Player Matchup

Danzaburou
Danzaburou
Asharoooo
Danzaburou
Level 144
God Stats
1W - 2L
1,335 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Atlas
Atlas
Zaaaama
Atlas
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
kaedyn nan
Ra
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,483 Elo+

VS

Team Averages
Level 128
1,562 SR
1,509 Elo+
Danzaburou
Danzaburou
FullyDead
Danzaburou
Level 139
God Stats
12W - 7L
1,627 SR
Queue Stats
225W - 222L
1,507 Elo+
Solo
Awilix
Awilix
High Vengeance
Awilix
Level 117
God Stats
4W - 6L
1,560 SR
Queue Stats
183W - 198L
1,509 Elo+
Party 2
Mercury
Mercury
itsmom
Mercury
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 247L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asharoooo
Danzaburou
13
3 / 5 / 5
11,312
707
9,653
13,793
5,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Zaaaama
Atlas
14
4 / 6 / 8
12,271
767
14,812
21,518
21,750
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 6 / 5
12,099
756
14,663
11,986
5,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FullyDead
Danzaburou
16
7 / 4 / 4
13,302
831
19,785
14,974
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 3 / 5
13,222
826
18,070
14,889
8,217
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
itsmom
Mercury
14
2 / 5 / 11
12,064
754
4,437
19,681
26,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
17
17
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asharoooo
Danzaburou
3
5
5
1.1
W
Danzaburou
FullyDead
Danzaburou
7
4
4
2.25
W
8
3
5
3.5
L
Atlas
Zaaaama
Atlas
4
6
8
1.33
W
Mercury
itsmom
Mercury
2
5
11
1.5
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,128
Damage
42,292
47,297
Taken
49,544
32,453
Mitigated
42,171
8,377
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asharoooo
Danzaburou
9,653
5,012
0
3,105
13,793
5,639
1,024
3
13,790
0
36,270
W
Danzaburou
FullyDead
Danzaburou
19,785
12,110
0
4,171
14,974
7,189
1,648
8,739
6,158
0
81,020
W
18,070
6,897
302
3,023
14,889
8,217
1,599
8,759
6,130
0
59,837
L
Atlas
Zaaaama
Atlas
14,812
4,949
287
2,030
21,518
21,750
0
0
21,518
37,979
0
W
Mercury
itsmom
Mercury
4,437
1,075
297
3,166
19,681
26,765
94
12,234
7,353
0
10,267
L
14,663
1,068
1,156
1,799
11,986
5,064
115
269
11,717
46,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
38,588
146
Minions Killed
145
0
Camps Cleared
0
729,359
Distance Traveled
898,110
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,312
707
53
3
0
237,187
0
W
Danzaburou
13,302
831
73
5
0
271,013
0
W
Awilix
13,222
826
65
4
0
318,590
0
L
Atlas
12,271
767
35
2
0
228,096
2
W
Mercury
12,064
754
7
0
0
308,507
0
L
Ra
12,099
756
58
4
0
264,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role