Player Matchup

Pele
Pele
Im Anovaa
Pele
Level 87
God Stats
30W - 21L
1,559 SR
Queue Stats
224W - 229L
1,369 Elo+
Solo
Izanami
Izanami
Nawimthefool
Izanami
Level 91
God Stats
6W - 2L
1,857 SR
Queue Stats
66W - 66L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Necrophagedot
Gilgamesh
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 64L
1,368 Elo+
Solo
Ra
Ra
eschwifty11
Ra
Level 64
God Stats
2W - 4L
1,524 SR
Queue Stats
129W - 158L
1,389 Elo+
Solo
Atlas
Atlas
lifesizpaprdoll
Atlas
Level 130
God Stats
0W - 6L
1,282 SR
Queue Stats
154W - 148L
1,415 Elo+
Solo
Team Averages
Level 91
1,545 SR
1,384 Elo+

VS

Team Averages
Level 53
1,534 SR
1,366 Elo+
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
I___Rovy___I
Ares
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
28W - 21L
1,214 Elo+
Party 1
Neith
Neith
l-aydenn-l
Neith
Level 68
God Stats
4W - 0L
1,508 SR
Queue Stats
149W - 145L
1,419 Elo+
Party 1
Arachne
Arachne
profound_grub5
Arachne
Level 61
God Stats
51W - 23L
1,661 SR
Queue Stats
192W - 193L
1,375 Elo+
Party 2
Guan Yu
Guan Yu
xxUN1BOMBERxx
Guan Yu
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 211L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 3 / 0
7,228
516
6,409
12,252
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Nawimthefool
Izanami
10
0 / 5 / 0
5,409
386
3,012
9,937
3,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Necrophagedot
Gilgamesh
12
2 / 4 / 3
7,449
532
6,655
11,337
7,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 0
6,974
498
4,308
7,272
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,702
407
3,324
16,733
14,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 1 / 0
7,302
522
2,596
5,744
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 8
8,350
596
3,872
6,829
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
14
10 / 0 / 5
8,888
635
21,571
8,700
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 0
8,091
578
6,190
11,684
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
11
2 / 5 / 2
6,692
478
4,697
11,052
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
19
19
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
0
0
W
3
1
8
7
L
Pele
3
3
0
1
L
Izanami
Nawimthefool
Izanami
0
5
0
0
L
Gilgamesh
Necrophagedot
Gilgamesh
2
4
3
0.88
L
1
2
0
0.5
W
Neith
10
0
5
12.5
L
0
5
0
0
W
4
0
0
4
W
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
38,926
57,531
Taken
44,009
33,663
Mitigated
28,411
8,295
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,596
868
0
1,230
5,744
2,145
761
3,252
2,492
53,411
0
W
3,872
111
0
1,422
6,829
6,459
150
1,717
5,112
19,164
0
L
Pele
6,409
1,409
0
2,040
12,252
5,110
0
738
11,514
0
55,698
L
Izanami
Nawimthefool
Izanami
3,012
1,419
0
1,235
9,937
3,590
0
598
9,339
0
35,018
L
Gilgamesh
Necrophagedot
Gilgamesh
6,655
2,405
0
1,526
11,337
7,173
76
0
10,632
0
47,548
L
4,308
720
300
1,642
7,272
2,822
280
2,497
4,775
54,929
0
W
Neith
21,571
10,385
0
3,769
8,700
3,791
2,752
2,549
6,151
0
79,755
L
3,324
1,279
0
1,552
16,733
14,968
0
2,635
14,098
15,335
0
W
6,190
4,137
0
6,948
11,684
5,139
115
114
11,570
0
63,078
W
Guan Yu
4,697
1,252
188
1,142
11,052
10,877
126
0
11,052
0
28,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
39,323
303
Minions Killed
347
0
Camps Cleared
0
1,274,063
Distance Traveled
1,373,333
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,302
522
90
6
0
261,000
0
W
Ares
8,350
596
16
1
0
293,078
2
L
Pele
7,228
516
88
6
0
285,390
1
L
Izanami
5,409
386
45
3
0
242,751
0
L
Gilgamesh
7,449
532
75
5
0
254,894
0
L
Ra
6,974
498
80
6
0
251,618
0
W
Neith
8,888
635
117
8
0
240,630
0
L
Atlas
5,702
407
15
1
0
239,410
2
W
Arachne
8,091
578
93
7
0
307,816
0
W
Guan Yu
6,692
478
31
2
0
270,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role