Player Matchup

Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
Dsmirk
Chaac
Silver IV
Level 196
God Stats
0W - 1L
1,400 SR
Queue Stats
6W - 16L
1,538 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Eploiter
Baron Samedi
Gold III
Level 149
God Stats
11W - 6L
1,537 SR
Queue Stats
240W - 253L
1,511 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
J Riz 517
Kuzenbo
Bronze V
Level 157
God Stats
0W - 2L
1,631 SR
Queue Stats
1W - 3L
1,454 MMR
Party 2
Thanatos
Thanatos
Bronze III
xkoyjinn
Thanatos
Bronze III
Level 111
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,497 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,563 SR
1,511 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver I
Brunk_Dastard
Pele
Silver I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,492 MMR
Solo
Janus
Janus
Gold I
G3NTL3MEN
Janus
Gold I
Level 167
God Stats
12W - 14L
1,476 SR
Queue Stats
108W - 109L
1,598 MMR
Party 1
Artemis
Artemis
Gold II
OmarChS
Artemis
Gold II
Level 158
God Stats
8W - 4L
1,803 SR
Queue Stats
350W - 346L
1,479 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SouIpunk
Sylvanus
Bronze III
Level 166
God Stats
2W - 1L
1,537 SR
Queue Stats
25W - 24L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 3 / 2
6,162
474
5,031
10,975
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Dsmirk
Chaac
13
0 / 1 / 0
7,204
554
4,549
10,644
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Eploiter
Baron Samedi
11
1 / 4 / 1
6,098
469
3,162
9,696
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
J Riz 517
Kuzenbo
10
1 / 0 / 3
6,164
474
3,879
9,309
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
xkoyjinn
Thanatos
10
1 / 3 / 1
6,235
480
1,895
13,300
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangHe BoBakasuraMercury

VS

Bans
MauiThorVamanaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 1
8,302
639
4,678
7,402
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 2
9,099
700
10,830
6,460
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
G3NTL3MEN
Janus
12
2 / 1 / 5
7,556
581
8,498
5,757
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OmarChS
Artemis
12
2 / 3 / 1
7,571
582
6,164
7,778
3,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
SouIpunk
Sylvanus
11
0 / 1 / 6
6,813
524
3,592
7,698
5,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
2
1
W
Tyr
 
Tyr
0
0
1
0.5
W
7
0
2
8
L
Chaac
Dsmirk
Chaac
0
1
0
0
L
Baron Samedi
Eploiter
Baron Samedi
1
4
1
0.38
W
Janus
G3NTL3MEN
Janus
2
1
5
4.5
L
Kuzenbo
J Riz 517
Kuzenbo
1
0
3
2.5
W
Artemis
OmarChS
Artemis
2
3
1
0.83
W
Sylvanus
SouIpunk
Sylvanus
0
1
6
3
L
Thanatos
xkoyjinn
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
33,762
53,924
Taken
35,095
32,254
Mitigated
21,672
24,763
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,031
2,437
0
4,473
10,975
3,573
0
1,599
9,358
0
37,030
W
Tyr
 
Tyr
4,678
1,104
0
3,060
7,402
8,400
0
0
7,402
0
64,188
W
10,830
2,758
0
1,141
6,460
2,604
570
967
5,493
0
82,785
L
Chaac
Dsmirk
Chaac
4,549
1,000
0
6,018
10,644
12,548
0
434
10,174
0
58,458
L
Baron Samedi
Eploiter
Baron Samedi
3,162
291
208
2,445
9,696
3,508
0
3,892
5,556
40,671
0
W
Janus
G3NTL3MEN
Janus
8,498
799
0
750
5,757
2,056
158
2,364
3,393
53,908
0
L
Kuzenbo
J Riz 517
Kuzenbo
3,879
1,763
0
2,657
9,309
8,063
0
3,656
5,553
17,233
0
W
Artemis
OmarChS
Artemis
6,164
3,049
0
2,411
7,778
3,341
2,012
1,212
6,566
0
59,923
W
Sylvanus
SouIpunk
Sylvanus
3,592
907
2,062
2,462
7,698
5,271
29
2,498
5,200
24,649
0
L
Thanatos
xkoyjinn
Thanatos
1,895
669
0
8,962
13,300
4,562
0
1,975
11,193
0
37,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
39,341
333
Minions Killed
488
0
Camps Cleared
0
1,303,999
Distance Traveled
1,326,959
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,162
474
51
4
0
244,043
5
W
Tyr
8,302
639
132
10
0
282,384
4
W
Pele
9,099
700
129
10
0
319,354
2
L
Chaac
7,204
554
117
9
0
274,183
0
L
Baron Samedi
6,098
469
82
6
0
242,949
1
W
Janus
7,556
581
93
7
0
267,884
0
L
Kuzenbo
6,164
474
10
1
0
264,879
0
W
Artemis
7,571
582
106
8
0
209,153
1
W
Sylvanus
6,813
524
28
2
0
248,184
8
L
Thanatos
6,235
480
73
6
0
277,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role