Player Matchup

Set
Set
BoostedExorcist
Set
Level 125
God Stats
13W - 3L
1,769 SR
Queue Stats
507W - 472L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
DeathOnJupiter
Aphrodite
Level 83
God Stats
57W - 46L
1,561 SR
Queue Stats
466W - 445L
1,450 Elo+
Party 1
Artemis
Artemis
Papiislife
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 300L
1,465 Elo+
Party 3
Sol
Sol
Soap_InMyCoffee
Sol
Level 29
God Stats
5W - 5L
1,732 SR
Queue Stats
149W - 148L
1,436 Elo+
Party 1
Mulan
Mulan
jsmooth24UVM
Mulan
Level 26
God Stats
6W - 7L
1,475 SR
Queue Stats
28W - 40L
1,338 Elo+
Party 3
Team Averages
Level 70
1,607 SR
1,430 Elo+

VS

Team Averages
Level 33
1,532 SR
1,135 Elo+
Cthulhu
Cthulhu
CIxpsy
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
956 Elo+
Party 2
Janus
Janus
FeloniousDust
Janus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,014 Elo+
Solo
Sun Wukong
Sun Wukong
Ragging_Lion_1
Sun Wukong
Level 63
God Stats
4W - 2L
1,538 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
T128916
Heimdallr
Level 45
God Stats
1W - 2L
1,620 SR
Queue Stats
41W - 56L
1,362 Elo+
Solo
Nemesis
Nemesis
X-IsGone
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 0
10,869
639
8,350
15,597
8,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
DeathOnJupiter
Aphrodite
14
2 / 1 / 9
9,590
564
7,496
17,389
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Papiislife
Artemis
16
10 / 2 / 3
10,310
606
17,058
12,992
5,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 2
10,269
604
8,195
12,520
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 1
9,916
583
10,768
15,575
8,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CIxpsy
Cthulhu
11
2 / 7 / 0
7,332
431
9,868
14,208
12,855
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 1
8,872
522
9,373
10,570
4,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ragging_Lion_1
Sun Wukong
16
4 / 3 / 5
9,594
564
11,464
17,303
14,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
T128916
Heimdallr
10
1 / 5 / 1
7,204
424
7,709
12,457
4,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
X-IsGone
Nemesis
12
4 / 4 / 0
7,989
470
5,979
13,874
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
21
Kills
13
14
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Cthulhu
CIxpsy
Cthulhu
2
7
0
0.29
W
Aphrodite
DeathOnJupiter
Aphrodite
2
1
9
6.5
L
2
3
1
0.83
W
Artemis
Papiislife
Artemis
10
2
3
5.75
L
Sun Wukong
Ragging_Lion_1
Sun Wukong
4
3
5
2.17
W
2
3
2
1
L
Heimdallr
T128916
Heimdallr
1
5
1
0.3
L
Nemesis
X-IsGone
Nemesis
4
4
0
1
W
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
44,393
74,073
Taken
68,412
37,706
Mitigated
41,524
29,518
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,350
3,736
0
4,216
15,597
8,491
2,195
2,429
13,074
0
99,320
L
Cthulhu
CIxpsy
Cthulhu
9,868
628
98
330
14,208
12,855
23
3,368
10,840
32,881
0
W
Aphrodite
DeathOnJupiter
Aphrodite
7,496
2,285
3,504
9,379
17,389
10,968
1,424
5,979
11,296
48,066
0
L
9,373
318
0
2,129
10,570
4,299
461
5,262
5,308
67,288
0
W
Artemis
Papiislife
Artemis
17,058
10,995
0
3,738
12,992
5,693
5,023
5,278
7,666
0
61,802
L
Sun Wukong
Ragging_Lion_1
Sun Wukong
11,464
4,915
0
4,128
17,303
14,040
532
2,876
14,427
0
68,401
W
8,195
3,170
0
6,213
12,520
3,863
978
5,809
6,419
79,096
0
L
Heimdallr
T128916
Heimdallr
7,709
3,874
0
2,871
12,457
4,945
0
2,764
9,693
0
41,607
L
Nemesis
X-IsGone
Nemesis
5,979
3,076
0
515
13,874
5,385
0
1,421
12,453
0
46,518
W
10,768
4,201
0
2,468
15,575
8,691
1,501
0
15,575
0
63,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
40,991
512
Minions Killed
392
0
Camps Cleared
0
1,587,140
Distance Traveled
1,619,620
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,869
639
135
8
0
364,727
0
L
Cthulhu
7,332
431
45
3
0
311,348
0
W
Aphrodite
9,590
564
68
4
0
339,487
4
L
Janus
8,872
522
119
7
0
347,826
7
W
Artemis
10,310
606
86
5
0
301,999
0
L
Sun Wukong
9,594
564
95
6
0
353,791
9
W
Sol
10,269
604
125
7
0
309,643
0
L
Heimdallr
7,204
424
58
3
0
225,795
0
L
Nemesis
7,989
470
75
4
0
380,860
0
W
Mulan
9,916
583
98
6
0
271,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role