Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Francosoo11
Artio
Level 134
God Stats
1W - 1L
1,538 SR
Queue Stats
97W - 78L
1,484 Elo+
Party 1
Maui
Maui
Yourshadeofgrey
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,372 Elo+
Solo
Nox
Nox
dsadaqwq
Nox
Level 109
God Stats
9W - 4L
1,536 SR
Queue Stats
435W - 451L
1,514 Elo+
Party 3
Team Averages
Level 127
1,515 SR
1,474 Elo+

VS

Team Averages
Level 100
1,587 SR
1,497 Elo+
Geb
Geb
HypeBeast55
Geb
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 126L
1,394 Elo+
Solo
Ganesha
Ganesha
Leviacker
Ganesha
Level 129
God Stats
5W - 1L
1,892 SR
Queue Stats
370W - 205L
1,531 Elo+
Party 2
Raijin
Raijin
M0BSTER999
Raijin
Level 121
God Stats
3W - 3L
1,423 SR
Queue Stats
101W - 99L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
TiveriusPascal
Baron Samedi
Level 143
God Stats
5W - 0L
1,619 SR
Queue Stats
386W - 217L
1,534 Elo+
Party 2
Hera
Hera
WoudTea
Hera
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 109L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 9 / 2
9,205
767
13,242
14,589
7,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
 
Anhur
13
0 / 8 / 3
7,450
621
8,890
16,311
8,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 7 / 1
8,231
686
7,012
21,589
26,576
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

1
0 / 1 / 0
3,084
257
0
796
271
19
4 / 3 / 1
9,530
794
8,996
15,801
8,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
9,252
771
6,497
22,119
26,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Leviacker
Ganesha
15
0 / 1 / 21
8,708
726
4,554
12,014
13,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
M0BSTER999
Raijin
18
9 / 3 / 15
11,168
931
23,852
14,400
7,261
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TiveriusPascal
Baron Samedi
16
7 / 0 / 18
9,817
818
16,386
11,073
6,202
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hera
WoudTea
Hera
16
9 / 2 / 12
10,416
868
12,254
7,432
3,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
7
Kills
28
28
Deaths
8
7
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
2
0.33
L
Anhur
 
Anhur
0
8
3
0.19
L
1
7
1
0.21
W
3
2
19
6.25
W
Ganesha
Leviacker
Ganesha
0
1
21
10.5
W
Raijin
M0BSTER999
Raijin
9
3
15
5.5
W
Baron Samedi
TiveriusPascal
Baron Samedi
7
0
18
16
W
Hera
WoudTea
Hera
9
2
12
7.5
L
0
1
0
0
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
63,543
69,086
Taken
67,038
51,602
Mitigated
57,676
17,171
Healing
38,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,242
10,030
161
733
14,589
7,262
390
13,624
965
0
31,401
L
Anhur
 
Anhur
8,890
3,464
379
2,345
16,311
8,789
260
15,198
1,113
0
11,702
L
7,012
508
2,838
4,792
21,589
26,576
0
19,022
2,567
11,410
0
W
6,497
1,409
1,174
3,472
22,119
26,708
284
5,104
17,015
11,151
0
W
Ganesha
Leviacker
Ganesha
4,554
822
5,006
3,014
12,014
13,757
1,096
2,575
9,439
8,102
0
W
Raijin
M0BSTER999
Raijin
23,852
3,007
1,051
2,880
14,400
7,261
2,345
2,506
11,894
54,089
0
W
Baron Samedi
TiveriusPascal
Baron Samedi
16,386
2,147
13,201
6,663
11,073
6,202
1,913
2,011
9,062
25,530
0
W
Hera
WoudTea
Hera
12,254
2,524
660
1,442
7,432
3,748
2,614
3,812
3,620
28,371
0
L
0
0
0
0
796
271
0
796
0
0
0
L
8,996
525
242
5,681
15,801
8,704
104
14,903
898
28,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
49,361
99
Minions Killed
121
0
Camps Cleared
0
740,607
Distance Traveled
1,126,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,205
767
46
4
0
166,924
0
L
Anhur
7,450
621
10
1
0
160,790
0
L
Artio
8,231
686
8
1
0
206,372
0
W
Geb
9,252
771
10
1
0
241,204
0
W
Ganesha
8,708
726
0
0
0
259,993
0
W
Raijin
11,168
931
74
6
0
186,856
0
W
Baron Samedi
9,817
818
10
1
0
235,356
0
W
Hera
10,416
868
27
2
0
203,107
0
L
Maui
3,084
257
0
0
0
0
0
L
Nox
9,530
794
35
3
0
206,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role