Player Matchup

Persephone
Persephone
 
Persephone
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Brooklyn_Raps
Sylvanus
Level 177
God Stats
1W - 0L
1,497 SR
Queue Stats
21W - 14L
1,695 Elo+
Party 1
Bacchus
Bacchus
Proxxxis
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,584 Elo+
Party 1
Rama
Rama
SpreeeN
Rama
Level 196
God Stats
1W - 0L
1,241 SR
Queue Stats
7W - 10L
1,447 Elo+
Party 1
Hachiman
Hachiman
m4Xr0Ck5
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,506 Elo+
Solo
Team Averages
Level 154
1,448 SR
1,546 Elo+

VS

Team Averages
Level 168
1,446 SR
1,569 Elo+
Danzaburou
Danzaburou
EcS DeatH
Danzaburou
Level 209
God Stats
0W - 1L
1,331 SR
Queue Stats
70W - 74L
1,544 Elo+
Party 2
Chang'e
Chang'e
MrWhite1702
Chang'e
Level 158
God Stats
9W - 7L
1,398 SR
Queue Stats
524W - 512L
1,561 Elo+
Solo
He Bo
He Bo
Thelog39
He Bo
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 130L
1,528 Elo+
Party 2
Ishtar
Ishtar
lirikoscratch
Ishtar
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
470W - 477L
1,605 Elo+
Solo
Hercules
Hercules
rockloko
Hercules
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
7 / 4 / 17
11,807
843
22,720
12,923
6,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Brooklyn_Raps
Sylvanus
15
0 / 6 / 17
10,051
718
5,421
24,048
30,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Proxxxis
Bacchus
19
8 / 4 / 21
11,866
848
19,469
22,952
22,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
SpreeeN
Rama
20
15 / 4 / 14
13,656
975
28,755
15,421
9,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
m4Xr0Ck5
Hachiman
18
6 / 4 / 20
11,378
813
12,516
15,370
8,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EcS DeatH
Danzaburou
17
5 / 7 / 11
10,596
757
15,021
17,936
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
MrWhite1702
Chang'e
18
7 / 6 / 5
10,703
765
15,089
19,968
8,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Thelog39
He Bo
17
2 / 7 / 10
10,257
733
6,795
14,671
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 7 / 10
11,115
794
17,591
17,248
7,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
rockloko
Hercules
18
4 / 9 / 11
10,860
776
8,849
24,436
32,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
68
36
Kills
21
22
Deaths
36
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
4
17
3.88
W
Sylvanus
Brooklyn_Raps
Sylvanus
0
6
17
1.42
L
Danzaburou
EcS DeatH
Danzaburou
5
7
11
1.5
L
Chang'e
MrWhite1702
Chang'e
7
6
5
1.58
W
Bacchus
Proxxxis
Bacchus
8
4
21
4.63
W
Rama
SpreeeN
Rama
15
4
14
5.5
L
He Bo
Thelog39
He Bo
2
7
10
1
L
3
7
10
1.14
W
Hachiman
m4Xr0Ck5
Hachiman
6
4
20
4
L
Hercules
rockloko
Hercules
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,881
Damage
63,345
90,714
Taken
94,259
78,169
Mitigated
61,672
28,196
Healing
28,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
22,720
595
48
1,807
12,923
6,719
246
2,857
10,055
38,612
0
W
Sylvanus
Brooklyn_Raps
Sylvanus
5,421
582
6,518
5,559
24,048
30,982
41
7,249
16,799
7,675
0
L
Danzaburou
EcS DeatH
Danzaburou
15,021
4,695
42
1,975
17,936
7,475
664
11,131
6,805
0
29,061
L
Chang'e
MrWhite1702
Chang'e
15,089
1,343
7,231
7,859
19,968
8,416
822
10,306
9,662
24,148
0
W
Bacchus
Proxxxis
Bacchus
19,469
1,901
1,189
5,095
22,952
22,158
129
4,321
18,631
30,781
0
W
Rama
SpreeeN
Rama
28,755
19,265
678
3,909
15,421
9,685
4,420
3,600
11,821
0
62,265
L
He Bo
Thelog39
He Bo
6,795
173
596
1,570
14,671
5,696
397
6,301
8,370
19,870
0
L
17,591
8,491
610
2,392
17,248
7,527
135
7,825
9,423
0
38,203
W
Hachiman
m4Xr0Ck5
Hachiman
12,516
6,689
0
3,393
15,370
8,625
3,969
3,853
11,517
0
26,190
L
Hercules
rockloko
Hercules
8,849
1,324
51
6,438
24,436
32,558
27
12,047
12,389
0
12,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
53,531
162
Minions Killed
158
0
Camps Cleared
0
1,316,137
Distance Traveled
1,180,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,807
843
31
2
0
264,405
0
W
Sylvanus
10,051
718
3
0
0
257,038
0
L
Danzaburou
10,596
757
30
2
0
210,609
0
L
Chang'e
10,703
765
28
2
0
233,605
0
W
Bacchus
11,866
848
23
2
0
297,819
0
W
Rama
13,656
975
74
5
0
246,809
0
L
He Bo
10,257
733
37
3
0
243,450
0
L
Ishtar
11,115
794
53
4
0
219,389
0
W
Hachiman
11,378
813
31
2
0
250,066
0
L
Hercules
10,860
776
10
1
0
273,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role