
176,479
0
L
Kukulkan
9,284
844
54
5
0
164,187
0
W
Nike
8,853
805
11
1
0
220,675
0
L
Odin
7,475
680
7
1
0
189,976
0
W
Discordia
9,559
869
52
5
0
188,409
0
L
Surtr
7,854
714
5
0
0
206,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role