Player Matchup

Fenrir
Fenrir
Gold V
Gukhans
Fenrir
Gold V
Level 42
God Stats
0W - 2L
1,329 SR
Queue Stats
87W - 74L
1,609 MMR
Solo
Nu Wa
Nu Wa
Platinum V
IAzurl
Nu Wa
Platinum V
Level 158
God Stats
14W - 22L
1,593 SR
Queue Stats
354W - 349L
1,617 MMR
Solo
Skadi
Skadi
Gold I
SunBurntPancake
Skadi
Gold I
Level 105
God Stats
2W - 2L
1,527 SR
Queue Stats
234W - 226L
1,587 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
fpzeroturbo
Kumbhakarna
Gold IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,579 MMR
Solo
Poseidon
Poseidon
Gold III
g00bywhat
Poseidon
Gold III
Level 145
God Stats
4W - 5L
1,529 SR
Queue Stats
144W - 146L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,495 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,614 SR
1,579 MMR
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
ElkpoGamer
Awilix
Gold V
Level 115
God Stats
6W - 2L
1,711 SR
Queue Stats
34W - 29L
1,599 MMR
Solo
Jing Wei
Jing Wei
Gold II
FrumpyDuckie
Jing Wei
Gold II
Level 146
God Stats
5W - 6L
1,463 SR
Queue Stats
167W - 165L
1,580 MMR
Solo
Thoth
Thoth
Gold II
MindofGabs
Thoth
Gold II
Level 129
God Stats
11W - 11L
1,562 SR
Queue Stats
294W - 291L
1,609 MMR
Solo
Cerberus
Cerberus
Gold II
NxhjyTTV
Cerberus
Gold II
Level 46
God Stats
14W - 4L
1,834 SR
Queue Stats
101W - 94L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gukhans
Fenrir
14
3 / 5 / 0
8,400
467
7,873
18,655
9,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
IAzurl
Nu Wa
16
0 / 1 / 3
9,078
504
12,008
6,539
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 3
8,576
476
12,425
10,633
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
fpzeroturbo
Kumbhakarna
11
1 / 2 / 1
7,067
393
2,875
13,842
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
g00bywhat
Poseidon
15
0 / 5 / 1
8,603
478
7,212
11,173
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
VamanaHachimanTyrMartichoras

VS

Bans
HorusThorHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 7
8,492
472
4,541
15,259
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
ElkpoGamer
Awilix
17
8 / 0 / 4
10,476
582
14,457
14,194
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
FrumpyDuckie
Jing Wei
15
2 / 4 / 1
9,809
545
7,136
15,673
7,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
17
3 / 0 / 2
10,504
584
7,605
8,988
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NxhjyTTV
Cerberus
16
2 / 0 / 5
9,755
542
8,133
12,911
11,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
15
15
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
7
3.5
W
Awilix
ElkpoGamer
Awilix
8
0
4
10
W
Jing Wei
FrumpyDuckie
Jing Wei
2
4
1
0.63
L
Fenrir
Gukhans
Fenrir
3
5
0
0.6
L
Nu Wa
IAzurl
Nu Wa
0
1
3
1.5
W
Thoth
3
0
2
4
W
Cerberus
NxhjyTTV
Cerberus
2
0
5
4.5
L
1
2
3
1.25
L
Kumbhakarna
fpzeroturbo
Kumbhakarna
1
2
1
0.75
L
Poseidon
g00bywhat
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,393
Damage
41,872
60,842
Taken
67,025
28,878
Mitigated
44,230
12,675
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,541
1,570
0
3,228
15,259
15,495
118
5,172
10,087
24,543
197
W
Awilix
ElkpoGamer
Awilix
14,457
5,909
0
1,834
14,194
6,554
118
4,389
9,805
0
96,509
W
Jing Wei
FrumpyDuckie
Jing Wei
7,136
5,201
0
4,024
15,673
7,343
410
3,662
12,011
0
76,688
L
Fenrir
Gukhans
Fenrir
7,873
3,117
0
4,045
18,655
9,341
0
2,123
16,532
0
74,241
L
Nu Wa
IAzurl
Nu Wa
12,008
1,913
185
1,542
6,539
2,267
0
3,184
3,355
105,027
0
W
Thoth
7,605
422
0
3,741
8,988
3,636
0
3,515
5,473
110,038
0
W
Cerberus
NxhjyTTV
Cerberus
8,133
583
0
2,897
12,911
11,202
606
6,560
6,351
71,493
131
L
12,425
5,989
0
2,243
10,633
3,853
9
1,543
9,090
0
79,482
L
Kumbhakarna
fpzeroturbo
Kumbhakarna
2,875
198
0
1,698
13,842
10,145
0
7,723
6,119
14,088
0
L
Poseidon
g00bywhat
Poseidon
7,212
1,499
0
2,962
11,173
3,272
0
5,575
5,598
70,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
49,036
535
Minions Killed
591
0
Camps Cleared
0
1,771,163
Distance Traveled
1,845,974
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,492
472
27
2
0
378,565
2
W
Awilix
10,476
582
121
7
0
450,527
1
W
Jing Wei
9,809
545
122
7
0
326,864
4
L
Fenrir
8,400
467
96
5
0
387,142
3
L
Nu Wa
9,078
504
180
10
0
353,812
5
W
Thoth
10,504
584
194
11
0
375,913
3
W
Cerberus
9,755
542
127
7
0
314,105
2
L
Skadi
8,576
476
123
7
0
340,255
3
L
Kumbhakarna
7,067
393
11
1
0
373,075
9
L
Poseidon
8,603
478
125
7
0
316,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role