Player Matchup

Anhur
Anhur
Colale
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,421 Elo+
Party 1
Geb
Geb
JimmyNeutron53
Geb
Level 103
God Stats
3W - 4L
1,897 SR
Queue Stats
19W - 30L
1,520 Elo+
Party 1
Bellona
Bellona
Xenoversealt121
Bellona
Level 3
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Nemesis
Nemesis
xwxdespotxwx
Nemesis
Level 12
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 1
Baron Samedi
Baron Samedi
yourboi6675
Baron Samedi
Level 122
God Stats
2W - 5L
1,451 SR
Queue Stats
31W - 38L
1,469 Elo+
Party 1
Team Averages
Level 62
1,645 SR
1,568 Elo+

VS

Team Averages
Level 162
1,595 SR
1,535 Elo+
Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GuyInABlindfold
Nu Wa
Level 169
God Stats
5W - 1L
1,776 SR
Queue Stats
262W - 237L
1,536 Elo+
Party 2
Maui
Maui
GuyInAGhillie
Maui
Level 175
God Stats
4W - 3L
1,573 SR
Queue Stats
319W - 281L
1,500 Elo+
Party 2
Skadi
Skadi
Melveno1221
Skadi
Level 155
God Stats
18W - 14L
1,526 SR
Queue Stats
348W - 302L
1,529 Elo+
Party 2
Mercury
Mercury
Th3Dutchie
Mercury
Level 157
God Stats
9W - 4L
1,601 SR
Queue Stats
426W - 376L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Colale
Anhur
7
0 / 4 / 0
4,044
404
2,318
6,800
2,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,416
442
2,459
7,704
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 0
5,359
536
5,666
9,530
9,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xwxdespotxwx
Nemesis
9
2 / 3 / 2
5,553
555
3,034
8,842
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
yourboi6675
Baron Samedi
10
2 / 2 / 1
5,393
539
3,419
5,994
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 1 / 0
5,681
568
4,729
8,471
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 1
5,718
572
2,720
4,859
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 7
6,199
620
3,209
6,224
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
5 / 1 / 3
5,880
588
7,256
4,933
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
Th3Dutchie
Mercury
11
4 / 0 / 0
6,097
610
4,373
7,152
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
0
1
L
Anhur
Colale
Anhur
0
4
0
0
W
1
4
1
0.38
W
2
0
7
5.5
L
0
4
0
0
W
5
1
3
6.5
W
Mercury
Th3Dutchie
Mercury
4
0
0
4
L
1
0
0
1
L
Nemesis
xwxdespotxwx
Nemesis
2
3
2
1
L
Baron Samedi
yourboi6675
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,896
Damage
22,287
38,870
Taken
31,639
22,369
Mitigated
12,467
12,550
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,729
1,550
0
2,316
8,471
2,946
0
0
8,471
0
40,955
L
Anhur
Colale
Anhur
2,318
1,929
0
2,166
6,800
2,214
84
2,045
4,755
0
14,352
W
2,720
301
0
338
4,859
1,396
0
2,295
2,564
42,926
0
W
3,209
1,224
173
2,570
6,224
4,155
0
1,280
4,944
21,133
0
L
2,459
162
0
1,056
7,704
5,557
0
1,082
6,622
17,082
0
W
7,256
3,113
0
591
4,933
1,564
69
1,211
3,722
0
37,364
W
Mercury
Th3Dutchie
Mercury
4,373
2,580
0
1,100
7,152
2,406
0
1,480
5,672
0
51,183
L
5,666
2,052
0
4,350
9,530
9,024
0
189
9,341
0
35,717
L
Nemesis
xwxdespotxwx
Nemesis
3,034
1,168
0
3,748
8,842
3,132
0
994
7,848
0
30,095
L
Baron Samedi
yourboi6675
Baron Samedi
3,419
256
84
1,146
5,994
2,442
0
1,619
4,375
31,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
29,575
207
Minions Killed
315
0
Camps Cleared
0
915,800
Distance Traveled
996,322
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,681
568
77
8
0
198,308
1
L
Anhur
4,044
404
26
3
0
159,115
0
W
Nu Wa
5,718
572
77
8
0
184,105
2
W
Maui
6,199
620
15
2
0
188,349
2
L
Geb
4,416
442
19
2
0
184,932
0
W
Skadi
5,880
588
67
7
0
178,957
1
W
Mercury
6,097
610
79
8
0
246,603
1
L
Bellona
5,359
536
59
6
0
188,223
2
L
Nemesis
5,553
555
54
5
0
201,657
0
L
Baron Samedi
5,393
539
49
5
0
181,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role