Player Matchup

Jing Wei
Jing Wei
HayamaKenichigo
Jing Wei
Level 128
God Stats
2W - 1L
1,788 SR
Queue Stats
96W - 46L
1,672 Elo+
Party 1
Maui
Maui
Hollowyss
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,522 Elo+
Party 1
Camazotz
Camazotz
lirikoscratch
Camazotz
Level 163
God Stats
0W - 12L
1,052 SR
Queue Stats
470W - 477L
1,615 Elo+
Solo
Ratatoskr
Ratatoskr
usmilitary
Ratatoskr
Level 171
God Stats
2W - 2L
1,560 SR
Queue Stats
76W - 78L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
кискаэсминец
Danzaburou
Level 95
God Stats
2W - 2L
1,552 SR
Queue Stats
267W - 150L
1,731 Elo+
Party 1
Team Averages
Level 137
1,490 SR
1,618 Elo+

VS

Team Averages
Level 158
1,459 SR
1,636 Elo+
Discordia
Discordia
Cloudex300
Discordia
Level 140
God Stats
3W - 4L
1,409 SR
Queue Stats
262W - 239L
1,566 Elo+
Solo
Hun Batz
Hun Batz
FlotSamAndJetSam
Hun Batz
Level 177
God Stats
11W - 10L
1,353 SR
Queue Stats
1,406W - 1,404L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
TenzaZangetzsu
Zhong Kui
Level 180
God Stats
2W - 0L
1,555 SR
Queue Stats
104W - 45L
1,741 Elo+
Party 2
Vulcan
Vulcan
eHoK
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,695 Elo+
Party 2
Erlang Shen
Erlang Shen
vKinkster
Erlang Shen
Level 147
God Stats
3W - 2L
1,480 SR
Queue Stats
470W - 372L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
4 / 3 / 5
9,789
653
10,930
15,875
7,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
17
2 / 6 / 9
10,484
699
3,458
23,212
24,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
lirikoscratch
Camazotz
18
4 / 3 / 7
10,014
668
12,397
22,654
28,476
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
usmilitary
Ratatoskr
18
7 / 8 / 5
10,939
729
11,376
19,499
17,483
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 7
9,014
601
15,851
14,875
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cloudex300
Discordia
17
3 / 4 / 13
10,775
718
19,742
10,577
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 9
11,220
748
15,925
14,809
8,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
TenzaZangetzsu
Zhong Kui
19
5 / 2 / 10
11,764
784
15,962
14,111
11,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
eHoK
Vulcan
20
9 / 3 / 8
12,652
843
21,871
12,757
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
vKinkster
Erlang Shen
19
2 / 5 / 15
11,384
759
16,972
22,919
47,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
18
Kills
25
25
Deaths
20
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cloudex300
Discordia
3
4
13
2.38
W
6
6
9
1.75
L
Jing Wei
4
3
5
2.17
L
Maui
2
6
9
1.08
W
Zhong Kui
TenzaZangetzsu
Zhong Kui
5
2
10
5
W
Vulcan
eHoK
Vulcan
9
3
8
4.33
L
Camazotz
lirikoscratch
Camazotz
4
3
7
2.5
L
Ratatoskr
usmilitary
Ratatoskr
7
8
5
1.19
W
Erlang Shen
vKinkster
Erlang Shen
2
5
15
1.9
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,012
Damage
90,472
96,115
Taken
75,173
85,864
Mitigated
80,472
32,831
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cloudex300
Discordia
19,742
317
817
1,332
10,577
5,200
909
0
10,577
31,260
0
W
15,925
3,055
299
1,122
14,809
8,851
588
1,249
13,560
0
24,967
L
Jing Wei
10,930
8,924
2,513
5,053
15,875
7,508
0
9,172
6,631
0
21,419
L
Maui
3,458
767
2,448
1,967
23,212
24,791
0
15,965
7,227
7,680
0
W
Zhong Kui
TenzaZangetzsu
Zhong Kui
15,962
3,125
976
6,078
14,111
11,933
3,071
869
13,242
33,851
0
W
Vulcan
eHoK
Vulcan
21,871
9,798
2,376
2,498
12,757
7,256
2,199
851
11,906
53,137
0
L
Camazotz
lirikoscratch
Camazotz
12,397
986
2,235
10,148
22,654
28,476
0
13,385
9,081
0
28,083
L
Ratatoskr
usmilitary
Ratatoskr
11,376
1,956
1,510
3,984
19,499
17,483
0
12,530
6,969
0
21,839
W
Erlang Shen
vKinkster
Erlang Shen
16,972
6,755
396
5,068
22,919
47,232
365
489
22,430
1,452
28,584
L
15,851
6,676
308
2,665
14,875
7,606
0
7,596
7,269
0
43,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
57,795
133
Minions Killed
179
0
Camps Cleared
0
1,260,965
Distance Traveled
1,381,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,775
718
28
2
0
294,965
0
W
Hun Batz
11,220
748
18
1
0
263,886
0
L
Jing Wei
9,789
653
29
2
0
271,069
0
L
Maui
10,484
699
4
0
0
189,389
0
W
Zhong Kui
11,764
784
51
3
0
252,980
0
W
Vulcan
12,652
843
53
4
0
301,619
0
L
Camazotz
10,014
668
30
2
0
326,190
0
L
Ratatoskr
10,939
729
20
1
0
241,611
0
W
Erlang Shen
11,384
759
29
2
0
268,260
0
L
Danzaburou
9,014
601
50
3
0
232,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role