Player Matchup

Hachiman
Hachiman
Silver I
FragileCanadian
Hachiman
Silver I
Level 156
God Stats
4W - 3L
1,855 SR
Queue Stats
168W - 166L
1,336 MMR
Solo
Serqet
Serqet
Gold V
Nergalsito
Serqet
Gold V
Level 127
God Stats
5W - 11L
1,495 SR
Queue Stats
361W - 369L
1,367 MMR
Party 2
Nu Wa
Nu Wa
Silver I
TheVikingo
Nu Wa
Silver I
Level 77
God Stats
5W - 4L
1,881 SR
Queue Stats
153W - 170L
1,261 MMR
Party 2
Sobek
Sobek
Silver II
black12shots
Sobek
Silver II
Level 145
God Stats
0W - 3L
1,839 SR
Queue Stats
21W - 28L
1,344 MMR
Solo
Scylla
Scylla
Gold IV
impheonixx
Scylla
Gold IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 294L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,714 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,521 SR
1,330 MMR
Anubis
Anubis
Silver IV
Adacit
Anubis
Silver IV
Level 120
God Stats
11W - 4L
1,738 SR
Queue Stats
98W - 78L
1,340 MMR
Party 1
Nemesis
Nemesis
Silver III
CleveR aMd
Nemesis
Silver III
Level 63
God Stats
32W - 14L
1,591 SR
Queue Stats
106W - 100L
1,355 MMR
Party 1
Hercules
Hercules
Gold V
Joey22
Hercules
Gold V
Level 88
God Stats
4W - 7L
1,449 SR
Queue Stats
81W - 89L
1,323 MMR
Solo
Khepri
Khepri
Gold V
RocketRyan17
Khepri
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,306 MMR
Solo
Artemis
Artemis
Gold V
xX-Tpa954-Xx
Artemis
Gold V
Level 155
God Stats
9W - 8L
1,329 SR
Queue Stats
240W - 248L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
4 / 8 / 3
13,304
459
20,223
32,013
14,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Nergalsito
Serqet
20
6 / 5 / 5
15,135
522
14,548
25,769
14,701
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
2 / 7 / 4
14,360
495
19,823
21,383
8,771
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 7
12,238
422
9,710
33,489
45,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
impheonixx
Scylla
17
1 / 13 / 2
12,152
419
13,730
23,483
8,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Morgan Le FayThorBakasuraSusano

VS

Bans
AchillesMercurySun WukongHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adacit
Anubis
20
25 / 1 / 5
20,457
705
40,486
19,121
12,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
CleveR aMd
Nemesis
20
8 / 5 / 19
16,732
577
28,230
28,672
16,887
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Joey22
Hercules
20
7 / 2 / 9
15,398
531
13,087
27,065
30,878
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
16
0 / 2 / 14
12,452
429
7,171
25,648
35,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
xX-Tpa954-Xx
Artemis
20
0 / 5 / 14
13,312
459
16,244
21,376
8,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
14
Kills
40
40
Deaths
15
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adacit
Anubis
25
1
5
27.5
W
Nemesis
CleveR aMd
Nemesis
8
5
19
3.5
L
Hachiman
4
8
3
0.69
W
Hercules
Joey22
Hercules
7
2
9
5.75
L
Serqet
Nergalsito
Serqet
6
5
5
1.7
W
Khepri
0
2
14
3.5
L
Nu Wa
2
7
4
0.57
L
1
7
7
0.64
L
Scylla
impheonixx
Scylla
1
13
2
0.15
W
Artemis
xX-Tpa954-Xx
Artemis
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,034
Damage
105,218
136,137
Taken
121,882
92,988
Mitigated
104,632
22,348
Healing
39,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adacit
Anubis
40,486
1,719
0
15,763
19,121
12,521
2,543
8,885
9,866
230,841
0
W
Nemesis
CleveR aMd
Nemesis
28,230
14,924
0
2,214
28,672
16,887
4,458
8,631
18,662
0
193,847
L
Hachiman
20,223
11,682
0
9,018
32,013
14,758
346
11,057
20,956
0
120,739
W
Hercules
Joey22
Hercules
13,087
5,210
0
10,454
27,065
30,878
3,228
11,833
14,110
0
108,345
L
Serqet
Nergalsito
Serqet
14,548
2,965
0
1,321
25,769
14,701
101
7,195
18,574
0
154,627
W
Khepri
7,171
812
0
4,075
25,648
35,382
440
8,251
17,060
34,113
0
L
Nu Wa
19,823
5,875
91
4,530
21,383
8,771
2,269
5,611
15,772
109,031
8,617
L
9,710
967
262
5,241
33,489
45,840
0
13,024
20,465
28,774
0
L
Scylla
impheonixx
Scylla
13,730
444
0
1,885
23,483
8,918
0
11,316
12,167
78,432
0
W
Artemis
xX-Tpa954-Xx
Artemis
16,244
6,771
0
7,257
21,376
8,964
4,543
6,662
13,846
0
118,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,189
Gold Earned
78,351
659
Minions Killed
824
0
Camps Cleared
0
2,525,616
Distance Traveled
2,918,306
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
20,457
705
318
11
0
555,008
7
W
Nemesis
16,732
577
187
6
0
660,808
3
L
Hachiman
13,304
459
166
6
0
485,414
10
W
Hercules
15,398
531
151
5
0
561,413
0
L
Serqet
15,135
522
195
7
0
601,423
2
W
Khepri
12,452
429
44
2
0
603,039
12
L
Nu Wa
14,360
495
164
6
0
473,772
10
L
Sobek
12,238
422
16
1
0
510,188
7
L
Scylla
12,152
419
118
4
0
454,819
2
W
Artemis
13,312
459
124
4
0
538,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role