Player Matchup

Hera
Hera
Silver IV
BringMeTheShrews
Hera
Silver IV
Level 157
God Stats
10W - 9L
1,834 SR
Queue Stats
163W - 187L
679 MMR
Solo
Thoth
Thoth
Silver IV
Prim Gs
Thoth
Silver IV
Level 82
God Stats
1W - 3L
1,535 SR
Queue Stats
148W - 169L
669 MMR
Solo
Izanami
Izanami
Bronze I
Toreadasns
Izanami
Bronze I
Level 77
God Stats
5W - 6L
1,479 SR
Queue Stats
248W - 284L
440 MMR
Solo
Kali
Kali
Silver III
kingofhearts187
Kali
Silver III
Level 187
God Stats
3W - 3L
1,489 SR
Queue Stats
171W - 193L
847 MMR
Solo
Chang'e
Chang'e
Silver III
santi_sazon
Chang'e
Silver III
Level 100
God Stats
2W - 2L
1,569 SR
Queue Stats
172W - 178L
839 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,581 SR
695 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,477 SR
695 MMR
Ymir
Ymir
Bronze I
LORDSUPREMO_
Ymir
Bronze I
Level 126
God Stats
6W - 3L
1,067 SR
Queue Stats
389W - 427L
421 MMR
Solo
Arachne
Arachne
Silver V
areddhead
Arachne
Silver V
Level 136
God Stats
10W - 10L
1,382 SR
Queue Stats
345W - 381L
565 MMR
Solo
Chiron
Chiron
Silver III
cyanJesus
Chiron
Silver III
Level 154
God Stats
19W - 16L
1,471 SR
Queue Stats
447W - 458L
894 MMR
Party 1
Anubis
Anubis
Silver IV
itsghosted98
Anubis
Silver IV
Level 90
God Stats
41W - 25L
1,674 SR
Queue Stats
319W - 323L
823 MMR
Party 1
Medusa
Medusa
Silver IV
xCech
Medusa
Silver IV
Level 125
God Stats
3W - 1L
1,790 SR
Queue Stats
29W - 48L
773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,707
458
13,731
9,895
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Prim Gs
Thoth
16
4 / 6 / 2
10,522
554
15,622
13,947
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Toreadasns
Izanami
15
2 / 6 / 5
9,891
521
10,664
15,779
6,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 5
11,151
587
14,919
21,683
10,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
santi_sazon
Chang'e
14
3 / 6 / 3
9,273
488
11,539
21,330
9,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesAgniBakasuraHades

VS

Bans
VamanaNemesisAphroditeMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,499
447
7,974
25,938
20,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
areddhead
Arachne
17
6 / 1 / 4
10,429
549
6,908
19,502
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
cyanJesus
Chiron
16
6 / 4 / 2
10,678
562
16,424
20,308
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
7 / 4 / 3
10,760
566
18,760
17,319
9,672
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
xCech
Medusa
16
5 / 4 / 1
9,782
515
8,766
14,542
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
24
24
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
0
5
4
0.4
L
Thoth
Prim Gs
Thoth
4
6
2
0.83
L
Izanami
Toreadasns
Izanami
2
6
5
0.75
W
Arachne
areddhead
Arachne
6
1
4
8
W
Chiron
cyanJesus
Chiron
6
4
2
1.75
W
Anubis
7
4
3
2.13
L
6
3
5
2.83
L
Chang'e
santi_sazon
Chang'e
3
6
3
0.75
W
Medusa
xCech
Medusa
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,475
Damage
58,832
82,634
Taken
97,609
35,417
Mitigated
50,970
21,267
Healing
30,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,731
3,161
0
2,159
9,895
3,042
0
5,314
4,581
35,975
0
W
7,974
1,864
0
5,212
25,938
20,178
0
8,269
17,231
42,753
0
L
Thoth
Prim Gs
Thoth
15,622
1,068
0
2,277
13,947
5,601
85
3,161
10,786
80,941
0
L
Izanami
Toreadasns
Izanami
10,664
9,476
0
3,330
15,779
6,609
1,077
2,884
12,895
0
69,397
W
Arachne
areddhead
Arachne
6,908
6,073
0
6,296
19,502
7,896
0
7,595
11,812
0
94,224
W
Chiron
cyanJesus
Chiron
16,424
9,615
278
7,285
20,308
7,061
672
11,300
8,933
0
85,558
W
Anubis
18,760
925
0
8,227
17,319
9,672
326
8,995
8,266
94,793
0
L
14,919
7,876
0
5,060
21,683
10,522
0
5,901
15,782
0
107,136
L
Chang'e
santi_sazon
Chang'e
11,539
1,360
262
8,179
21,330
9,643
821
9,966
11,364
60,904
0
W
Medusa
xCech
Medusa
8,766
3,633
0
2,888
14,542
6,163
0
3,969
10,273
0
82,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,544
Gold Earned
50,148
525
Minions Killed
551
0
Camps Cleared
0
1,752,956
Distance Traveled
1,812,118
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,707
458
65
3
0
365,316
3
W
Ymir
8,499
447
51
3
0
330,994
1
L
Thoth
10,522
554
127
7
0
325,746
5
L
Izanami
9,891
521
102
5
0
327,806
0
W
Arachne
10,429
549
120
6
0
440,096
2
W
Chiron
10,678
562
134
7
0
358,509
5
W
Anubis
10,760
566
139
7
0
339,798
0
L
Kali
11,151
587
147
8
0
420,297
0
L
Chang'e
9,273
488
84
4
0
313,791
2
W
Medusa
9,782
515
107
6
0
342,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role