Player Matchup

Horus
Horus
Blackstorm312
Horus
Level 86
God Stats
7W - 11L
1,276 SR
Queue Stats
56W - 60L
1,337 Elo+
Party 2
Fenrir
Fenrir
ClassicBoot117
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
Yummy Pandacake
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 31
1,425 SR
1,446 Elo+

VS

Team Averages
Level 73
1,648 SR
1,438 Elo+
Zeus
Zeus
Papa_Pie
Zeus
Level 129
God Stats
3W - 1L
2,050 SR
Queue Stats
113W - 110L
1,456 Elo+
Party 1
Chaac
Chaac
Rylis2
Chaac
Level 4
God Stats
1W - 1L
1,218 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 1
Cupid
Cupid
briar87
Cupid
Level 87
God Stats
2W - 0L
1,675 SR
Queue Stats
84W - 70L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,574
715
3,885
17,483
15,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 10 / 0
8,937
745
5,841
19,004
17,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 3
8,195
683
2,950
10,555
4,181
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
10 / 1 / 10
11,003
917
14,973
6,691
2,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Rylis2
Chaac
12
5 / 1 / 13
10,270
856
9,063
8,295
7,034
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
briar87
Cupid
13
8 / 3 / 10
10,511
876
15,650
7,268
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
23
24
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
3
10
0
0.3
W
Zeus
10
1
10
15
W
Chaac
Rylis2
Chaac
5
1
13
11.5
L
1
8
3
0.31
W
Cupid
briar87
Cupid
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,676
Damage
39,686
47,042
Taken
22,254
38,000
Mitigated
12,949
2,621
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,885
2,197
344
1,177
17,483
15,886
0
5,076
12,407
0
19,010
L
5,841
981
0
220
19,004
17,933
0
7,816
11,188
0
15,230
W
Zeus
14,973
3,173
0
596
6,691
2,627
1,065
1,116
5,575
45,062
0
W
Chaac
Rylis2
Chaac
9,063
1,629
0
1,479
8,295
7,034
281
983
7,312
0
28,234
L
2,950
1,158
0
880
10,555
4,181
0
2,461
8,094
12,699
0
W
Cupid
briar87
Cupid
15,650
11,284
326
1,694
7,268
3,288
1,230
1,211
6,057
0
39,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
31,784
32
Minions Killed
122
0
Camps Cleared
0
522,903
Distance Traveled
572,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,574
715
9
1
0
184,685
0
L
Fenrir
8,937
745
11
1
0
177,526
0
W
Zeus
11,003
917
51
4
0
165,505
0
W
Chaac
10,270
856
32
3
0
218,371
0
L
Freya
8,195
683
12
1
0
160,692
0
W
Cupid
10,511
876
39
3
0
188,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role