Player Matchup

Izanami
Izanami
DangerousPlaya99
Izanami
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Hearts Syrus
Guan Yu
Level 125
God Stats
14W - 4L
1,322 SR
Queue Stats
83W - 104L
1,256 Elo+
Party 3
Thor
Thor
JovialSine3
Thor
Level 145
God Stats
2W - 1L
1,719 SR
Queue Stats
72W - 70L
1,572 Elo+
Solo
Geb
Geb
MR SPHERE
Geb
Level 132
God Stats
1W - 0L
1,337 SR
Queue Stats
11W - 15L
1,369 Elo+
Party 2
Chang'e
Chang'e
PUrPleForkER
Chang'e
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 74L
1,349 Elo+
Party 3
Team Averages
Level 98
1,476 SR
1,409 Elo+

VS

Team Averages
Level 120
1,426 SR
1,361 Elo+
Sobek
Sobek
Dead Redhood54
Sobek
Level 145
God Stats
4W - 11L
1,274 SR
Queue Stats
570W - 537L
1,490 Elo+
Solo
Vulcan
Vulcan
DeathSytheZero
Vulcan
Level 156
God Stats
55W - 47L
1,531 SR
Queue Stats
279W - 292L
1,511 Elo+
Solo
Bastet
Bastet
Demon Blaidd
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,247 Elo+
Party 1
Hercules
Hercules
SirTacos17
Hercules
Level 79
God Stats
1W - 2L
1,326 SR
Queue Stats
6W - 9L
1,277 Elo+
Party 1
Skadi
Skadi
Zombree
Skadi
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 11
10,243
854
14,269
12,118
6,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Hearts Syrus
Guan Yu
16
7 / 0 / 8
9,595
800
6,521
16,837
15,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 15
9,649
804
18,837
10,973
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 0 / 16
9,154
763
7,011
12,103
15,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
PUrPleForkER
Chang'e
16
4 / 0 / 7
9,475
790
11,843
7,892
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
8,778
732
5,215
13,242
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 1
7,743
645
11,348
9,871
4,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
1 / 6 / 0
7,656
638
7,327
13,922
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
SirTacos17
Hercules
14
0 / 4 / 1
7,944
662
6,230
16,232
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Zombree
Skadi
15
1 / 6 / 1
8,727
727
7,942
13,721
5,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
22
Kills
2
2
Deaths
22
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
0
2
0
0
L
0
4
1
0.13
L
Bastet
1
6
0
0.17
W
Guan Yu
Hearts Syrus
Guan Yu
7
0
8
11
W
5
1
15
12.5
W
2
0
16
10
W
Chang'e
PUrPleForkER
Chang'e
4
0
7
7.5
L
Hercules
SirTacos17
Hercules
0
4
1
0.13
L
Skadi
Zombree
Skadi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,481
Damage
38,062
59,923
Taken
66,988
47,507
Mitigated
48,896
34,357
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,269
10,609
0
1,736
12,118
6,963
6,324
3,473
8,512
0
62,045
L
5,215
162
0
3,517
13,242
16,267
54
2,835
10,407
31,461
0
L
11,348
6,377
0
403
9,871
4,152
0
2,936
6,935
29,816
0
L
Bastet
7,327
955
0
417
13,922
4,983
0
3,354
10,568
0
15,894
W
Guan Yu
Hearts Syrus
Guan Yu
6,521
656
10,594
8,312
16,837
15,040
42
2,840
13,641
0
16,638
W
18,837
3,025
0
579
10,973
6,770
166
2,073
8,851
0
38,644
W
7,011
391
0
299
12,103
15,360
342
3,756
8,122
14,867
0
W
Chang'e
PUrPleForkER
Chang'e
11,843
987
8,584
4,253
7,892
3,374
980
4,421
3,304
35,136
0
L
Hercules
SirTacos17
Hercules
6,230
656
0
2,286
16,232
18,160
0
7,431
8,801
0
21,169
L
Skadi
Zombree
Skadi
7,942
3,118
0
475
13,721
5,334
0
2,298
11,423
0
29,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
40,848
252
Minions Killed
205
0
Camps Cleared
0
1,261,852
Distance Traveled
1,063,323
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,243
854
122
10
0
232,997
0
L
Sobek
8,778
732
69
6
0
185,823
0
L
Vulcan
7,743
645
39
3
0
235,858
0
L
Bastet
7,656
638
20
2
0
246,679
3
W
Guan Yu
9,595
800
20
2
0
285,116
1
W
Thor
9,649
804
38
3
0
264,362
0
W
Geb
9,154
763
13
1
0
250,789
0
W
Chang'e
9,475
790
59
5
0
228,588
0
L
Hercules
7,944
662
25
2
0
219,388
0
L
Skadi
8,727
727
52
4
0
175,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role