Player Matchup

Hel
Hel
AlannaPranha
Hel
Level 72
God Stats
8W - 6L
1,365 SR
Queue Stats
434W - 443L
1,511 Elo+
Solo
Camazotz
Camazotz
BigPapa2299
Camazotz
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 67L
1,332 Elo+
Party 1
Ares
Ares
Devil_DogTooth
Ares
Level 147
God Stats
17W - 5L
1,688 SR
Queue Stats
520W - 543L
1,532 Elo+
Party 1
Vulcan
Vulcan
SkillSixxDeath
Vulcan
Level 85
God Stats
3W - 2L
1,294 SR
Queue Stats
135W - 128L
1,476 Elo+
Solo
Danzaburou
Danzaburou
penitrator272
Danzaburou
Level 118
God Stats
0W - 4L
1,261 SR
Queue Stats
169W - 165L
1,387 Elo+
Party 1
Team Averages
Level 102
1,422 SR
1,448 Elo+

VS

Team Averages
Level 128
1,578 SR
1,486 Elo+
Yemoja
Yemoja
CDUBTUB
Yemoja
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 113L
1,503 Elo+
Party 2
Serqet
Serqet
Mighty T97
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,446 Elo+
Solo
Bacchus
Bacchus
Stalky88
Bacchus
Level 148
God Stats
2W - 1L
1,739 SR
Queue Stats
172W - 165L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
WTFbestplayer
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,496 Elo+
Solo
Medusa
Medusa
superwey125
Medusa
Level 135
God Stats
6W - 3L
1,649 SR
Queue Stats
491W - 483L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
8,136
678
4,216
13,767
12,055
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Camazotz
BigPapa2299
Camazotz
13
0 / 6 / 10
7,832
653
6,355
14,729
10,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 3 / 5
9,558
797
15,760
18,502
21,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
7 / 3 / 5
9,652
804
19,872
14,120
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
penitrator272
Danzaburou
17
2 / 2 / 8
9,506
792
11,241
12,445
7,174
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CDUBTUB
Yemoja
17
1 / 1 / 11
10,277
856
9,255
16,553
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Serqet
Mighty T97
Serqet
13
1 / 5 / 8
8,608
717
7,856
12,248
10,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Stalky88
Bacchus
17
3 / 1 / 10
9,546
796
9,732
12,396
17,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
WTFbestplayer
Jing Wei
16
2 / 3 / 9
9,338
778
14,872
13,391
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
8 / 6 / 5
10,525
877
22,382
13,474
8,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
16
Kills
15
15
Deaths
16
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
1
8
5
L
Camazotz
BigPapa2299
Camazotz
0
6
10
0.83
W
Yemoja
CDUBTUB
Yemoja
1
1
11
6.5
L
6
3
5
2.83
W
Serqet
Mighty T97
Serqet
1
5
8
1
L
7
3
5
3.17
W
Bacchus
Stalky88
Bacchus
3
1
10
8
W
Jing Wei
WTFbestplayer
Jing Wei
2
3
9
2.17
L
Danzaburou
penitrator272
Danzaburou
2
2
8
3
W
Medusa
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,444
Damage
64,097
73,563
Taken
68,062
61,123
Mitigated
54,796
39,382
Healing
28,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
760
12,703
9,278
13,767
12,055
61
6,375
7,392
8,917
0
L
Camazotz
BigPapa2299
Camazotz
6,355
1,231
516
2,393
14,729
10,763
90
2,969
11,760
0
11,497
W
Yemoja
CDUBTUB
Yemoja
9,255
832
4,254
8,308
16,553
11,716
783
11,098
5,322
23,415
0
L
15,760
1,627
1,025
2,993
18,502
21,661
360
3,244
14,843
20,859
0
W
Serqet
Mighty T97
Serqet
7,856
1,407
1,020
1,178
12,248
10,209
968
7,957
4,212
0
10,413
L
19,872
9,169
2,617
4,290
14,120
9,470
0
4,268
9,681
39,024
0
W
Bacchus
Stalky88
Bacchus
9,732
917
911
3,586
12,396
17,279
253
5,986
6,151
22,388
0
W
Jing Wei
WTFbestplayer
Jing Wei
14,872
11,351
1,333
5,348
13,391
7,367
1,332
6,896
6,186
0
33,657
L
Danzaburou
penitrator272
Danzaburou
11,241
2,794
520
3,047
12,445
7,174
740
2,131
9,598
0
30,475
W
Medusa
22,382
10,651
625
1,973
13,474
8,225
1,102
7,911
5,470
0
41,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
48,294
126
Minions Killed
149
0
Camps Cleared
0
1,205,080
Distance Traveled
1,168,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,136
678
18
2
0
248,626
0
L
Camazotz
7,832
653
11
1
0
229,847
0
W
Yemoja
10,277
856
26
2
0
223,499
0
L
Ares
9,558
797
12
1
0
242,995
0
W
Serqet
8,608
717
10
1
0
236,215
0
L
Vulcan
9,652
804
44
4
0
244,439
0
W
Bacchus
9,546
796
17
1
0
268,780
0
W
Jing Wei
9,338
778
60
5
0
234,957
0
L
Danzaburou
9,506
792
41
3
0
239,173
0
W
Medusa
10,525
877
36
3
0
205,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role