Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BakedPotatoAim3
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,516 Elo+
Party 2
Poseidon
Poseidon
Bowman635
Poseidon
Level 82
God Stats
36W - 28L
1,674 SR
Queue Stats
441W - 428L
1,496 Elo+
Party 2
Ymir
Ymir
Hypxrkill
Ymir
Level 80
God Stats
0W - 2L
1,225 SR
Queue Stats
135W - 152L
1,469 Elo+
Party 2
Anubis
Anubis
MsRid
Anubis
Level 7
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 7L
1,333 Elo+
Party 2
Team Averages
Level 80
1,518 SR
1,463 Elo+

VS

Team Averages
Level 113
1,609 SR
1,530 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Avexik
Nu Wa
Level 106
God Stats
24W - 13L
1,614 SR
Queue Stats
211W - 188L
1,555 Elo+
Party 3
Chang'e
Chang'e
CiciOhPlay
Chang'e
Level 106
God Stats
55W - 41L
1,575 SR
Queue Stats
185W - 175L
1,527 Elo+
Solo
Hachiman
Hachiman
ClassicalRacer9
Hachiman
Level 151
God Stats
6W - 3L
1,641 SR
Queue Stats
209W - 195L
1,536 Elo+
Party 1
Mulan
Mulan
SinfullParadox
Mulan
Level 43
God Stats
6W - 2L
1,715 SR
Queue Stats
118W - 87L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 6 / 0
8,860
521
11,189
20,175
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 0
8,431
496
6,502
9,012
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Bowman635
Poseidon
14
2 / 5 / 1
9,043
532
10,902
10,478
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
11
1 / 5 / 1
7,912
465
5,062
19,462
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MsRid
Anubis
11
0 / 9 / 0
7,470
439
5,319
10,803
4,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 0 / 13
9,299
547
7,156
17,681
13,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Avexik
Nu Wa
15
3 / 1 / 11
9,533
561
11,259
10,156
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
CiciOhPlay
Chang'e
16
6 / 1 / 8
9,508
559
9,354
17,194
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
5 / 0 / 4
10,132
596
9,915
10,918
5,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
11 / 4 / 5
11,745
691
15,448
17,017
18,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
6
Kills
26
26
Deaths
6
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
0
0.5
W
Ix Chel
 
Ix Chel
1
0
13
7.5
W
Nu Wa
Avexik
Nu Wa
3
1
11
8.5
L
0
1
0
0
L
Poseidon
Bowman635
Poseidon
2
5
1
0.5
W
Chang'e
CiciOhPlay
Chang'e
6
1
8
10
W
Hachiman
5
0
4
7
L
Ymir
1
5
1
0.3
L
Anubis
MsRid
Anubis
0
9
0
0
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
53,132
69,930
Taken
72,966
43,282
Mitigated
49,205
11,058
Healing
39,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,189
2,355
0
3,972
20,175
9,354
0
6,365
13,660
0
73,889
W
Ix Chel
 
Ix Chel
7,156
1,615
6,500
5,654
17,681
13,801
329
5,248
12,215
36,171
0
W
Nu Wa
Avexik
Nu Wa
11,259
1,462
0
1,000
10,156
4,228
142
4,197
5,745
82,658
0
L
6,502
2,219
0
2,012
9,012
3,224
0
2,961
5,929
0
78,938
L
Poseidon
Bowman635
Poseidon
10,902
1,442
0
1,083
10,478
4,182
702
5,513
4,765
82,117
0
W
Chang'e
CiciOhPlay
Chang'e
9,354
840
5,993
9,195
17,194
7,535
342
6,392
10,702
68,362
0
W
Hachiman
9,915
7,024
0
4,916
10,918
5,188
1,347
1,004
9,898
0
86,770
L
Ymir
5,062
650
0
2,412
19,462
22,093
0
10,373
8,775
19,726
0
L
Anubis
MsRid
Anubis
5,319
259
0
1,579
10,803
4,429
0
1,625
9,032
38,037
0
W
15,448
3,528
0
6,730
17,017
18,453
785
5,507
11,418
0
78,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
50,217
491
Minions Killed
538
0
Camps Cleared
0
1,560,735
Distance Traveled
1,618,193
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,860
521
95
6
0
358,900
2
W
Ix Chel
9,299
547
45
3
0
327,240
6
W
Nu Wa
9,533
561
131
8
0
341,565
4
L
Neith
8,431
496
157
9
0
349,160
2
L
Poseidon
9,043
532
153
9
0
296,866
2
W
Chang'e
9,508
559
88
5
0
361,953
1
W
Hachiman
10,132
596
126
7
0
299,991
5
L
Ymir
7,912
465
33
2
0
270,506
1
L
Anubis
7,470
439
53
3
0
285,303
0
W
Mulan
11,745
691
148
9
0
287,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role