Player Matchup

Skadi
Skadi
NeMoKoSTiC90
Skadi
Level 65
God Stats
7W - 9L
1,310 SR
Queue Stats
25W - 43L
1,334 Elo+
Party 1
King Arthur
King Arthur
SkOrPiOn031105
King Arthur
Level 111
God Stats
9W - 11L
1,479 SR
Queue Stats
17W - 30L
1,318 Elo+
Party 1
Bastet
Bastet
TOURER_V_777
Bastet
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 47L
1,250 Elo+
Party 1
Merlin
Merlin
ZeusLounge
Merlin
Level 108
God Stats
0W - 2L
1,259 SR
Queue Stats
33W - 63L
1,299 Elo+
Party 1
Hel
Hel
krabi___222
Hel
Level 91
God Stats
1W - 2L
1,494 SR
Queue Stats
30W - 56L
1,351 Elo+
Party 1
Team Averages
Level 91
1,408 SR
1,311 Elo+

VS

Team Averages
Level 95
1,613 SR
1,498 Elo+
Bakasura
Bakasura
Brian54500
Bakasura
Level 89
God Stats
1W - 2L
1,711 SR
Queue Stats
157W - 186L
1,446 Elo+
Solo
Heimdallr
Heimdallr
DrLemz
Heimdallr
Level 108
God Stats
6W - 1L
1,753 SR
Queue Stats
313W - 276L
1,544 Elo+
Solo
Ymir
Ymir
Faze_DaaaRk
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ferati1998
Scylla
Level 56
God Stats
13W - 7L
1,500 SR
Queue Stats
501W - 473L
1,421 Elo+
Solo
Achilles
Achilles
Nawdtx
Achilles
Level 156
God Stats
3W - 5L
1,602 SR
Queue Stats
328W - 300L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,627
375
2,817
12,072
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
SkOrPiOn031105
King Arthur
2
0 / 0 / 0
3,360
224
0
0
0
Bastet
15
6 / 5 / 0
9,047
603
10,477
17,077
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
ZeusLounge
Merlin
12
0 / 7 / 3
6,763
451
6,944
12,640
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 1
7,755
517
3,842
13,893
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brian54500
Bakasura
14
2 / 2 / 7
8,538
569
6,560
12,977
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heimdallr
DrLemz
Heimdallr
12
3 / 1 / 12
7,903
527
10,561
7,125
2,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 8
8,391
559
3,863
9,390
8,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Ferati1998
Scylla
16
8 / 3 / 3
10,232
682
14,375
8,793
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Nawdtx
Achilles
16
8 / 2 / 6
10,276
685
7,852
11,420
10,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
25
25
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Brian54500
Bakasura
2
2
7
2.75
W
Heimdallr
DrLemz
Heimdallr
3
1
12
9
W
4
0
8
8
W
Scylla
Ferati1998
Scylla
8
3
3
3.17
W
Achilles
Nawdtx
Achilles
8
2
6
5.5
L
0
7
1
0.07
L
King Arthur
SkOrPiOn031105
King Arthur
0
0
0
0
L
Bastet
6
5
0
1.2
L
Merlin
ZeusLounge
Merlin
0
7
3
0.21
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
43,211
55,682
Taken
49,705
24,546
Mitigated
29,920
12,713
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Brian54500
Bakasura
6,560
4,925
0
3,553
12,977
5,449
0
1,415
11,542
0
59,582
W
Heimdallr
DrLemz
Heimdallr
10,561
4,696
0
3,514
7,125
2,655
2,362
1,377
5,718
0
47,318
W
3,863
1,058
0
308
9,390
8,306
562
3,438
5,866
12,325
0
W
Scylla
Ferati1998
Scylla
14,375
1,193
0
1,125
8,793
2,840
136
1,942
6,659
83,905
0
W
Achilles
Nawdtx
Achilles
7,852
2,438
0
2,702
11,420
10,670
0
2,855
8,459
0
75,359
L
2,817
433
0
238
12,072
3,927
0
3,949
8,043
0
20,535
L
King Arthur
SkOrPiOn031105
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
10,477
1,641
0
3,859
17,077
6,724
0
3,292
13,495
0
62,808
L
Merlin
ZeusLounge
Merlin
6,944
124
0
1,615
12,640
4,848
0
7,229
5,024
41,487
0
L
3,842
471
2,674
4,327
13,893
9,047
0
3,768
9,860
24,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
45,340
241
Minions Killed
426
0
Camps Cleared
0
1,204,522
Distance Traveled
1,521,577
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,538
569
106
7
0
350,240
4
W
Heimdallr
7,903
527
58
4
0
287,766
0
W
Ymir
8,391
559
16
1
0
275,994
0
W
Scylla
10,232
682
127
8
0
303,032
0
W
Achilles
10,276
685
119
8
0
304,545
0
L
Skadi
5,627
375
38
3
0
321,905
1
L
King Arthur
3,360
224
0
0
0
0
0
L
Bastet
9,047
603
93
6
0
348,292
0
L
Merlin
6,763
451
77
5
0
267,479
3
L
Hel
7,755
517
33
2
0
266,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role