Player Matchup

Odin
Odin
 
Odin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AaronsFoodReview
Danzaburou
Level 39
God Stats
4W - 4L
1,359 SR
Queue Stats
95W - 100L
1,456 Elo+
Party 1
Lancelot
Lancelot
TheOldSmoth
Lancelot
Level 25
God Stats
4W - 2L
1,568 SR
Queue Stats
49W - 60L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
bakersdrivethru
Cthulhu
Level 104
God Stats
4W - 4L
1,468 SR
Queue Stats
41W - 46L
1,508 Elo+
Party 1
Team Averages
Level 66
1,479 SR
1,479 Elo+

VS

Team Averages
Level 105
1,542 SR
1,531 Elo+
Cupid
Cupid
HAALIOS
Cupid
Level 117
God Stats
48W - 59L
1,544 SR
Queue Stats
775W - 778L
1,544 Elo+
Solo
Khepri
Khepri
SeanShibby24
Khepri
Level 125
God Stats
73W - 56L
1,558 SR
Queue Stats
228W - 221L
1,525 Elo+
Party 2
Anubis
Anubis
Silentkitty2004
Anubis
Level 106
God Stats
35W - 33L
1,447 SR
Queue Stats
164W - 138L
1,482 Elo+
Solo
Loki
Loki
Surferhead20
Loki
Level 122
God Stats
495W - 507L
1,576 SR
Queue Stats
495W - 508L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
tiberiousjackson
Sun Wukong
Level 56
God Stats
75W - 67L
1,584 SR
Queue Stats
137W - 141L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 9
8,103
1,158
8,031
7,680
9,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
13
1 / 0 / 8
7,832
1,119
8,790
1,433
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
AaronsFoodReview
Danzaburou
14
4 / 0 / 5
8,647
1,235
9,007
3,262
1,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
TheOldSmoth
Lancelot
13
1 / 2 / 9
7,858
1,123
7,523
7,155
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 8
9,421
1,346
13,056
10,560
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

370

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HAALIOS
Cupid
13
1 / 1 / 2
7,964
1,138
6,109
7,146
3,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
12
0 / 5 / 2
7,397
1,057
3,594
12,249
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 0
6,362
909
0
0
0
12
1 / 4 / 2
7,315
1,045
9,243
13,002
6,185
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
tiberiousjackson
Sun Wukong
11
1 / 4 / 2
7,173
1,025
7,012
16,549
11,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
14
Kills
3
3
Deaths
14
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
9
7.5
W
Kukulkan
 
Kukulkan
1
0
8
5
W
Danzaburou
AaronsFoodReview
Danzaburou
4
0
5
6.5
L
Cupid
HAALIOS
Cupid
1
1
2
2
L
Khepri
0
5
2
0.2
L
0
0
0
0
L
1
4
2
0.5
W
Lancelot
TheOldSmoth
Lancelot
1
2
9
2.75
W
5
0
8
9
L
Sun Wukong
tiberiousjackson
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
25,958
30,090
Taken
48,946
30,577
Mitigated
33,648
5,260
Healing
1,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,031
1,257
0
920
7,680
9,914
0
872
6,808
0
12,460
W
Kukulkan
 
Kukulkan
8,790
979
0
0
1,433
596
0
70
1,363
24,531
0
W
Danzaburou
AaronsFoodReview
Danzaburou
9,007
4,958
0
1,260
3,262
1,530
0
70
3,192
0
23,962
L
Cupid
HAALIOS
Cupid
6,109
4,253
26
390
7,146
3,345
0
1,758
5,388
0
31,711
L
Khepri
3,594
428
0
372
12,249
12,605
0
6,784
5,465
7,472
0
L
0
0
0
0
0
0
0
0
0
0
0
L
9,243
2,180
0
0
13,002
6,185
0
4,863
8,139
0
14,508
W
Lancelot
TheOldSmoth
Lancelot
7,523
1,683
0
21
7,155
4,268
0
1,043
6,112
596
11,335
W
13,056
1,696
797
2,262
10,560
14,269
0
1,539
9,021
26,705
0
L
Sun Wukong
tiberiousjackson
Sun Wukong
7,012
828
0
391
16,549
11,513
0
8,851
7,698
0
14,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,861
Gold Earned
36,211
138
Minions Killed
105
8
Camps Cleared
2
723,675
Distance Traveled
539,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,103
1,158
8
1
0
143,580
0
W
Kukulkan
7,832
1,119
60
9
2
155,456
0
W
Danzaburou
8,647
1,235
44
6
1
141,248
0
L
Cupid
7,964
1,138
73
10
1
119,934
0
L
Khepri
7,397
1,057
7
1
0
126,797
0
L
Anubis
6,362
909
0
0
0
0
0
L
Loki
7,315
1,045
6
1
0
157,850
0
W
Lancelot
7,858
1,123
9
1
3
133,137
0
W
Cthulhu
9,421
1,346
17
2
2
150,254
0
L
Sun Wukong
7,173
1,025
19
3
1
134,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role