Player Matchup

Cupid
Cupid
Gold IV
SHÃRK
Cupid
Gold IV
Level 139
God Stats
23W - 8L
1,892 SR
Queue Stats
127W - 69L
1,721 MMR
Party 2
Mulan
Mulan
Gold IV
SKÜNGLL
Mulan
Gold IV
Level 121
God Stats
9W - 3L
1,543 SR
Queue Stats
127W - 69L
1,721 MMR
Party 2
Agni
Agni
Gold IV
horrificc
Agni
Gold IV
Level 158
God Stats
15W - 2L
1,816 SR
Queue Stats
127W - 69L
1,721 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,750 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,463 SR
1,682 MMR
Ra
Ra
Gold I
Darkfallsx12
Ra
Gold I
Level 123
God Stats
0W - 1L
1,306 SR
Queue Stats
6W - 8L
1,588 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
FrekiGeri
Nu Wa
Platinum II
Level 158
God Stats
9W - 8L
1,540 SR
Queue Stats
89W - 79L
1,829 MMR
Party 1
Thor
Thor
Gold I
SteveGorac
Thor
Gold I
Level 144
God Stats
4W - 6L
1,544 SR
Queue Stats
74W - 65L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SHÃRK
Cupid
12
8 / 2 / 12
9,483
948
10,848
8,240
2,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
SKÜNGLL
Mulan
12
4 / 1 / 17
8,814
881
9,296
9,023
8,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
9 / 0 / 9
9,564
956
7,002
5,025
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaTyrZeusHorusHachiman

VS

Bans
HeraHerculesAo KuangBacchusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,667
667
4,789
9,272
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
FrekiGeri
Nu Wa
9
0 / 7 / 3
6,988
699
5,378
9,342
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 7 / 0
7,715
772
6,281
11,147
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
21
Kills
3
3
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Nu Wa
FrekiGeri
Nu Wa
0
7
3
0.21
W
Cupid
SHÃRK
Cupid
8
2
12
7
W
Mulan
SKÜNGLL
Mulan
4
1
17
12.5
L
3
7
0
0.43
W
Agni
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
16,448
22,288
Taken
29,761
13,534
Mitigated
11,511
6,596
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,789
533
643
566
9,272
3,335
0
1,742
7,530
22,557
0
L
Nu Wa
FrekiGeri
Nu Wa
5,378
1,178
0
500
9,342
3,052
0
2,505
6,837
21,625
0
W
Cupid
SHÃRK
Cupid
10,848
7,424
26
3,515
8,240
2,896
1,300
3,742
4,425
0
42,087
W
Mulan
SKÜNGLL
Mulan
9,296
1,012
0
2,305
9,023
8,950
69
4,074
4,860
0
27,860
L
6,281
1,401
0
625
11,147
5,124
0
2,927
8,220
0
18,751
W
Agni
7,002
222
0
750
5,025
1,688
78
2,491
2,468
37,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
21,370
138
Minions Killed
89
0
Camps Cleared
0
590,110
Distance Traveled
495,187
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,667
667
34
3
0
160,665
0
L
Nu Wa
6,988
699
38
4
0
165,687
2
W
Cupid
9,483
948
59
6
0
178,972
0
W
Mulan
8,814
881
21
2
0
202,469
0
L
Thor
7,715
772
17
2
0
168,835
0
W
Agni
9,564
956
58
6
0
208,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role