Player Matchup

Fafnir
Fafnir
Derpressed0
Fafnir
Level 104
God Stats
2W - 4L
1,486 SR
Queue Stats
49W - 50L
1,285 Elo+
Party 3
Ishtar
Ishtar
IGXchicken
Ishtar
Level 67
God Stats
5W - 3L
1,709 SR
Queue Stats
23W - 20L
1,574 Elo+
Party 2
Janus
Janus
Kingboofers
Janus
Level 81
God Stats
2W - 3L
1,944 SR
Queue Stats
33W - 34L
1,609 Elo+
Party 2
King Arthur
King Arthur
MisterBigCheese
King Arthur
Level 28
God Stats
0W - 2L
1,520 SR
Queue Stats
22W - 25L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
TrollsFolly
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,389 Elo+
Party 3
Team Averages
Level 68
1,632 SR
1,486 Elo+

VS

Team Averages
Level 124
1,593 SR
1,452 Elo+
Sylvanus
Sylvanus
BLINDJUST1C3
Sylvanus
Level 155
God Stats
6W - 5L
1,507 SR
Queue Stats
49W - 51L
1,426 Elo+
Party 1
Scylla
Scylla
Halacore
Scylla
Level 177
God Stats
14W - 20L
1,518 SR
Queue Stats
131W - 134L
1,527 Elo+
Party 1
Mulan
Mulan
Jelophant
Mulan
Level 43
God Stats
2W - 1L
1,649 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Neith
Neith
XGNFenrir
Neith
Level 104
God Stats
2W - 2L
1,490 SR
Queue Stats
39W - 34L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
aagron9900
Ix Chel
Level 141
God Stats
2W - 3L
1,800 SR
Queue Stats
64W - 67L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 5 / 2
7,812
651
3,780
17,384
20,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
IGXchicken
Ishtar
14
0 / 2 / 3
7,833
653
7,543
10,892
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
1 / 4 / 2
8,720
727
12,755
10,484
4,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MisterBigCheese
King Arthur
13
1 / 1 / 3
7,665
639
7,670
16,620
13,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
TrollsFolly
Baron Samedi
14
2 / 6 / 2
8,283
690
12,517
11,899
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLINDJUST1C3
Sylvanus
15
0 / 1 / 10
8,860
738
4,036
15,466
12,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Halacore
Scylla
16
4 / 0 / 9
9,294
775
14,754
8,095
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Jelophant
Mulan
17
5 / 1 / 9
9,727
811
12,015
14,905
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
XGNFenrir
Neith
16
5 / 0 / 7
9,444
787
14,293
6,222
2,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
aagron9900
Ix Chel
17
4 / 2 / 6
9,276
773
11,755
9,619
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
4
Kills
18
18
Deaths
4
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BLINDJUST1C3
Sylvanus
0
1
10
5
L
Fafnir
0
5
2
0.2
W
Scylla
Halacore
Scylla
4
0
9
8.5
L
Ishtar
IGXchicken
Ishtar
0
2
3
0.75
W
Mulan
Jelophant
Mulan
5
1
9
9.5
L
1
4
2
0.5
L
King Arthur
MisterBigCheese
King Arthur
1
1
3
2.5
L
Baron Samedi
TrollsFolly
Baron Samedi
2
6
2
0.5
W
Neith
XGNFenrir
Neith
5
0
7
8.5
W
Ix Chel
aagron9900
Ix Chel
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,265
Damage
56,853
67,279
Taken
54,307
49,783
Mitigated
40,714
10,403
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BLINDJUST1C3
Sylvanus
4,036
776
4,345
5,075
15,466
12,926
312
9,103
6,363
8,228
0
L
Fafnir
3,780
1,013
0
2,811
17,384
20,397
110
6,663
10,482
13,236
0
W
Scylla
Halacore
Scylla
14,754
425
0
747
8,095
3,215
0
4,425
3,670
41,618
0
L
Ishtar
IGXchicken
Ishtar
7,543
5,135
0
2,854
10,892
4,388
276
5,898
4,856
0
29,934
W
Mulan
Jelophant
Mulan
12,015
1,677
0
3,410
14,905
17,292
401
6,703
8,202
0
27,921
L
12,755
1,355
0
413
10,484
4,373
448
5,210
5,121
44,771
0
L
King Arthur
MisterBigCheese
King Arthur
7,670
469
0
1,526
16,620
13,616
0
8,373
7,947
0
13,508
L
Baron Samedi
TrollsFolly
Baron Samedi
12,517
1,770
955
1,844
11,899
7,009
690
4,401
7,275
31,307
0
W
Neith
XGNFenrir
Neith
14,293
4,567
0
1,780
6,222
2,861
1,221
3,959
2,263
0
39,932
W
Ix Chel
aagron9900
Ix Chel
11,755
734
1,994
2,041
9,619
4,420
371
4,862
4,757
38,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
46,601
204
Minions Killed
232
0
Camps Cleared
0
1,138,258
Distance Traveled
1,237,326
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,860
738
8
1
0
238,770
0
L
Fafnir
7,812
651
19
2
0
195,840
0
W
Scylla
9,294
775
53
4
0
275,781
4
L
Ishtar
7,833
653
47
4
0
230,345
0
W
Mulan
9,727
811
41
3
0
255,087
0
L
Janus
8,720
727
81
7
0
247,329
0
L
King Arthur
7,665
639
11
1
0
259,154
0
L
Baron Samedi
8,283
690
46
4
0
205,590
1
W
Neith
9,444
787
54
5
0
209,377
0
W
Ix Chel
9,276
773
76
6
0
258,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role