Player Matchup

Nu Wa
Nu Wa
Safe1k
Nu Wa
Level 6
God Stats
8W - 7L
1,396 SR
Queue Stats
8W - 7L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
Saterdan
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,282 Elo+
Party 2
Osiris
Osiris
VanishingTerror
Osiris
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,282 Elo+
Party 2
Kuzenbo
Kuzenbo
ohnickz
Kuzenbo
Level 82
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 7L
1,282 Elo+
Party 2
Arachne
Arachne
tatemartin1
Arachne
Level 43
God Stats
4W - 3L
1,234 SR
Queue Stats
425W - 466L
1,408 Elo+
Solo
Team Averages
Level 32
1,469 SR
1,308 Elo+

VS

Team Averages
Level 50
1,450 SR
1,407 Elo+
Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BoogieDied
Ravana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,398 Elo+
Party 3
Sol
Sol
CLASSICxBBE
Sol
Level 84
God Stats
22W - 12L
1,423 SR
Queue Stats
234W - 241L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
Lavisalt
Jing Wei
Level 61
God Stats
7W - 10L
1,519 SR
Queue Stats
230W - 237L
1,384 Elo+
Party 1
Mercury
Mercury
iswolo
Mercury
Level 39
God Stats
0W - 2L
1,306 SR
Queue Stats
29W - 41L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Safe1k
Nu Wa
16
7 / 4 / 9
10,273
571
16,629
8,581
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Saterdan
Heimdallr
14
1 / 1 / 3
8,773
487
7,884
6,043
3,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 3
8,296
461
5,753
15,577
16,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
ohnickz
Kuzenbo
13
6 / 0 / 8
9,475
526
8,775
13,363
21,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
tatemartin1
Arachne
16
10 / 1 / 4
10,452
581
13,669
15,425
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 2
7,375
410
2,139
11,436
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
BoogieDied
Ravana
13
2 / 3 / 0
7,538
419
8,129
12,396
11,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 2
8,570
476
10,424
17,106
5,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Lavisalt
Jing Wei
13
0 / 4 / 1
7,565
420
5,682
11,109
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
iswolo
Mercury
10
2 / 9 / 2
7,501
417
7,665
16,179
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
8
8
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
2
1
L
Ravana
BoogieDied
Ravana
2
3
0
0.67
L
3
7
2
0.57
L
Jing Wei
Lavisalt
Jing Wei
0
4
1
0.13
W
Nu Wa
Safe1k
Nu Wa
7
4
9
2.88
W
Heimdallr
Saterdan
Heimdallr
1
1
3
2.5
W
1
2
3
1.25
L
Mercury
iswolo
Mercury
2
9
2
0.33
W
Kuzenbo
ohnickz
Kuzenbo
6
0
8
10
W
Arachne
tatemartin1
Arachne
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
34,039
58,989
Taken
68,226
51,668
Mitigated
37,188
20,068
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,139
749
1,332
2,669
11,436
9,595
0
4,793
6,643
16,014
0
L
Ravana
BoogieDied
Ravana
8,129
2,611
0
1,612
12,396
11,960
0
3,387
9,009
0
30,338
L
10,424
2,726
0
4,722
17,106
5,972
1,386
8,446
8,660
67,681
0
L
Jing Wei
Lavisalt
Jing Wei
5,682
3,687
0
1,789
11,109
4,657
0
2,621
8,488
0
52,174
W
Nu Wa
Safe1k
Nu Wa
16,629
6,447
109
1,675
8,581
3,520
1,636
4,736
3,845
67,548
0
W
Heimdallr
Saterdan
Heimdallr
7,884
2,778
0
1,943
6,043
3,195
3,103
878
5,165
0
51,843
W
5,753
2,606
0
5,369
15,577
16,890
108
1,119
14,458
0
35,013
L
Mercury
iswolo
Mercury
7,665
4,379
0
1,448
16,179
5,004
0
6,057
10,122
0
40,271
W
Kuzenbo
ohnickz
Kuzenbo
8,775
3,655
109
2,270
13,363
21,194
80
2,862
10,501
16,092
100
W
Arachne
tatemartin1
Arachne
13,669
7,702
0
8,593
15,425
6,869
1,051
2,968
12,457
0
64,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
38,549
340
Minions Killed
327
0
Camps Cleared
0
1,796,745
Distance Traveled
1,667,021
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,375
410
18
1
0
330,587
1
L
Ravana
7,538
419
34
2
0
315,061
0
L
Sol
8,570
476
110
6
0
300,398
0
L
Jing Wei
7,565
420
102
6
0
360,305
4
W
Nu Wa
10,273
571
94
5
0
308,332
0
W
Heimdallr
8,773
487
91
5
0
341,789
0
W
Osiris
8,296
461
44
2
0
352,727
0
L
Mercury
7,501
417
63
4
0
360,670
0
W
Kuzenbo
9,475
526
16
1
0
378,637
0
W
Arachne
10,452
581
95
5
0
415,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role